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three.ws Coin Clash

three.ws Coin Clash

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three.wsGames & Entertainment255Updated today

About three.ws Coin Clash

three.ws Coin Clash is an MCP server that lets AI agents read a live faction battle board and leaderboard for community coins. Holders of a faction coin can prove ownership with a Solana-signed challenge and rally power for their side. Faction membership and momentum data come from CoinCommunities and pump.fun.

Key features

  1. 01Live battle board with matchups, power and momentum
  2. 02All-time faction war records with win rate
  3. 03Solana-signed enlistment tied to on-chain holdings
  4. 04Rally power spent per call, up to 50 taps

Use cases

  1. 01Checking the current round standings and time remaining
  2. 02Reviewing a faction's all-time war record and top soldiers
  3. 03Enlisting a holder's wallet and rallying power through an agent

MCP support

The server exposes read-only tools get_clash_state and get_clash_leaderboard, plus write tools enlist_faction and rally_faction, for MCP clients to read battle data and enlist or rally.

Configuration

Local server config is the same for every client. Copy it into your client’s MCP config file.

mcp.json · Universal config
{
"mcpServers": {
"nirholas-clash": {
"command": "npx",
"args": [
"-y",
"@three-ws/clash-mcp"
],
"env": {
"THREE_WS_BASE": "<THREE_WS_BASE>",
"THREE_WS_TIMEOUT_MS": "<THREE_WS_TIMEOUT_MS>",
"SOLANA_SECRET_KEY": "<SOLANA_SECRET_KEY>"
}
}
}
}
Run commandnpx -y @three-ws/clash-mcp
Environment variables to set
THREE_WS_BASEBase URL of the three.ws API that serves the Coin Clash endpoints. Override only when self-hosting or targeting a preview deployment.
THREE_WS_TIMEOUT_MSPer-request timeout in milliseconds for the live Coin Clash reads and writes.
SOLANA_SECRET_KEYSecretBase58 Solana secret key for the enlisting wallet. Required only for the write tools (enlist_faction, rally_faction) — reads work without it. Per-call `secret` arguments override this. The wallet must hold the faction coin it enlists for. Treat like cash.

Local servers need a runtime on your machine (e.g. Node.js 18+). Config file locations differ by client; see your client’s docs.

Packages
npm@three-ws/clash-mcp0.1.3

Tools

4

Saved tool list · updated 2w ago

This tool takes no parameters.

Details

From the project README

three.ws

@three-ws/clash-mcp

Play three.ws Coin Clash — the community faction war backed by real holdings + pump.fun data — from any AI agent. Read the live battle board, enlist your wallet, and rally power for a faction.

npm license node MCP Registry three.ws


A Model Context Protocol server that puts Coin Clash — three.ws's community faction war — in reach of any AI agent over stdio. Every community is a faction, its holders are its army; two factions are matched each round, and whichever army rallies more power before the clock runs out wins. Read the live board and leaderboard, then enlist (prove you hold the coin) and rally for your side.

Reads are public — point THREE_WS_BASE at a deployment and go. Writes are wallet-scoped: enlisting signs a challenge with your Solana key and the backend confirms a live on-chain holding of the faction coin before issuing a war pass. Factions, members, and momentum come from CoinCommunities + pump.fun; rally power is persisted and ranked server-side. Nothing is mocked.

Install

npm install @three-ws/clash-mcp

Or run with npx (no install):

npx @three-ws/clash-mcp

Quick start

Claude Code, one line:

claude mcp add clash -- npx -y @three-ws/clash-mcp

Claude Desktop / Cursor (claude_desktop_config.json or mcp.json):

{
	"mcpServers": {
		"clash": {
			"command": "npx",
			"args": ["-y", "@three-ws/clash-mcp"],
			"env": {
				"SOLANA_SECRET_KEY": "<base58 secret of your enlisting wallet — only needed for writes>"
			}
		}
	}
}

Inspect the surface with the MCP Inspector:

npx -y @modelcontextprotocol/inspector npx @three-ws/clash-mcp

Tools

ToolTypeWhat it does
get_clash_stateread-onlyThe live battle board: matchups, each army's power + momentum, the round clock, the tug-of-war share, who's leading.
get_clash_leaderboardread-onlyAll-time faction war records (W/L/D, win rate, power), optionally a single faction's top soldiers this round.
enlist_factionwriteProve the signer's wallet holds a faction coin (Solana-signed) and get a war pass.
rally_factionwriteSpend taps as battle power for your faction — pass a war pass, or a token to auto-enlist and rally in one call.

The reads return live data — power and standings move between calls, so neither is idempotent. The writes are wallet-scoped: no funds ever move (a war pass is a signed proof, not a transaction), so neither is destructive. enlist_faction is idempotent (re-enlisting mints an equivalent pass); rally_faction is not (each call appends power).

