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comfyui-audio-creator

comfyui-audio-creator

github.com/tippyentertainmentCreative & media037 installsUpdated 31w ago
Repository

About comfyui-audio-creator

comfyui-audio-creator is a skill for generating background music and ambience to match video scenes. It is intended for agent runtimes that accept skill-style handlers and returns audio locations with duration and format details; it does not generate speech.

Key features

  1. 01Generates music or ambient audio
  2. 02Maps requests to structured audio parameters
  3. 03Supports loopable audio segments
  4. 04Returns audio paths and technical metadata
  5. 05Selects a ComfyUI or connected audio workflow

Use cases

  1. 01Adding music to a video trailer
  2. 02Creating ambience for game scenes
  3. 03Generating loopable environmental sound
  4. 04Matching background audio duration to video clips

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/tippyentertainment/skills --skill comfyui-audio-creator

After installing, type/comfyui-audio-creatorin Claude Code to confirm it loaded.

Details

From the project README

Provided by TippyEntertainment

https://github.com/tippyentertainment/skills.git

This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.

comfyui-audio-creator

Summary

Generate background music and ambience that matches one or more video scenes produced by comfyui-video-generator. This skill does not handle spoken dialogue or narration; use comfyui-voice-generator for any voice work.


When to Use

  • After video clips exist and the user wants music or ambient soundscapes for them.
  • The user asks for background tracks for a trailer, promo, or game scene.
  • You need loopable ambience (e.g., city at night, fantasy forest, sci‑fi engine room).

Inputs to Collect

Ask the user (or previous skill) for:

  • Audio type
    • music or ambience (no voice).
  • Target scene(s)
    • Reference to clips from comfyui-video-generator (IDs, durations, moods).
  • Style / genre / mood
    • Music: orchestral, synthwave, lofi, rock, cinematic, etc.
    • Ambience: forest, city, sci‑fi engine, horror, cozy home, etc.
  • Duration
    • Typically match the clip length or a loopable segment (e.g., 15–60 seconds).
  • Loopability
    • Whether the audio should seamlessly loop.
  • Tempo / intensity (for music, optional)
    • Slow/medium/fast; low/medium/high intensity.
  • Format & sample rate
    • Default: 16‑bit WAV, 44.1 kHz or 48 kHz, stereo.

Expected Behavior

  1. Map the request into structured audio parameters:
    • audioType, genre, mood, durationSeconds, loopable, targetScenes, tempo, intensity.
  2. Select the appropriate ComfyUI or connected audio workflow:
    • Music generator or ambience generator (no TTS here).
  3. Generate audio in one or more segments:
    • Ensure total duration covers the referenced scenes.
    • For loops, ensure clean loop points.
  4. Collect:
    • audioUrl / audioPath
    • durationSeconds
    • format, sampleRate, channels
    • Tags/metadata (genre, mood, bpm if known).
  5. Return a concise summary plus technical details.

Output Format (to the caller)

Return a structure containing:

  • description: e.g. “Loopable synthwave track for the opening scene.”
  • audioUrl or audioPath
  • durationSeconds
  • format
  • sampleRate
  • channels
  • loopable: boolean
  • tags: list of strings (genre, mood, tempo)

Orchestration Notes

Typical pipeline:

  1. comfyui-video-generator → create scenes.
  2. comfyui-audio-creator → create background music/ambience for those scenes.
  3. comfyui-voice-generator → add narration or dialogue.
  4. comfyui-soundfx-creator → layer in moment‑specific sound effects.

This skill focuses on non‑voice background audio so other skills can handle speech and SFX cleanly.

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