About calibrate-model
A calibration skill for placing GLB models consistently in an app. It records measured bounds, intended size, scale, position, and facing per asset, with guidance for animated models and support points.
Key features
- 01Measure each GLB once
- 02Record per-asset tuning values
- 03Calculate scale and vertical offset
- 04Set facing after app verification
- 05Nest roots, yaw, and visual transforms
- 06Check animated model contact
Use cases
- 01Calibrating imported models to real or relative dimensions
- 02Aligning models consistently on measured supports
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ playcanvas/ skills --skill calibrate-modelAfter installing, type/calibrate-modelin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
references/direct-engine.mdreact.mdweb-components.mdDetails
From the project READMEModel calibration
Measure each unique GLB once with inspect-glb, only trusting bounds when boundsSource is
vertices, and keep one tuning record per asset:
const ASSET_TUNING = {
model: {
boundsSource: 'vertices', dims: [8, 7, 18], center: [0, 2.5, 0], groundOffset: 1,
intended: { dimension: 'length', size: 18 }, scale: 1, y: 1, yaw: 180
}
} as const;
- Pick the dimension that defines the model's real size, in metres or relative to an already calibrated model.
- Set
scale = intendedSize / measuredDimensionand, for floor-resting models,y = groundOffset * scale. Record a deliberate offset for models that should not rest on the floor. - Confirm facing once in the running app and record
yaw.
Nest three levels so a root position means the same for every asset: the semantic root, a yaw
wrapper, then the visual child with the scale and local position
(-center.x * scale, y, -center.z * scale). Apply calibration once, never per instance.
Place the root on a measured support point, such as a mount point or raycast, not a global AABB maximum. Skinned bounds are bind-pose estimates; confirm contact in animated poses.
Read only the reference matching the code: direct Engine, React, or Web Components.