Input parameters

get_clash_state — none.

get_clash_leaderboard — faction (optional mint; also returns that faction's top soldiers this round).

enlist_faction — token (required faction mint), secret (optional base58 Solana secret; falls back to SOLANA_SECRET_KEY).

rally_faction — taps (required, 1–50), and either pass (a war pass from enlist_faction) or token (+ optional secret) to auto-enlist first.

How a battle works

  1. Scout. get_clash_state shows the current round: who's matched, each army's power, momentum, and msLeft.
  2. Enlist. enlist_faction issues a challenge bound to your wallet + faction, signs it with your Solana key, and the backend verifies the signature and a live on-chain holding of the coin. You get back a warPass. (No holding → eligible:false, reason:"not_a_holder".)
  3. Rally. rally_faction spends taps (1–50 per call) from the pass as battle power — multiplied by the faction's live momentum, capped per wallet per round. Call it repeatedly while msLeft > 0.
  4. Win. When the round clock hits zero, the army with more power takes the battle and the result is written to each faction's all-time war record (get_clash_leaderboard).

Example

// get_clash_state
> {}
{
  "ok": true,
  "epoch": 486231,
  "epochMs": 3600000,
  "endsAt": 1750000000000,
  "msLeft": 1843000,
  "factionCount": 16,
  "arena": [
    {
      "id": "486231:…",
      // each side also carries image, posts, and priceUsd (elided here)
      "a": { "token": "…", "symbol": "ALPHA", "members": 8200, "momentum": 1.31, "power": 940, "record": { "w": 12, "l": 4, "d": 1, "battles": 17, "power": 8100 } },
      "b": { "token": "…", "symbol": "BETA",  "members": 5100, "momentum": 1.12, "power": 610, "record": { "w": 7,  "l": 9, "d": 0, "battles": 16, "power": 5400 } },
      "aShare": 0.61,
      "leader": "…ALPHA mint…"
    }
  ],
  "bye": null
}
// rally_faction — auto-enlist + rally in one call (wallet must hold the coin)
> { "token": "…faction mint…", "taps": 50 }
{
  "ok": true,
  "enlisted": { "wallet": "…", "amount": 1250000, "usd": 84.20 },
  "epoch": 486231,
  "mint": "…faction mint…",
  "added": 66,
  "momentum": 1.31,
  "walletPower": 66,
  "walletCap": 5000,
  "capped": false,
  "factionPower": 1005,
  "msLeft": 1841000
}

Requirements

  • Node.js >= 20.
  • Network access to https://three.ws (or your own THREE_WS_BASE).
  • For writes only: a base58 Solana secret whose wallet holds the faction coin it enlists for, via SOLANA_SECRET_KEY or the per-call secret arg.
Environment variables
VariableRequiredDefaultNotes
THREE_WS_BASEnohttps://three.wsAPI deployment to talk to.
THREE_WS_TIMEOUT_MSno20000Per-request timeout.
SOLANA_SECRET_KEYwrites only—Base58 secret of the enlisting wallet. Per-call secret overrides it. Treat like cash.
CLASH_SOLANA_SECRETno—Fallback signer read when SOLANA_SECRET_KEY is unset, for hosts that scope env vars per server. Same format and the same care.

The secret is only ever used to sign the enlist challenge locally — a detached ed25519 signature over the challenge text. It never signs a transaction and no funds move. Still, it controls a wallet: prefer a per-call secret or a dedicated env on a machine you trust.

Errors

A failed tool call returns an MCP error result (isError: true) whose text is a single JSON object: { "ok": false, "error": "<code>", "message": "…" }, plus status on upstream rejections and detail where the failure carries context (e.g. which wallet was not a holder):

errorMeaningRecovery
validation_errorBad arguments: a missing faction token, or rally_faction called with neither a pass nor a token.Fix the call.
no_signer / invalid_secretA write tool had no Solana key, or the key was not a base58 64-byte secret.Pass secret or set SOLANA_SECRET_KEY.
not_eligibleThe auto-enlisting wallet does not hold the faction coin, so no pass was issued. detail carries wallet, faction, and reason.Hold the coin, then retry.
upstream_errorThe API rejected the request. status carries the HTTP code; notable bodies include bad_challenge, bad_signature, pass_invalid (expired or foreign war pass), balance_unavailable (RPC could not read the holding), and cc_unconfigured (the deployment has no CoinCommunities config).Act on the code; re-enlist on pass_invalid.
timeoutNo response within THREE_WS_TIMEOUT_MS.Retry or raise the timeout.
network_errorThe request never reached the API (DNS, offline, TLS).Check connectivity / THREE_WS_BASE.
bad_configTHREE_WS_TIMEOUT_MS is not a positive number (thrown at startup).Fix the env var.

Links


Part of the three.ws SDK suite — 3D AI agents, on-chain identity, and agent payments.
Website · Changelog · GitHub

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