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change-request

change-request

github.com/anthropicsProductivity33.6k2.9k installsUpdated 1d ago
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About change-request

A change-management skill for drafting structured requests with impact, risk, and rollback planning. It guides teams through assessment, planning, execution, and sustainment.

Key features

  1. 01Impact and stakeholder assessment
  2. 02Risk and rollback planning
  3. 03Communication and training plans
  4. 04Milestones and adoption tracking

Use cases

  1. 01Preparing a system or process change
  2. 02Planning stakeholder communications
  3. 03Documenting a change for approval

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/anthropics/knowledge-work-plugins --skill change-request

After installing, type/change-requestin Claude Code to confirm it loaded.

Details

From the project README

/change-request

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Create a structured change request with impact analysis, risk assessment, and rollback plan.

Usage

/change-request $ARGUMENTS

Change Management Framework

Apply the assess-plan-execute-sustain framework when building the request:

1. Assess
  • What is changing?
  • Who is affected?
  • How significant is the change? (Low / Medium / High)
  • What resistance should we expect?
2. Plan
  • Communication plan (who, what, when, how)
  • Training plan (what skills are needed, how to deliver)
  • Support plan (help desk, champions, FAQs)
  • Timeline with milestones
3. Execute
  • Announce and explain the "why"
  • Train and support
  • Monitor adoption
  • Address resistance
4. Sustain
  • Measure adoption and effectiveness
  • Reinforce new behaviors
  • Address lingering issues
  • Document lessons learned

Communication Principles

  • Explain the why before the what
  • Communicate early and often
  • Use multiple channels
  • Acknowledge what's being lost, not just what's being gained
  • Provide a clear path for questions and concerns

Output

## Change Request: [Title]
**Requester:** [Name] | **Date:** [Date] | **Priority:** [Critical/High/Medium/Low]
**Status:** Draft | Pending Approval | Approved | In Progress | Complete

### Description
[What is changing and why]

### Business Justification
[Why this change is needed — cost savings, compliance, efficiency, risk reduction]

### Impact Analysis
| Area | Impact | Details |
|------|--------|---------|
| Users | [High/Med/Low/None] | [Who is affected and how] |
| Systems | [High/Med/Low/None] | [What systems are affected] |
| Processes | [High/Med/Low/None] | [What workflows change] |
| Cost | [High/Med/Low/None] | [Budget impact] |

### Risk Assessment
| Risk | Likelihood | Impact | Mitigation |
|------|-----------|--------|------------|
| [Risk] | [H/M/L] | [H/M/L] | [How to mitigate] |

### Implementation Plan
| Step | Owner | Timeline | Dependencies |
|------|-------|----------|--------------|
| [Step] | [Person] | [Date] | [What it depends on] |

### Communication Plan
| Audience | Message | Channel | Timing |
|----------|---------|---------|--------|
| [Who] | [What to tell them] | [How] | [When] |

### Rollback Plan
[Step-by-step plan to reverse the change if needed]
- Trigger: [When to roll back]
- Steps: [How to roll back]
- Verification: [How to confirm rollback worked]

### Approvals Required
| Approver | Role | Status |
|----------|------|--------|
| [Name] | [Role] | Pending |

If Connectors Available

If ~~ITSM is connected:

  • Create the change request ticket automatically
  • Pull change advisory board schedule and approval workflows

If ~~project tracker is connected:

  • Link to related implementation tasks and dependencies
  • Track change progress against milestones

If ~~chat is connected:

  • Draft stakeholder notifications for the communication plan
  • Post change updates to the relevant team channels

Tips

  1. Be specific about impact — "Everyone" is not an impact assessment. "200 users in the billing team" is.
  2. Always have a rollback plan — Even if you're confident, plan for failure.
  3. Communicate early — Surprises create resistance. Previews create buy-in.

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