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Mlola UI

Mlola UI

Remote
ui.mlola.comDeveloper Tools0Updated 1w ago

About Mlola UI

Mlola UI is a source-copy CLI and MCP server for coding agents working with its UI components and design rules. It installs selected project files and provides registry-backed tools to check markup against the library's contract.

Key features

  1. 01Copy components, blocks, pages, and templates into projects
  2. 02Resolve dependencies and install imported packages
  3. 03Check markup, CSS, tokens, and design rules
  4. 04Migrate selected shadcn/ui patterns
  5. 05Validate and render A2UI surfaces

Use cases

  1. 01Add UI components and their dependencies to a project
  2. 02Check project markup for invalid classes or attributes
  3. 03Review hand-written colors and spacing against tokens
  4. 04Validate an agent-composed A2UI interface

MCP support

The MCP server exposes design rules, component and token lookup, markup checks, project initialization and component addition, plus A2UI catalog, validation, and rendering tools. It can run over stdio or at the documented remote endpoint.

Configuration

Remote servers need no local install. Pick your client, then copy the config or install in one click.

Endpointhttps://ui.mlola.com/mcp
Copy install command
Claude CodeTerminal
Cursor.cursor/mcp.json
VS Code.vscode/mcp.json
Claude Desktopclaude_desktop_config.json
Windsurf~/.codeium/windsurf/mcp_config.json

Run commands in a terminal; paste JSON into the client’s MCP config and restart. Servers that need sign-in will prompt on first connect.

Packages
npmmlola-ui1.14.3

Tools

9

This tool takes no parameters.

Details

From the project README

mlola-ui

The Mlola UI source-copy CLI. It writes components, blocks, pages, and templates into your project, rewrites their imports to fit it, and installs the Mlola packages they import with your package manager. Framework-free: the copied markup works in any language that can emit HTML, and React sources use only React.

The library's contract is generated from its own stylesheet, so a model reading it cannot invent a class or attribute that does not exist.

Install

npx mlola-ui init
npx mlola-ui add button sheet hero-split landing
npx mlola-ui doctor

init writes mlola.config.json, the engine stylesheet, and the instructions your coding agents read (see below), and installs @mlola-ui/engine. It fits the project it finds: files go where the @/ alias in tsconfig.json points, or into src/ when there is one. Without an alias, as in a new Vite app, it sets "imports": "relative" and the copied files import each other by relative path, so nothing needs setting up first.

add resolves the dependency graph (a page pulls its blocks, a block pulls its components), copies only what you asked for, and installs the packages the copied code imports that package.json does not declare yet. Pass --no-install to only print the command. doctor checks the project against the registry: packages the installed items import, the engine import, the theme attribute, and files changed since they were added.

Tailwind can stay in the project. The engine places Mlola's layers above Tailwind's preflight in either import order.

Commands

CommandWhat it does
init [--no-agents] [--no-install]create mlola.config.json, the stylesheet entry and the agent instructions, and install the engine
agentswrite or refresh the agent instructions in an existing project
mcprun the Mlola MCP server over stdio, for coding agents
add <items…> [--no-install]copy items and their dependencies into the project, and install the packages they import
list [--json]print every installable item
doctorreport project and registry problems
check [path…] [--json] [--strict] [--all]check every file's markup and CSS against the contract, and count the colors and spacing typed by hand
migrate [path…] [--write] [--json]move a shadcn/ui project's props, toasts and icons to Mlola, and list what needs a person
render check <file | -> [--json]check A2UI messages an agent composed against the Mlola Render catalog; exits 1 on an error
render catalog [--schema]print the Mlola Render catalog as the guide an agent reads, or as the A2UI catalog
render prompt [--tool] [--page-theme]print the system prompt for a model you call yourself: every answer a surface, or (--tool) a tool the model calls when one helps; --page-theme leaves themes to the page
login <token>save a Mlola Pro token (from /account) for this user
logoutforget the saved token

Checking a project

check runs the same check as the MCP server's check_markup over every HTML, JSX, TSX, Vue, Svelte, Astro and CSS file in the project (or the paths you name), and reports each issue with its line and fix:

npx mlola-ui check            # the whole project
npx mlola-ui check src --json # one folder, every issue as data

It ends with the drift: how many different colors and spacing values were typed by hand instead of read from the tokens, and which ones most. It works in any project, so it can measure one before it uses Mlola. In a Mlola project it leaves out what the CLI installed (--all takes the copied markup in; Mlola's own stylesheets, the built theme among them, are held by the library's gates and never checked); where Tailwind, UnoCSS or Windi is installed it leaves utility classes alone and counts only the values typed into them (bg-[#fafafa], p-[13px]).

