About architecture
A .NET architecture skill for developers designing or evolving systems. It guides decisions around boundaries and patterns, favoring choices that fit complexity over diagram-driven structure.
Key features
- 01Business capability-based boundaries
- 02Modular monolith as a default
- 03Guidance on DDD and CQRS fit
- 04Explicit integration boundaries
- 05Architecture trade-off and migration notes
Use cases
- 01Choosing an architecture for a new .NET system
- 02Reviewing layers and service decomposition
- 03Evaluating a shift to microservices
- 04Planning changes to an existing structure
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ managedcode/ dotnet-skills --skill architectureAfter installing, type/architecturein Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
manifest.jsonreferences/anti-patterns.mdpatterns.mdDetails
From the project README.NET Architecture
Trigger On
- choosing architecture for a new or evolving .NET system
- reviewing layer boundaries, domain boundaries, or service decomposition
- deciding whether clean architecture, vertical slices, CQRS, or microservices are justified
Workflow
- Start from business capability boundaries and change frequency, not from a preferred diagram style.
- Use simple modular monolith patterns by default, and move to microservices only when team autonomy, scale, or deployment boundaries justify the added operational cost.
- Apply DDD and CQRS where business rules are genuinely complex; avoid forcing aggregates and command pipelines into CRUD-heavy code with no payoff.
- Keep dependencies flowing inward when using clean architecture, but avoid creating extra projects that add ceremony without ownership clarity.
- Make integration boundaries explicit: contracts, storage ownership, messaging, consistency model, and observability expectations.
- Use
aspirewhen local orchestration, service discovery, and developer observability are part of the architecture story.
Deliver
- an architecture direction that matches system complexity
- clear project and dependency boundaries
- migration notes or tradeoffs when changing an existing structure
Validate
- the proposed structure reduces rather than increases accidental complexity
- data ownership and integration paths are explicit
- the architecture is testable and operable, not just diagram-friendly
References
- references/patterns.md - detailed implementations of Clean Architecture, Vertical Slices, DDD, CQRS, Modular Monolith, and Microservices with C# 12+ examples
- references/anti-patterns.md - common architectural mistakes including over-abstraction, anemic domain models, premature microservices, and cargo cult patterns
Comments
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