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arm64-mcpelauncher-server

arm64-mcpelauncher-server

Local
github.com/LNSSPsdGames & Entertainment22Updated 61w ago

About arm64-mcpelauncher-server

arm64-mcpelauncher-server is a Minecraft Bedrock Edition server similar to BDS that runs on arm64 devices such as the Raspberry Pi. Based on mcpelauncher, it is an unstable proof of concept rather than a production server.

Key features

  1. 01Runs the server natively on aarch64 devices
  2. 02Based on the mcpelauncher project
  3. 03Online mode and skins are stubbed
  4. 04Most server.properties settings are unimplemented

Use cases

  1. 01Setting up an experimental Bedrock server on a Raspberry Pi
  2. 02Studying whether a Minecraft server can run without symbols on arm64

Configuration

Local server config is the same for every client. Copy it into your client’s MCP config file.

No install method listed yet

We haven’t collected a package or remote endpoint for this server. Follow the instructions in the project README.

Repository

Tools

No tool list yet

Local servers expose tools only once running on your machine, and the maintainer has not provided a tool list.

Details

From the project README

arm64-mcpelauncher-server

An unstable hacky Minecraft Bedrock Edition server that runs on arm64 devices (e.g. Raspberry Pi)

This project serves at most as a proof of concept that it is possible to run Minecraft server natively on aarch64 devices, and without symbols.

For this version, online mode and skins have been stubbed as genuine Minecraft client would be barred from joining; and most of server.properties settings are unimplemented.

NOTE: This branch is for Minecraft v1.21.101.01 (latest version as of August 29th, 2025),
for Minecraft v1.21.60.28, click here. for Minecraft v1.21.2.02, click here. for Minecraft v1.20.81, click here.

img

This project is based on mcpelauncher project.
Some ideas of the class structures came from LeviLamina.

Build instruction:

mkdir -p build
cd build
CC=clang CXX=clang++ cmake ..
make -j12
cp server.properties build/mcpelauncher-server/
mkdir build/mcpelauncher-server/data # or preferred data path
# the server should be at build/mcpelauncher-server
# download arm64-v8a version of .apk file on mcpelauncher ui settings-versions-download apk
# and unpack game to build/mcpelauncher-server/game (or customized path) before use, the directory should contain 'lib/' and 'assets/'

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