mcpField
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glass

glass

Local
fixedwidth.techDeveloper Tools20Updated 3w ago

About glass

glass is an MCP server for coding agents that launches and operates native GUI apps across desktop and mobile platforms. It combines visual capture, semantic controls, input, logs, and change detection for an app build-and-debug loop.

Key features

  1. 01Launch and control native GUI apps
  2. 02Capture screens and detect visual changes
  3. 03Use accessibility trees to locate controls
  4. 04Inject mouse and keyboard input
  5. 05Read application logs

Use cases

  1. 01Reproduce and debug GUI application bugs
  2. 02Verify forms and other UI interactions
  3. 03Test custom-rendered apps through pixel input

MCP support

Exposes GUI launch, observation, interaction, and debugging capabilities as tools for MCP clients. Supports MCP over stdio or network HTTP.

Configuration

Local server config is the same for every client. Copy it into your client’s MCP config file.

No install method listed yet

We haven’t collected a package or remote endpoint for this server. Follow the instructions in the project README.

Repository

Tools

No tool list yet

Local servers expose tools only once running on your machine, and the maintainer has not provided a tool list.

Details

From the project README

glass

CI glass MCP server

Give your coding agent hands for the app it's building — launch it, drive it, and verify the result, without burning a screenshot on every step.

A Rust MCP server that gives an AI coding agent a closed build → see → interact → debug loop over external native GUI applications.

glass lets an agent launch a GUI app, capture what is on screen, inject mouse and keyboard input, read the app's logs, and detect visual changes — so a coding agent can build and debug UI applications independently instead of asking the user "does this look right?".

glass drives apps as an external black box, so it works with any native GUI app regardless of toolkit or language. It has two Linux backends (X11 and Wayland), a Windows backend, an Android backend (an AVD emulator, driven over adb from any host), an iOS backend (native apps in the Simulator over xcrun simctl, with input and the accessibility tree via idb_companion, including a two-finger pinch), and a macOS backend, behind a platform-agnostic core.

The same input tools work across backends. Default Linux displays and mobile emulators keep input separate from your desktop; native Windows and macOS currently share it. glass_capabilities with scope: "session" reports click, scroll and text support and whether each can affect your desktop.

See it

An agent debugging a GTK app under glass

An agent building a GUI app runs it under glass, reproduces a bug from the accessibility tree (no screenshots), fixes the code, and re-verifies — the loop it otherwise can't close on its own. Try it yourself.

Try it in 60 seconds

  1. Download glass for your platform from the Releases page and connect it to your agent — glass works with any MCP host (see which are verified).

  2. Get the example app — clone this repo, or download examples/tasks-demo/tasks_demo.py (on Linux it needs sudo apt install python3-gi gir1.2-gtk-4.0).

  3. Paste this to your agent:

    Use glass to run examples/tasks-demo/tasks_demo.py with accessibility on. There's a bug: clicking Add doesn't add the typed task. Reproduce it by driving the UI and checking the accessibility tree (don't just screenshot), then find and fix the bug in the code and verify a task actually appears.

Your agent launches the app, reproduces the bug from the accessibility tree, fixes the one-line wiring bug, and confirms the task appears — the whole build → see → interact → debug loop, start to finish. (glass-mcp doctor checks your environment if anything's off.)

The loop in practice

An agent can fill in a form, click Save, and check that the app reports success. When the app exposes an accessibility tree, the agent works with named controls and verifies changes from text:

glass_start { "run": ["python3", "app.py"] }
glass_do { "actions": [
  { "action": "set_value",
    "target": { "query": "account", "role": "TextField", "states": ["enabled"] },
    "text": "hello" },
  { "action": "click_element",
    "target": { "query": "Save", "role": "Button", "states": ["enabled"] },
    "mode": "auto" },
  { "action": "wait_for_element", "name": "Saved" }
] }
glass_logs

Use glass_find_elements to inspect candidates when the intended target is not unique or known well enough to act on directly. Use glass_a11y_snapshot to explore the app's controls. See the tool reference for click modes and platform behavior.

For a canvas or custom-rendered app with no accessibility tree, drive it by pixels instead — glass_screenshot, glass_click {x,y}, and glass_diff, which returns changed_pct + a bbox as text, so routine checks between screenshots cost no vision tokens. Why the loop is shaped this way: the build → see → interact → debug loop.

To review a run after the app stops, opt into session evidence recording with --trace-dir. Glass retains tool inputs and requested results in bounded storage, then glass-mcp trace inspect and trace export validate the trace and package its evidence in a ZIP. Recording is off by default; retained app content can contain sensitive data.

Install at a glance

Download the latest build for your platform from the Releases page, then set up your host:

Every asset is listed in docs/reference/platforms.md. Prefer to compile, or on an architecture with no published asset? See docs/how-to/build-from-source.md — it is a single cargo build.

Then connect glass to your agent and run glass-mcp doctor to check the environment. New here? Follow the tutorial for a guaranteed first success.

The full toolbox remains the default. For fewer agent tool definitions, start with glass-mcp --tool-profile lean and use glass_do for actions. Inspect either inventory without starting a session using glass-mcp tools --json; see tool profiles.

Drive it well — the glass-drive skill

glass needs no app integration and no skill to run, but an agent drives it far more reliably with the open glass-drive Agent Skill — it stops the agent spending its first turns rediscovering the verify-cheaply-then-look loop. Installing it is the single highest-leverage thing you can add when pointing an agent at glass.

Platform support

✓ supported · ◑ partial · – not supported · 🚧 planned.

CapabilityLinux (X11 + Wayland)WindowsAndroid (AVD)iOS (Simulator)macOS
Capture · input · windows · clipboard · logs✓✓✓✓✓
Accessibility (semantic addressing)✓ AT-SPI✓ UI Automation✓ UIAutomator✓ idb✓ AX
Containment / sandboxing✓ bubblewrap✓ Sandboxie✓ the emulator VM✓ the Simulator✓ Seatbelt
Input without desktop interference✓ private display– shared desktop✓ emulator✓ Simulator– shared desktop
Display isolation (app off your desktop)✓ headless Xvfb / sway– VM needed✓ headless emulator✓ headless simctl boot– shared desktop

Full matrix, per-capability detail, and system requirements: docs/reference/platforms.md. Transport is MCP over stdio (default) or network HTTP.

Documentation

The full docs — tutorial, how-to guides, reference, and explanations — are under docs/. See CHANGELOG.md for release notes, and Stability and versioning for what a 1.0 release guarantees.

Contributing? CONTRIBUTING.md has the gates a PR has to pass, and Verify a change covers platform code your own host cannot run.

License

glass is open core, licensed Apache-2.0 — see LICENSE-APACHE.

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