About Chrome Extension Bridge MCP
A Chrome extension that opens a WebSocket connection between web pages and a local MCP server. It lets the server read page resources and run functions in the page context, such as accessing window.editor.
Key features
- 01WebSocket link between web pages and a local server
- 02Reading browser resources and page properties
- 03Running functions in the page context
- 04Resource and tool entry points via mcp:resource.* and mcp:tool.*
Use cases
- 01Controlling a web-based editor such as the Three.js editor
- 02Reading runtime state and properties from a web page
MCP support
The project includes a local MCP server that sends commands to the Chrome extension over WebSocket and receives results, exposing page capabilities to MCP clients.
Configuration
Local server config is the same for every client. Copy it into your client’s MCP config file.
We haven’t collected a package or remote endpoint for this server. Follow the instructions in the project README.
Tools
Local servers expose tools only once running on your machine, and the maintainer has not provided a tool list.
Details
From the project READMEChrome Extension Bridge MCP
A Chrome extension that establishes a WebSocket connection between web pages and a local MCP server. This allows you to interact with web page resources and execute functions from your mcp server.
Inspired by playcanvas/editor-mcp-server.

Overview
This project consists of two main components:
- Chrome Extension: Injects a client script into web pages that establishes a WebSocket connection to your local server.
- Local MCP Server: A WebSocket server that can send commands to the extension and receive responses.
With this setup, you can:
- Access browser APIs and DOM elements from your local server
- Execute JavaScript functions in the context of web pages
- Retrieve resources and information from web pages
- Especially, access the global object like editor, e.x : https://threejs.org/editor/. You can use
window.editorwhich is exposed by the website to control the editor. Just like playcanvas/editor-mcp-server.
Installation
Setup
- Clone the repository:
git clone https://github.com/yourusername/chrome-extension-socket-mcp.git
cd chrome-extension-socket-mcp
- Install dependencies:
npm install
Development
Run the following command to build the extension in development mode:
npm run debug
Loading the Extension
- Open Chrome and navigate to
chrome://extensions/ - Enable "Developer mode" by toggling the switch in the top right corner
- Click "Load unpacked" and select the
extensionfolder from this project - The extension is now installed. You should see a small red indicator in the top right corner of any web page indicating "MCP Extension Loaded"
Usage
Server-side
import { McpServer } from "@modelcontextprotocol/sdk/server/mcp.js";
import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js";
import { z } from "zod";
import { Client } from "../src/client";
// Define the port for WebSocket connection
// This should match the port in your Chrome extension's WebSocket connection
const port = 54319;
const client = new Client(port);
// Establish connection to the Chrome extension
await client.connect();
// Create a new MCP server instance with name and version
const server = new McpServer({
name: "Extension-Socket-Server",
version: "1.0.0",
});
// Register a tool that executes the window.alert function in the browser
// This demonstrates how to interact with browser APIs from your server
server.tool(
"alert", // Tool name
"use window.alert", // Tool description
{ message: z.string() }, // Tool parameters schema using Zod
async ({ message }) => { // Tool implementation function
// Call the extension to execute alert in the browser context
const response = await client.callToolExtension("alert", { message });
return response;
}
);
// Register a resource to retrieve the browser's user agent
// This demonstrates how to access browser properties from your server
server.resource(
"userAgent", // Resource name
"useragent://chrome", // Resource URI template
async (uri) => { // Resource handler function
// Get the user agent from the browser
const { content } = await client.callResourceExtension("navigator.userAgent");
// Return the formatted resource
return {
contents: [
{
uri: uri.href,
text: content[0].text,
},
],
};
}
);
// Set up a transport layer for the MCP server
// StdioServerTransport uses standard input/output for communication
const transport = new StdioServerTransport();
await server.connect(transport);
// Handle application termination gracefully
process.on("SIGINT", async () => {
console.log("SIGINT signal received"); // Log when SIGINT is received
await client.dispose(); // Close the WebSocket connection
process.exit(0); // Exit the process
});
Extension-side
The extension automatically connects to ws://localhost:54319 by default. You can modify this in extension/content.js.
The extension exposes two main entry points for server commands:
mcp:resource.*- For accessing browser resources and propertiesmcp:tool.*- For executing functions in the browser context
API Reference
Client
new Client(port)- Create a new client instance connecting to specified portconnect()- Connect to the MCP servercallToolExtension(toolName, params)- Call a tool in the browsercallResourceExtension(resourceName, params)- Get a resource from the browserdispose()- Close the connection
WebSocket Protocol
The extension uses a simple JSON-RPC-like protocol:
Request:
{
"id": "unique-request-id",
"method": "mcp:resource.navigator.userAgent",
"params": {}
}
Response:
{
"id": "unique-request-id",
"result": "Mozilla/5.0 ..."
}
License
Comments
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