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Condition-Based Waiting

Condition-Based Waiting

github.com/obraTesting & quality756510 installsUpdated 54w ago
Repository

About Condition-Based Waiting

Condition-Based Waiting is a testing skill for replacing guessed delays with waits for observable conditions. It helps developers reduce flaky asynchronous tests while retaining justified timeouts when testing actual timing behavior.

Key features

  1. 01Wait for observable conditions
  2. 02Patterns for events, state, and files
  3. 03Timeouts with clear errors
  4. 04Avoid fast polling and stale data
  5. 05Guidance for justified delays

Use cases

  1. 01Stabilizing tests with intermittent failures
  2. 02Waiting for asynchronous operations to finish
  3. 03Checking that a file or event appears
  4. 04Testing timed behavior with documented delays

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/obra/superpowers-skills --skill condition-based-waiting

After installing, type/condition-based-waitingin Claude Code to confirm it loaded.

Bundled filesexample.ts

Details

From the project README

Condition-Based Waiting

Overview

Flaky tests often guess at timing with arbitrary delays. This creates race conditions where tests pass on fast machines but fail under load or in CI.

Core principle: Wait for the actual condition you care about, not a guess about how long it takes.

When to Use

digraph when_to_use {
    "Test uses setTimeout/sleep?" [shape=diamond];
    "Testing timing behavior?" [shape=diamond];
    "Document WHY timeout needed" [shape=box];
    "Use condition-based waiting" [shape=box];

    "Test uses setTimeout/sleep?" -> "Testing timing behavior?" [label="yes"];
    "Testing timing behavior?" -> "Document WHY timeout needed" [label="yes"];
    "Testing timing behavior?" -> "Use condition-based waiting" [label="no"];
}

Use when:

  • Tests have arbitrary delays (setTimeout, sleep, time.sleep())
  • Tests are flaky (pass sometimes, fail under load)
  • Tests timeout when run in parallel
  • Waiting for async operations to complete

Don't use when:

  • Testing actual timing behavior (debounce, throttle intervals)
  • Always document WHY if using arbitrary timeout

Core Pattern

// ❌ BEFORE: Guessing at timing
await new Promise(r => setTimeout(r, 50));
const result = getResult();
expect(result).toBeDefined();

// ✅ AFTER: Waiting for condition
await waitFor(() => getResult() !== undefined);
const result = getResult();
expect(result).toBeDefined();

Quick Patterns

ScenarioPattern
Wait for eventwaitFor(() => events.find(e => e.type === 'DONE'))
Wait for statewaitFor(() => machine.state === 'ready')
Wait for countwaitFor(() => items.length >= 5)
Wait for filewaitFor(() => fs.existsSync(path))
Complex conditionwaitFor(() => obj.ready && obj.value > 10)

Implementation

Generic polling function:

async function waitFor<T>(
  condition: () => T | undefined | null | false,
  description: string,
  timeoutMs = 5000
): Promise<T> {
  const startTime = Date.now();

  while (true) {
    const result = condition();
    if (result) return result;

    if (Date.now() - startTime > timeoutMs) {
      throw new Error(`Timeout waiting for ${description} after ${timeoutMs}ms`);
    }

    await new Promise(r => setTimeout(r, 10)); // Poll every 10ms
  }
}

See @example.ts for complete implementation with domain-specific helpers (waitForEvent, waitForEventCount, waitForEventMatch) from actual debugging session.

Common Mistakes

❌ Polling too fast: setTimeout(check, 1) - wastes CPU ✅ Fix: Poll every 10ms

❌ No timeout: Loop forever if condition never met ✅ Fix: Always include timeout with clear error

❌ Stale data: Cache state before loop ✅ Fix: Call getter inside loop for fresh data

When Arbitrary Timeout IS Correct

// Tool ticks every 100ms - need 2 ticks to verify partial output
await waitForEvent(manager, 'TOOL_STARTED'); // First: wait for condition
await new Promise(r => setTimeout(r, 200));   // Then: wait for timed behavior
// 200ms = 2 ticks at 100ms intervals - documented and justified

Requirements:

  1. First wait for triggering condition
  2. Based on known timing (not guessing)
  3. Comment explaining WHY

Real-World Impact

From debugging session (2025-10-03):

  • Fixed 15 flaky tests across 3 files
  • Pass rate: 60% → 100%
  • Execution time: 40% faster
  • No more race conditions

Comments

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