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Sonicake Pocket Master

Sonicake Pocket Master

Local
github.com/voronkovdMedia & Design1Updated 2w ago

About Sonicake Pocket Master

Sonicake Pocket Master is an MCP server for controlling the guitar processor over USB MIDI, including tone editing and preset management. It also provides offline tools for translating device UI strings and building modified firmware files.

Key features

  1. 01Edit effect models, parameters, and signal-chain order
  2. 02Read device state and preset names
  3. 03Save, rename, back up, and restore presets
  4. 04Apply tones from JSON files
  5. 05Translate UI strings and build firmware files

Use cases

  1. 01Adjust a tone and save it to a user slot
  2. 02Inspect the edit buffer and stored preset names
  3. 03Reuse a tone configuration from a file
  4. 04Build firmware with a translated device UI

MCP support

Exposes tools to MCP clients for controlling Sonicake Pocket Master over USB MIDI, as well as inspecting and building translated firmware files. It must run on the computer connected to the processor.

Configuration

Local server config is the same for every client. Copy it into your client’s MCP config file.

mcp.json · Universal config
{
"mcpServers": {
"voronkovd-pocket-master": {
"command": "uvx",
"args": [
"pocket-master-mcp"
],
"env": {
"PM_PORT": "<PM_PORT>",
"PM_DATA_DIR": "<PM_DATA_DIR>",
"PM_DEBUG_TOOLS": "<PM_DEBUG_TOOLS>"
}
}
}
}
Run commanduvx pocket-master-mcp
Environment variables to set
PM_PORTSubstring of the MIDI port name (default: auto-detect)
PM_DATA_DIRWhere backups, tone files, language packs and logs are stored (default ~/.pocket-master-mcp)
PM_DEBUG_TOOLS1 exposes low-level research tools

Local servers need a runtime on your machine (e.g. Node.js 18+). Config file locations differ by client; see your client’s docs.

Packages
pypipocket-master-mcp0.1.0

Tools

29

Saved tool list · updated 2w ago

This tool takes no parameters.

Details

From the project README

pocket-master-mcp

PyPI CI License: MIT

An MCP server that lets an AI assistant (Claude Desktop or any other MCP client) control a Sonicake Pocket Master guitar processor over USB MIDI. It also includes offline tools that translate the device's UI into other languages, with Russian built in.

Describe the sound you want in plain words ("tight modern metal rhythm", "clean with a wide chorus, less reverb"). The assistant picks models, sets parameters, reorders the chain, and saves and names presets on the unit.

Unofficial project. It is not affiliated with or endorsed by Sonicake. The protocol is based on the reverse-engineering work in PocketEdit. Reading (current preset, preset names, the full edit buffer) is verified on a real unit with firmware V1.3.3. Writing presets has seen little hardware testing so far, so run backup_presets first. Patched firmware is unofficial too: you use it at your own risk.

What it can do

  • Live editing: select a model in any block (22 amps + 5 captured-amp profiles, 20 cabs/IRs, 8 drives, FX1/FX2 with 15–17 effects each, 9 delays, 10 reverbs, 3 EQs, noise gate), switch blocks on and off, and set parameters by name with range checking (Gain, Time in ms, Rate in Hz, Mode = Bass, +3dB = on, …).
  • Signal chain: reorder NR / FX1 / FX2 / DLY / RVB around the fixed DRV-AMP-IR-EQ block.
  • Read state: decode the edit buffer (models, on/off, parameter values, chain, preset volume) and list the 100 preset names.
  • Presets: select presets, save the edit buffer to a user slot P01–P50 with a name, rename presets, back up and restore presets.
  • Tone files: apply a whole tone from a JSON file. Examples are in examples/presets.
  • Globals: global volume, input / FX rec / monitor / BT rec levels.
  • UI language: build a firmware file with a translated UI (Russian built in, see UI language).

Requirements

  • A Sonicake Pocket Master connected over USB. It shows up as a class-compliant MIDI port.
  • Python 3.10+.
  • An MCP client, for example Claude Desktop.

The server has to run on the computer the Pocket Master is plugged into, because it needs direct access to the USB MIDI port.

Installation

The easiest way is uv: uvx downloads and runs the server.

Claude Desktop

Open Settings → Developer → Edit Config and add:

{
  "mcpServers": {
    "pocket-master": {
      "command": "uvx",
      "args": ["pocket-master-mcp"]
    }
  }
}

Restart Claude Desktop completely. If Claude cannot find uvx, use its absolute path (which uvx, typically ~/.local/bin/uvx). For firmware previews (PNG), use "args": ["--from", "pocket-master-mcp[preview]", "pocket-master-mcp"].

Alternatively, run pipx install pocket-master-mcp or pip install "pocket-master-mcp[preview]" and use "command": "pocket-master-mcp".

From source
git clone https://github.com/voronkovd/pocket-master-mcp.git
cd pocket-master-mcp
python3 -m venv .venv
.venv/bin/pip install -e ".[dev]"

Then use "command": "/absolute/path/to/pocket-master-mcp/.venv/bin/pocket-master-mcp".

Configuration
VariableDefaultMeaning
PM_PORTautosubstring of the MIDI port name. Without it, the server looks for "Pocket", "Sonicake", "QME" and otherwise probes every port.
PM_DATA_DIR~/.pocket-master-mcpwhere backups, tone files, language packs and logs are stored
PM_DEVICE_MAPbundledpath to a custom device_map.json
PM_DEBUG_TOOLSoff1 exposes debug_send, debug_monitor and debug_raw_dump

Checking the connection

  1. From a source checkout, run python scripts/midi_check.py. It is read-only: it prints the ports, the current preset and the preset names.
  2. In Claude: "connect to the Pocket Master and show the device state". Compare the models and values with the screen of the unit.
  3. If something is decoded wrongly, set PM_DEBUG_TOOLS=1 and ask for debug_raw_dump. It writes the raw dump with offsets to ~/.pocket-master-mcp/logs/. Please attach it to an issue.

