About Sprixen
Sprixen is an AI game-asset generator for agents creating consistent assets for games. Its MCP server covers sprites, animation, maps, music, and engine-ready exports, alongside tools for additional asset types.
Key features
- 01Generate style-locked game projects
- 02Create sprites, animations, tiles, and maps
- 03Generate music, 3D assets, and VFX
- 04Export packages for game engines
- 05Access product API operations
Use cases
- 01Create consistent character sprites for a game
- 02Generate maps, tiles, and music for a project
- 03Export character assets for a game engine
MCP support
Sprixen exposes 47 tools through a hosted Streamable HTTP MCP server, including generation, project, and export operations. Authenticated clients can connect using a bearer API key.
Configuration
Remote servers need no local install. Pick your client, then copy the config or install in one click.
https://api.sprixen.com/v1/mcpclaude mcp add --transport http com-sprixen-sprixen https://api.sprixen.com/v1/mcp{"mcpServers":{"com-sprixen-sprixen":{"type":"http","url":"https://api.sprixen.com/v1/mcp"}}}Open in Cursor{"servers":{"com-sprixen-sprixen":{"type":"http","url":"https://api.sprixen.com/v1/mcp"}}}Open in VS Code{"mcpServers":{"com-sprixen-sprixen":{"type":"http","url":"https://api.sprixen.com/v1/mcp"}}}{"mcpServers":{"com-sprixen-sprixen":{"serverUrl":"https://api.sprixen.com/v1/mcp"}}}Run commands in a terminal; paste JSON into the client’s MCP config and restart. Servers that need sign-in will prompt on first connect.
https://api.sprixen.com/v1/mcpAuth requiredTools
Details
From the project READMESprixen MCP server
Sprixen is an AI game asset generator with a native Model Context Protocol server. Agents in Claude Code, Cursor, Codex, Windsurf, VS Code, Claude Desktop and Gemini CLI can create a style-locked project, generate character sprites, animate them, generate tiles, maps, music and VTT effects, and export an engine-ready package for Godot, Phaser, Unity, GameMaker or RPG Maker MZ.
- Endpoint:
https://api.sprixen.com/v1/mcp(Streamable HTTP) - Auth:
Authorization: Bearer spx_live_...(create a key at https://sprixen.com/settings/api, 6 free credits at signup) - Setup for every client: https://sprixen.com/docs/mcp
- Full API reference: https://sprixen.com/docs and https://sprixen.com/llms-full.txt
- Registry entry:
com.sprixen/sprixenin the official MCP Registry (server.jsonin this repo)
Claude Code plugin
Installs the MCP server and the Sprixen skill in one step. Set your key first (create one at https://sprixen.com/settings/api):
export SPRIXEN_API_KEY=spx_live_YOUR_KEY
Then, inside Claude Code:
/plugin marketplace add Accelar-labs/sprixen-mcp
/plugin install sprixen@sprixen
Quick start
Claude Code (without the plugin):
claude mcp add --transport http sprixen https://api.sprixen.com/v1/mcp \
--header "Authorization: Bearer spx_live_YOUR_KEY"
Cursor (.cursor/mcp.json):
{
"mcpServers": {
"sprixen": {
"url": "https://api.sprixen.com/v1/mcp",
"headers": { "Authorization": "Bearer spx_live_YOUR_KEY" }
}
}
}
Codex CLI (~/.codex/config.toml):
[mcp_servers.sprixen]
url = "https://api.sprixen.com/v1/mcp"
[mcp_servers.sprixen.http_headers]
Authorization = "Bearer spx_live_YOUR_KEY"
Teach your agent
The skills/sprixen/SKILL.md file is a Claude Code skill with the full workflow (check credits, one project per game for style lock, generate a character, generate animations one at a time and poll, export with export_character_package). rules/AGENTS.md is the same guidance for Codex and generic agents; rules/sprixen.mdc is a Cursor rule.
mkdir -p ~/.claude/skills/sprixen && curl -fsSL https://sprixen.com/skills/sprixen/SKILL.md -o ~/.claude/skills/sprixen/SKILL.md
Tools
47 tools: get_credits, list_projects, generate_sprite, get_generation, list_sprites, generate_animation, list_sprite_animations, export_character_package, generate_tile, list_tile_packs, create_map / list_maps / export_map, generate_music, 3D model and animation tools, VFX tools, AI Game Builder and Mod Builder tools, plus list_api_operations / describe_api_operation / call_api to reach every product endpoint (167 operations) with the same validation, ownership and credit rules as the app.
Credits: sprite 2, animation 4 (premium 8), tile 1, music 3, 3D model 5, character package export free. Pro is $10/month for 200 generations.
Errors are actionable
Every error body carries a stable code and a hint with the next step, for example:
{
"statusCode": 402,
"code": "INSUFFICIENT_CREDITS",
"message": "Insufficient credits: this generation costs 2 and you have 0.",
"hint": { "action": "upgrade", "url": "https://sprixen.com/settings/billing" }
}
License
The files in this repository are MIT licensed. The Sprixen service itself is governed by https://sprixen.com/terms.
Comments
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.