mcpField
C
create-tile-palette-or-rule-tiles

create-tile-palette-or-rule-tiles

github.com/unity-technologiesDevelopment1.2k1.3k installsUpdated 1d ago
Repository

About create-tile-palette-or-rule-tiles

A skill for Unity 2D level design that selects a reference workflow to create tile palettes or RuleTiles. It covers blank rule tiles and auto-tiling tiles made from existing sprites.

Key features

  1. 01Create palettes for several grid layouts
  2. 02Create blank RuleTiles
  3. 03Build auto-tiling rules from existing sprites

Use cases

  1. 01Organize tiles for 2D level design
  2. 02Set up a blank RuleTile for custom rules
  3. 03Make connecting tiles from terrain or edge sprites

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/unity-technologies/skills --skill create-tile-palette-or-rule-tiles

After installing, type/create-tile-palette-or-rule-tilesin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

references/
hexagonalruletile.md
palette-create.md
ruletile-createempty.md
ruletile-createfromsegment.md
ruletile.md
scripts/
CreatePaletteTemplate.cs
ManualWorkflowExample.cs
RuleTileGenerator.cs
TilemapRuleTileCreateFromSegment.cs

Details

From the project README

Create a tile palette

Pick the matching reference doc based on what the user wants, then follow it:

  • Tile Palette — references/palette-create.md — when the user wants to organize tiles for 2D level design or create a new rectangular, hexagonal, isometric, or isometric Z as Y grid layout.
  • Blank/empty RuleTile (no sprites provided) — references/ruletile-createempty.md — when the user wants a blank RuleTile (rectangular grid), HexagonalRuleTile, or IsometricRuleTile for custom rule configuration and has not provided or referenced any sprites.
  • RuleTile built from existing sprites (sprites, terrain art, edge tiles provided) — references/ruletile-createfromsegment.md — when the user wants tiles that autotile as they paint, or a RuleTile built from existing terrain or edge sprites so tiles connect correctly.

Comments

Markdown supported