Tools

ToolWhat it does
connect, list_midi_portsfind and open the Pocket Master
device_stateedit buffer: preset, chain, amp mode, models, on/off, parameter values
list_models(block)models of a block with their parameters and ranges
set_model(block, model, on)select a model by name
set_block(block, on)switch a block on or off
set_param(block, param, value)set a parameter of the current model
set_chain(order)signal chain order
set_preset_volume, set_globalpreset volume, global settings
apply_preset(spec)apply a whole tone in one call
list_presets, select_presetpreset names, load a preset
save_preset(preset, name)save the edit buffer to P01–P50, verified by reading the names back
rename_presetrename a user preset
backup_presets, list_backups, restore_presetbackups as JSON
save_preset_file, list_preset_files, load_preset_filetone files
list_user_slotsnames of the user IRs and captured-amp profiles
firmware_info, firmware_stringsinspect a firmware .bin: version, sections, CRCs, UI strings
list_language_packs, get_language_pack, save_language_packUI translations (English string → translation)
build_language_firmwarebuild a firmware with the second UI language replaced by a language pack, plus a PNG preview
preview_firmware_stringsrender a firmware's UI strings with its own font

Blocks are nr (gate), fx1, drv, amp, ir, eq, fx2, dly, rvb. Aliases such as gate, drive, cab, delay and reverb also work. Captured-amp profiles (User Profile 1..5) are selected in the amp block, and the server switches the amp mode automatically.

UI language (firmware)

The firmware has two UI languages, English and Chinese. build_language_firmware replaces the Chinese one with a language pack: Russian (ru) is built in, and your own packs can be saved with save_language_pack. It works offline on a copy of the official firmware file, never on the device. Flash the result with the official Sonicake Manager, then choose the language in the device's settings. To go back, flash the official file.

  • A pack maps English UI strings to translations. Strings that are not listed stay English. Effect and parameter names exist only in English in the firmware and are not translated.
  • The device font is a tiny pixel font, so glyphs are hand-drawn in data/glyphs.json. Cyrillic is included. For other scripts, add glyphs there first; the build stops and lists any character without a glyph.
  • The build checks the result: CRCs, every string, a glyph for every character, and that only the UI section changed. It refuses already-patched input, and it never overwrites the source.
  • This is unofficial, so use it at your own risk. It was tested on V1.3.3 and builds for V1.1.0. Details are in docs/FIRMWARE.md.

Example: "Build a Russian firmware from ~/Downloads/Pocket Master Firmware V1.3.3.bin, but use 'Сохр.' for Save."

The same is available without an MCP client:

pocket-master-fw info  "Pocket Master Firmware V1.3.3.bin"
pocket-master-fw build "Pocket Master Firmware V1.3.3.bin" -l ru --set "Save=Сохр."

Firmware files are not part of this project. Download them from Sonicake.

Tone format

{
  "chain": ["nr", "fx1", "drv", "amp", "ir", "eq", "fx2", "dly", "rvb"],
  "blocks": {
    "drv": {"model": "Scream", "params": {"Gain": 5, "Tone": 60, "Vol": 85}},
    "amp": {"model": "Sol 100 LD", "params": {"Gain": 62, "Middle": 58}},
    "ir":  {"model": "BritGN 4x12"},
    "dly": {"on": false},
    "rvb": {"model": "Room", "params": {"Mix": 10}}
  },
  "preset_volume": 70
}

Selecting a model resets its parameters to the model defaults, so parameters are applied after the model (apply_preset does this in the right order).

Limitations

  • Only the edit buffer can be dumped. Backups therefore load every preset one by one, and unsaved edits are lost.
  • Backups store decoded settings, not raw preset bytes, so anything the decoder does not know (if anything) is not restored.
  • Global settings can be written but not read yet.
  • User IR / captured-amp contents cannot be uploaded, only selected.

How it works

  • docs/PROTOCOL.md: MIDI SysEx framing (nibble expansion, CRC-8), commands, the edit-buffer dump and the preset names.
  • docs/FIRMWARE.md: the HTFW firmware container, the update protocol of Sonicake Manager, and the LVGL UI fonts and string tables.
  • tools/build_device_map.py regenerates the model and parameter table from a PocketEdit checkout.

Development

.venv/bin/pip install -e ".[dev]"
.venv/bin/pytest

The tests rebuild a sample of the device commands captured by PocketEdit and real replies from a unit, and they run the device logic against a fake Pocket Master, so no hardware is needed. Firmware build tests run when an official firmware file is in local/ or PM_TEST_FIRMWARE points to one.

Credits and license

  • PocketEdit by suckyble and contributors (hnikolov and others) is the source of the protocol knowledge. The model and parameter table (data/device_map.json, regenerated by tools/build_device_map.py) and the command samples in tests/fixtures/pocketedit_commands.json are derived from its libraries. PocketEdit does not state a license. If you are its author and want these files changed or removed, please open an issue.
  • The firmware language tools contain no Sonicake code or data. They patch a firmware file the user supplies.

This code is MIT licensed, see LICENSE. Sonicake and Pocket Master are trademarks of their owners. Model names refer to the products they emulate and are used only to identify the models.

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