It exits 1 when it finds an error (with --strict, a warning too), and on GitHub Actions each issue is also an annotation on the pull request:

# .github/workflows/ui.yml
name: UI
on: pull_request
jobs:
  mlola:
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - run: npx -y mlola-ui@latest check src

Moving from shadcn/ui

migrate makes the changes a machine can make without guessing, and lists the rest with the line and what to do. Mlola installs a component at the same file shadcn/ui did (components/ui/button.tsx), so imports stay as they are. It reads by default; --write makes the changes.

npx mlola-ui migrate            # what would change, and what needs a person
npx mlola-ui migrate --write    # make the changes
npx mlola-ui add button badge toast --overwrite   # the command it prints

It rewrites props written out as literals (variant="destructive" becomes variant="danger", a Badge's variant becomes its tone), moves sonner and the older use-toast to Mlola's toast (toast.error becomes toast.danger), switch to toggle, and the lucide-react glyphs Mlola has to @mlola-ui/icons, in the file's own import style. It leaves a value computed at runtime, a cva() helper and a component whose API differs (Dialog, Select, Dropdown Menu…) to you, naming the attributes or the component that replace each one.

Coding agents

init (or agents, in an existing project) tells the project's coding agents that its UI is Mlola:

  • mlola.agents.md: the design guide, with every class, data-* value and token, and the rules for new UI;
  • AGENTS.md: a short section between markers pointing at the guide (merged, never overwritten), and CLAUDE.md importing it for Claude Code;
  • .mcp.json (and .cursor/ or .vscode/ when the project uses them): the Mlola MCP server.

npx mlola-ui mcp is that server. It answers from the registry bundled with this CLI, offline: get_design_rules, search_components, get_component, get_tokens, check_markup (invented classes, wrong data-* values, utility classes, and hand-written colors, spacing off the --ml-space-* scale or faded text in style attributes, <style> blocks and utility classes, each with its line), get_render_catalog, check_render and render_ui (Mlola Render, below), add_components and init_project. For Claude Code without init:

claude mcp add mlola --scope project -- npx -y mlola-ui mcp

It is started by your agent and talks over stdio, so run by hand it prints one line and waits. The same tools, minus the two that write, answer at https://ui.mlola.com/mcp for agents that cannot run a command (with get_install_command, which also gives the CDN link and script for a page with no build step), and the server is listed in the MCP Registry as io.github.mlolahq/mlola-ui. See https://ui.mlola.com/docs/agents for Cursor, VS Code, Codex and chat apps.

Mlola Render

When an agent should show interface instead of writing code for it (a form in a chat, a status card in an agent's app), it composes A2UI v0.9 messages from the Mlola Render catalog: free components and named values, never a color or a class. The check holds them to the catalog and to what makes a surface usable (a name on every field, one root, no loops, headings in order, values in range) and answers in A2UI's VALIDATION_FAILED shape, so the agent fixes its own messages:

npx mlola-ui render catalog          # what an agent may compose
npx mlola-ui render check ui.json    # an array, one message, or JSON Lines
import { validateRender } from "mlola-ui/render";
import rules from "mlola-ui/render/rules" with { type: "json" };

const { valid, errors } = validateRender(messages, rules);

The MCP tools are get_render_catalog, check_render and render_ui. In a chat that shows MCP Apps, render_ui draws the surface in the conversation (its view is the resource ui://mlola/render), and what the person presses comes back to the agent as their next message, with A2UI's action. The A2UI catalog is mlola-ui/render/catalog and https://ui.mlola.com/a2ui/catalog/v1.

With a model you call yourself, mlola-ui/render/ai is what goes around the call: the system prompt, a reader for what the model answers (as it streams, and however it wrapped the JSON), and the loop that hands a refused reply back with its errors. Mlola never calls a model and holds no key:

import { composeRender } from "mlola-ui/render/ai";

const { valid, messages, turns } = await composeRender({
  rules,
  request: "A form to book a table for tonight",
  generate: ({ system, messages }) => callYourModel(system, messages), // answers with the model's text
});

renderSystemPrompt, renderTool, createRenderReader, readRenderReply, checkRenderReply and renderRepairPrompt are the parts, for a stream, a tool call or a loop of your own. npx mlola-ui render prompt prints the prompt for a server in another language.

To draw surfaces yourself: npx mlola-ui add render-surface in React, or @mlola-ui/behavior/render on a page without a framework. See https://ui.mlola.com/docs/render.

Mlola Pro

Pro components, blocks, pages and templates are not in this package. With a license, create a token at https://ui.mlola.com/account, then:

npx mlola-ui login mlp_…
npx mlola-ui add conversation bot

add fetches Pro items and their Pro dependencies from the service, checks every file against its integrity hash, and writes them like any other item. Free dependencies still come from this package. Pro stylesheets land in styles/mlola-pro/, gathered by styles/mlola-pro.css: import it once, after the engine stylesheet. mlola-pro.agents.md at the project root lists every Pro class and attribute for coding agents; point your AGENTS.md at it. In CI, set MLOLA_PRO_TOKEN instead of logging in. The token is stored in ~/.config/mlola-ui/credentials.json, readable by you only.

Configuration

Aliases and targets live in mlola.config.json:

{
  "aliases": {
    "components": "@/components/ui",
    "blocks": "@/components/blocks",
    "pages": "@/app/pages",
    "templates": "@/app/templates"
  }
}

The CLI works from an npm tarball with no repository checkout; the packed installation is tested in CI.

MIT licensed. Part of Mlola UI.

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