About cartoon-style
cartoon-style is a visual-design skill for cartoon games and animated characters or props. It emphasizes bold shapes, exaggerated proportions, and readable graphic color rather than realism or anime-specific conventions.
Key features
- 01Silhouette-first design
- 02Exaggerated proportions
- 03Limited palette with bold accents
- 04Soft or graphic shading
- 05Shape-based detail over micro-PBR
Use cases
- 01Designing cartoon game characters
- 02Creating animated props
- 03Developing expressive silhouettes and faces
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ arjun988/ blender-skills --skill cartoon-styleAfter installing, type/cartoon-stylein Claude Code to confirm it loaded.
Bundled filesreferences/cartoon-shape-language.md
Details
From the project READMECartoon Style
Bold shapes. Graphic color. Readability over realism.
When to Use
- Cartoon games / animated props and characters
- Exaggerated silhouettes and expressions
- When anime cel language is too specific
Tenets
- Silhouette first
- Exaggerated proportions
- Limited palette, bold accents
- Soft or graphic shading (project choice)
- Detail in shapes, not micro-PBR
Handoff
character-artist / prop-artist → materials → lookdev
Reference Guide
| Topic | Reference |
|---|---|
| Shape language | references/cartoon-shape-language.md |
Comments
Markdown supported