A
android-material3-design-system
About android-material3-design-system
android-material3-design-system is a skill for applying Material 3 design tokens and UI patterns in Android apps. It helps teams working with Compose, Views, or mixed screens make consistent, responsive and accessible design decisions.
Key features
- 01Material 3 tokens for color, type and spacing
- 02Compose, View and mixed UI guidance
- 03Adaptive component selection
- 04Accessibility and edge-case checks
- 05Theme ownership and state guidance
Use cases
- 01Applying a Material 3 theme to Compose screens
- 02Keeping XML and Compose screens visually aligned
- 03Checking layouts for long text, RTL and font scaling
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ krutikjain/ android-agent-skills --skill android-material3-design-systemAfter installing, type/android-material3-design-systemin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
agents/openai.yamlreferences/official-links.mdpatterns.mdscenarios.mdscripts/run_examples.shDetails
From the project READMEAndroid Material3 Design System
When To Use
- Use this skill when the request is about: material3 theme android, design system tokens compose, android typography color system.
- Primary outcome: Apply Material 3 tokens, color, type, spacing, adaptive components, and theme ownership in Android apps.
- Handoff skills when the scope expands:
android-compose-foundationsandroid-compose-accessibility
Workflow
- Identify whether the target surface is Compose, View system, or a mixed interoperability screen.
- Select the lowest-friction UI pattern that satisfies responsiveness, accessibility, and performance needs.
- Build the UI around stable state, explicit side effects, and reusable design tokens.
- Exercise edge cases such as long text, font scaling, RTL, and narrow devices in the fixture apps.
- Validate with unit, UI, and screenshot-friendly checks before handing off.
Guardrails
- Optimize for stable state and predictable rendering before adding animation or abstraction.
- Respect accessibility semantics, contrast, focus order, and touch target guidance by default.
- Do not mix Compose and View system ownership without an explicit interoperability boundary.
- Prefer measured performance work over premature micro-optimizations.
Anti-Patterns
- Embedding navigation or business logic directly in leaf UI components.
- Using fixed dimensions that break on localization or dynamic text.
- Ignoring semantics and announcing only visual changes.
- Porting XML patterns directly into Compose without adapting the mental model.
Examples
Happy path
- Scenario: Apply a coherent Material 3 theme to the Compose showcase screens.
- Command:
cd examples/orbittasks-compose && ./gradlew :app:assembleDebug
Edge case
- Scenario: Keep XML and Compose surfaces visually aligned during mixed UI migration.
- Command:
cd examples/orbittasks-xml && ./gradlew :app:assembleDebug
Failure recovery
- Scenario: Avoid routing theme-token work into accessibility or generic Compose foundations.
- Command:
python3 scripts/eval_triggers.py --skill android-material3-design-system
Done Checklist
- The implementation path is explicit, minimal, and tied to the right Android surface.
- Relevant example commands and benchmark prompts have been exercised or updated.
- Handoffs to adjacent skills are documented when the request crosses boundaries.
- Official references cover the chosen pattern and the main migration or troubleshooting path.
Official References
Comments
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