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ableton-lom

ableton-lom

github.com/mikecfisherDevelopment23145 installsUpdated 23w ago
Repository

About ableton-lom

A reference skill for the Ableton Live Python API used in Remote Scripts, covering Live Set objects and control patterns. It is for developers building scripts and reactive interfaces, with documentation organized by API domain and focused on Live 12.3.

Key features

  1. 01Live Set object hierarchy
  2. 02Song, track, clip, and device APIs
  3. 03Browser and control-surface references
  4. 04Property access and listeners
  5. 05Main-thread modification guidance
  6. 06Live 12.3 version notes

Use cases

  1. 01Building Ableton Remote Scripts
  2. 02Reading and changing track or clip state
  3. 03Accessing device parameters
  4. 04Creating reactive interfaces from listeners

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/mikecfisher/ableton-lom-skill --skill ableton-lom

After installing, type/ableton-lomin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

.gitignore
AUDIT_PLAN.md
AGENTS.md
README.md
references/
control-surface.md
browser.md
grooves-tuning.md
device.md
lom-coverage.md
clip.md
rack.md
track.md
song.md
session.md
views.md
specialized-devices.md
scripts/
audit_lom_coverage.py

Details

From the project README

Ableton Live Object Model (LOM) API Reference

This skill provides comprehensive documentation for the Ableton Live Python API used in Remote Scripts. The API is accessed through the _Framework.ControlSurface base class and provides programmatic control over every aspect of a Live Set.

Quick Start

from _Framework.ControlSurface import ControlSurface

class MyScript(ControlSurface):
    def __init__(self, c_instance):
        ControlSurface.__init__(self, c_instance)
        self._song = self.song()  # Access the Live Set (Song object)
        app = self.application()  # Access the Application object

Core Objects Hierarchy

Application
├── browser (instruments, sounds, drums, audio_effects, midi_effects)
├── control_surfaces[] → ControlSurface
└── Song (live_set)
    ├── tempo, is_playing, loop, metronome
    ├── tracks[] → Track
    │   ├── clip_slots[] → ClipSlot → Clip
    │   ├── devices[] → Device → DeviceParameter
    │   ├── mixer_device → MixerDevice
    │   └── view → Track.View
    ├── return_tracks[] → Track
    ├── master_track → Track
    ├── scenes[] → Scene
    ├── cue_points[] → CuePoint
    ├── groove_pool → GroovePool → Groove
    ├── tuning_system → TuningSystem
    └── view → Song.View

Reference Files by Domain

Load the appropriate reference file based on what you're working with:

DomainFileUse When
Song & Transportreferences/song.mdWorking with tempo, playback, time signatures, loops, cue points
Tracksreferences/track.mdCreating/modifying tracks, routing, arm/solo/mute, meters
Clips & MIDIreferences/clip.mdCreating clips, adding/editing MIDI notes, clip properties, warping
Devicesreferences/device.mdLoading devices, accessing parameters, device chains
Specialized Devicesreferences/specialized-devices.mdSimpler, Wavetable, Looper, Compressor, EQ8, Drift, etc.
Rack Devicesreferences/rack.mdInstrument/Audio/MIDI/Drum Racks, chains, macros, drum pads
Session Viewreferences/session.mdScenes, clip slots, launching, Session View navigation
Views & UIreferences/views.mdApplication.View, Song.View, Track.View, Clip.View, Device.View
Browserreferences/browser.mdBrowsing/loading instruments, effects, samples, presets
Control Surfacesreferences/control-surface.mdAccessing configured surfaces, grabbing controls/MIDI, SysEx
Grooves & Tuningreferences/grooves-tuning.mdGroove pool, tuning systems
Coverage Checklistreferences/lom-coverage.mdOfficial Cycling '74 LOM object-to-file audit map

Key Concepts

Property Access Modes
  • read-only: Can only get the value
  • read-write: Can get and set the value
  • observable: Can add listeners with add_<property>_listener(callback)
Threading

All state modifications MUST happen on Ableton's main thread:

def modify_state():
    self._song.tempo = 120.0

self.schedule_message(0, modify_state)  # Schedule for main thread
Canonical Paths

Objects are accessed via paths like live_set tracks 0 devices 1 parameters 2. Use these to understand the object hierarchy.

Special root paths include live_set (current Song), live_app (Application), control_surfaces N (configured ControlSurface), and this_device (the Device containing the Max for Live live.path object that receives goto this_device).

Common Patterns

Iterate tracks and clips:

for track in self._song.tracks:
    for slot in track.clip_slots:
        if slot.has_clip:
            clip = slot.clip
            # Work with clip

Add a listener:

def on_tempo_changed():
    self.log_message("Tempo: " + str(self._song.tempo))

self._song.add_tempo_listener(on_tempo_changed)

Access device parameters:

device = track.devices[0]
for param in device.parameters:
    self.log_message(param.name + ": " + str(param.value))

Version Compatibility

This documentation covers Live 12.3. Key version notes:

  • Live 11+: Python 3 required
  • Live 11.0+: GroovePool, Groove classes added
  • Live 12.3+: insert_device(), insert_chain(), AB Compare features added

Important Notes

  1. The API is officially undocumented by Ableton - this reference is based on community documentation from Cycling '74's Max for Live LOM reference
  2. Always test Remote Scripts with a backup of your Live Set
  3. Some operations may cause crashes if called from wrong thread
  4. Observable properties can be used to build reactive UIs

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