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GodotIQ

GodotIQ

Local
github.com/salvo10fDeveloper Tools54Updated 12w ago

About GodotIQ

GodotIQ is an MCP server for Godot 4 that provides spatial analysis, code understanding and visual debugging tools for AI-assisted development. It is aimed at developers building projects in Godot 4. The README describes a free tier and a Pro bundle with the full analysis toolset.

Key features

  1. 01MCP server for Godot 4 projects
  2. 02Spatial analysis and code understanding tools
  3. 03Flow tracing and visual debugging
  4. 04Community mode previews Pro tools

Use cases

  1. 01Giving AI assistants Godot project and code context
  2. 02Checking dependency graphs and change impact
  3. 03Tracing signals and execution flow

MCP support

GodotIQ is an MCP server that exposes Godot project tools to MCP clients. It is launched from the client configuration via uvx, with GODOTIQ_PROJECT_ROOT set to the project path.

Configuration

Local server config is the same for every client. Copy it into your client’s MCP config file.

mcp.json · Universal config
{
"mcpServers": {
"godotiq": {
"command": "uvx",
"args": [
"godotiq"
],
"env": {
"GODOTIQ_PROJECT_ROOT": "<GODOTIQ_PROJECT_ROOT>"
}
}
}
}
Run commanduvx godotiq
Environment variables to set
GODOTIQ_PROJECT_ROOTPath to your Godot project root

Local servers need a runtime on your machine (e.g. Node.js 18+). Config file locations differ by client; see your client’s docs.

Packages
pypigodotiq0.1.3

Tools

35

Saved tool list · updated 2w ago

ParameterTypeRequiredDescription
detailstringNo

Details

From the project README

GodotIQ

Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, and 38 tools.

Version: 0.5.16 Repository: https://github.com/salvo10f/godotiq

Install

pip install godotiq==0.5.16

For AI clients, no manual install is required. Use uvx in your MCP config so the client auto-installs GodotIQ on first use:

{
  "mcpServers": {
    "godotiq": {
      "command": "uvx",
      "args": ["godotiq"],
      "env": {
        "GODOTIQ_PROJECT_ROOT": "/path/to/your/godot/project"
      }
    }
  }
}

For Pro, add "GODOTIQ_LICENSE_KEY": "YOUR_POLAR_LICENSE_KEY" to the same env block. Do not wrap uvx with the Unix-only env command; this config works on Windows, macOS, and Linux.

Install the Godot addon into a project:

uvx godotiq install-addon /path/to/your/godot/project

Or clone and install the Godot addon directly from godot-addon/addons/godotiq/.

Pro tier

The full suite of analysis tools (dependency graphs, impact checks, scene/spatial mapping, signal/flow tracing) ships as an optional Pro bundle. Community mode shows rich previews of every Pro tool so you can see what you'd unlock before upgrading.

Upgrade to Pro: https://godotiq.com/pro

Pro activation uses a signed-receipt model — no network I/O on the hot path once activated. Commerce is powered by polar.sh.

Documentation

License

MIT — see LICENSE.

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