About rankedtoday-mcp
rankedtoday-mcp gives League of Legends players and their AI agents game-stat estimates and cognitive-readiness references. Its tools make no network calls and show the arithmetic and limits behind estimates.
Key features
- 01Estimate MMR from LP gains and losses
- 02Calculate games to a target LP
- 03Calculate KDA and playtime
- 04Assess hardware latency in reaction tests
- 05Reference sleep and cognition research
- 06Check the ranked season countdown
Use cases
- 01Relate LP changes to estimated MMR
- 02Plan games needed for a target LP
- 03Estimate lifetime account playtime
- 04Review research on sleep and cognition in play
MCP support
As an MCP server, it exposes League of Legends calculation and reference tools to clients. Tools are pure functions and require no API key, Riot account, or network calls.
Configuration
Local server config is the same for every client. Copy it into your client’s MCP config file.
Tools
8Saved tool list · updated 2w ago
| Parameter | Type | Required | Description |
|---|---|---|---|
| lp_gain | integer | Yes | |
| lp_loss | integer | Yes | |
| current_rank | string | No |
Details
From the project READMERanked Today MCP
League of Legends math and cognitive-readiness reference for AI agents. Estimate MMR from LP flow, project a climb, calculate KDA and lifetime hours, and get the research on sleep and reaction time without the folklore.
No API key. No Riot account. No network calls. Every tool is a pure function and every estimate shows its arithmetic.
Web versions: shouldiplayrankedtoday.com/tools
Install
{
"mcpServers": {
"rankedtoday": {
"command": "uvx",
"args": ["rankedtoday-mcp"]
}
}
}
Or pip install rankedtoday-mcp.
Tools
| Tool | What it does |
|---|---|
estimate_mmr | Infers whether MMR sits above or below your rank from LP gain/loss asymmetry |
climb_calculator | Games required to reach a target LP total, or whether the climb runs backward |
kda | KDA with a role-aware read and the winrate caveat |
hours_played | Lifetime hours from account level, with the math and the error bars |
hardware_latency_budget | How much of a reaction-test score is your monitor and mouse, not you |
readiness_reference | What the sleep/cognition research supports — and explicitly what it does not |
season_countdown | Days to a ranked season boundary |
rankedtoday_tools | Free cognitive tests and League tools on the web |
Design notes
Nothing here pretends to read hidden data. Riot removed public MMR from the
API years ago, and there is no lifetime hours counter. estimate_mmr infers
from the LP exchange rate and says so; hours_played converts account level and
reports plus-or-minus 20% along with what it cannot see. Any tool printing an
exact MMR from a summoner name is guessing without telling you.
readiness_reference includes the disconfirming evidence. It lists what the
research supports (+49 ms after one all-nighter, 5x more attention lapses, the
516-player rank correlation) and what it does not — including a controlled
study where sleep-deprived players' cognition tanked while game outcomes barely
moved. Readiness is a probabilistic personal signal, never a win predictor.
climb_calculator will tell you the climb runs backward. Below your
breakeven winrate, more games means less LP. It returns that verdict rather than
a games-required number, because the honest answer is that this climb does not
finish.
Development
git clone https://github.com/RyanKramer/rankedtoday-mcp
cd rankedtoday-mcp
pip install -e .
rankedtoday-mcp
About
Built by Ranked Today — a 3-minute daily cognitive readiness check for League players. Free cognitive tests, no signup.
Not affiliated with or endorsed by Riot Games.
MIT licensed.
Comments
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