comfyui-audio-creator
About comfyui-audio-creator
comfyui-audio-creator is a skill for generating background music and ambience to match video scenes. It is intended for agent runtimes that accept skill-style handlers and returns audio locations with duration and format details; it does not generate speech.
Key features
- 01Generates music or ambient audio
- 02Maps requests to structured audio parameters
- 03Supports loopable audio segments
- 04Returns audio paths and technical metadata
- 05Selects a ComfyUI or connected audio workflow
Use cases
- 01Adding music to a video trailer
- 02Creating ambience for game scenes
- 03Generating loopable environmental sound
- 04Matching background audio duration to video clips
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ tippyentertainment/ skills --skill comfyui-audio-creatorAfter installing, type/comfyui-audio-creatorin Claude Code to confirm it loaded.
Details
From the project READMEProvided by TippyEntertainment
https://github.com/tippyentertainment/skills.git
This skill is designed for use on the Tasking.tech agent platform (https://tasking.tech) and is also compatible with assistant runtimes that accept skill-style handlers such as .claude, .openai, and .mistral. Use this skill for both Claude code and Tasking.tech agent source.
comfyui-audio-creator
Summary
Generate background music and ambience that matches one or more video scenes produced by comfyui-video-generator. This skill does not handle spoken dialogue or narration; use comfyui-voice-generator for any voice work.
When to Use
- After video clips exist and the user wants music or ambient soundscapes for them.
- The user asks for background tracks for a trailer, promo, or game scene.
- You need loopable ambience (e.g., city at night, fantasy forest, sci‑fi engine room).
Inputs to Collect
Ask the user (or previous skill) for:
- Audio type
musicorambience(no voice).
- Target scene(s)
- Reference to clips from
comfyui-video-generator(IDs, durations, moods).
- Reference to clips from
- Style / genre / mood
- Music: orchestral, synthwave, lofi, rock, cinematic, etc.
- Ambience: forest, city, sci‑fi engine, horror, cozy home, etc.
- Duration
- Typically match the clip length or a loopable segment (e.g., 15–60 seconds).
- Loopability
- Whether the audio should seamlessly loop.
- Tempo / intensity (for music, optional)
- Slow/medium/fast; low/medium/high intensity.
- Format & sample rate
- Default: 16‑bit WAV, 44.1 kHz or 48 kHz, stereo.
Expected Behavior
- Map the request into structured audio parameters:
audioType,genre,mood,durationSeconds,loopable,targetScenes,tempo,intensity.
- Select the appropriate ComfyUI or connected audio workflow:
- Music generator or ambience generator (no TTS here).
- Generate audio in one or more segments:
- Ensure total duration covers the referenced scenes.
- For loops, ensure clean loop points.
- Collect:
audioUrl/audioPathdurationSecondsformat,sampleRate,channels- Tags/metadata (genre, mood, bpm if known).
- Return a concise summary plus technical details.
Output Format (to the caller)
Return a structure containing:
description: e.g. “Loopable synthwave track for the opening scene.”audioUrloraudioPathdurationSecondsformatsampleRatechannelsloopable: booleantags: list of strings (genre, mood, tempo)
Orchestration Notes
Typical pipeline:
comfyui-video-generator→ create scenes.comfyui-audio-creator→ create background music/ambience for those scenes.comfyui-voice-generator→ add narration or dialogue.comfyui-soundfx-creator→ layer in moment‑specific sound effects.
This skill focuses on non‑voice background audio so other skills can handle speech and SFX cleanly.