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a2ui

a2ui

github.com/kobe4cnDevelopment778 installsUpdated 43w ago
Repository

About a2ui

A2UI Development Skill guides developers in creating code for the A2UI v0.8 protocol, which lets AI agents stream interactive interfaces to clients. It covers message structure, data binding, components, and user events.

Key features

  1. 01A2UI v0.8 message generation
  2. 02Flat component lists with ID references
  3. 03Data binding through JSON Pointer paths
  4. 04Standard layout, display, and input components
  5. 05User action and error message patterns

Use cases

  1. 01Creating an interactive form for an agent
  2. 02Binding interface fields to application state
  3. 03Building multi-surface or progressive-rendering flows

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/kobe4cn/a2ui_skills --skill a2ui

After installing, type/a2uiin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

README.md
examples/
modal.md
form.md
multi-surface.md
streaming.md
booking-flow.md
list.md
reference/
api-integration.md
agent-prompting.md
catalog-negotiation.md
components.md
streaming.md
data-binding.md
schema.md
surfaces.md

Details

From the project README

A2UI Development Skill

This skill helps you generate A2UI (Agent to UI) protocol compliant code for building rich, interactive user interfaces that AI agents can stream to clients.

Protocol Version

This skill targets A2UI Protocol v0.8 (Stable Release).

Standard Catalog ID: https://github.com/google/A2UI/blob/main/specification/0.8/json/standard_catalog_definition.json

Core Concepts

1. Message Types

A2UI uses four message types in a JSONL stream:

MessagePurpose
surfaceUpdateDefine or update UI components
dataModelUpdatePopulate or update application state
beginRenderingSignal client to start rendering
deleteSurfaceRemove a UI surface
2. Adjacency List Model

Components are defined as a flat list with ID references, not nested trees:

{"surfaceUpdate": {"surfaceId": "main", "components": [
  {"id": "root", "component": {"Column": {"children": {"explicitList": ["header", "content"]}}}},
  {"id": "header", "component": {"Text": {"text": {"literalString": "Welcome"}, "usageHint": "h1"}}},
  {"id": "content", "component": {"Text": {"text": {"path": "/user/name"}}}}
]}}
3. Data Binding (BoundValue)

Three patterns for binding values:

// Literal only - static value
{"literalString": "Hello"}

// Path only - dynamic from data model
{"path": "/user/name"}

// Both - initialization shorthand (sets default AND binds)
{"path": "/form/email", "literalString": "[email protected]"}
4. Styles Configuration

Customize appearance in beginRendering:

{"beginRendering": {
  "surfaceId": "main",
  "root": "root",
  "styles": {
    "font": "Roboto",
    "primaryColor": "#1976D2"
  }
}}
PropertyDescription
fontPrimary font family
primaryColorTheme color (hex format #RRGGBB)

Standard Catalog Components

Layout Components
  • Row - Horizontal container with distribution and alignment
  • Column - Vertical container with distribution and alignment
  • List - Scrollable list with direction (vertical/horizontal)
  • Card - Material card wrapper with single child
  • Tabs - Tab navigation with tabItems array
  • Modal - Dialog with entryPointChild and contentChild
  • Divider - Separator with axis (horizontal/vertical)
Display Components
  • Text - Text display with usageHint (h1-h5, caption, body). Supports simple Markdown.
  • Image - Image with url, fit, usageHint
  • Icon - Icon from standard set (see components reference)
  • Video - Video player with url
  • AudioPlayer - Audio with url and description
Input Components
  • Button - Clickable with child and action
  • TextField - Text input with label, textFieldType
  • CheckBox - Toggle with label and value
  • DateTimeInput - Date/time picker with enableDate/enableTime
  • MultipleChoice - Selection with options and maxAllowedSelections
  • Slider - Range input with minValue/maxValue
Component Weight

Use weight on components inside Row/Column for flex layout:

{"id": "sidebar", "weight": 1, "component": {"Column": {...}}},
{"id": "main", "weight": 3, "component": {"Column": {...}}}

Generating A2UI Messages

Basic Flow
  1. Define components via surfaceUpdate
  2. Populate data via dataModelUpdate
  3. Trigger render via beginRendering
Complete Example: Simple Form
{"surfaceUpdate": {"surfaceId": "booking", "components": [
  {"id": "root", "component": {"Column": {"children": {"explicitList": ["title", "name_field", "date_field", "submit_btn"]}}}},
  {"id": "title", "component": {"Text": {"text": {"literalString": "Book a Table"}, "usageHint": "h2"}}},
  {"id": "name_field", "component": {"TextField": {"label": {"literalString": "Your Name"}, "text": {"path": "/form/name"}}}},
  {"id": "date_field", "component": {"DateTimeInput": {"value": {"path": "/form/date"}, "enableDate": true}}},
  {"id": "submit_btn", "component": {"Button": {"child": "submit_text", "action": {"name": "submit_booking", "context": [{"key": "name", "value": {"path": "/form/name"}}, {"key": "date", "value": {"path": "/form/date"}}]}}}},
  {"id": "submit_text", "component": {"Text": {"text": {"literalString": "Confirm Booking"}}}}
]}}
{"dataModelUpdate": {"surfaceId": "booking", "contents": [{"key": "form", "valueMap": [{"key": "name", "valueString": ""}, {"key": "date", "valueString": ""}]}]}}
{"beginRendering": {"surfaceId": "booking", "root": "root"}}

Event Handling

User Actions

When a user interacts (e.g., clicks a button), the client sends userAction:

{
  "userAction": {
    "name": "submit_booking",
    "surfaceId": "booking",
    "sourceComponentId": "submit_btn",
    "timestamp": "2025-01-01T10:00:00Z",
    "context": {"name": "John Doe", "date": "2025-01-15"}
  }
}
Error Reporting

Clients report errors via error message:

{
  "error": {
    "type": "RENDER_ERROR",
    "message": "Component 'user_card' references missing child",
    "surfaceId": "main",
    "componentId": "user_card",
    "timestamp": "2025-01-01T10:30:05Z"
  }
}

Best Practices

  1. Unique IDs: Every component needs a unique id within its surface
  2. Flat Structure: Use ID references for parent-child relationships
  3. Data Separation: Keep UI structure in surfaceUpdate, dynamic values in dataModelUpdate
  4. Path Convention: Use JSON Pointer format for paths (e.g., /user/profile/name)
  5. Progressive Rendering: Send beginRendering after essential components are defined
  6. Clean up surfaces: Use deleteSurface when flows complete

Reference Documentation

Core References
Advanced Topics

Examples

Basic Patterns
Advanced Patterns

Comments

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