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design-patterns

design-patterns

github.com/waybarriosDevelopment54952 installsUpdated 6d ago
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About design-patterns

design-patterns is a reference skill for choosing software design patterns across Rust, TypeScript/React, and Django/Python. It compares context-appropriate options, explains trade-offs, and includes anti-pattern guidance.

Key features

  1. 01Pattern guidance for Rust, TypeScript/React, and Django/Python
  2. 02Use and avoid criteria for patterns
  3. 03Comparison of options and trade-offs
  4. 04Anti-pattern catalog and selection steps

Use cases

  1. 01Choose a pattern for a specific design problem
  2. 02Compare implementation approaches under project constraints
  3. 03Review code for common anti-patterns

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/waybarrios/opencode-power-pack --skill design-patterns

After installing, type/design-patternsin Claude Code to confirm it loaded.

Details

From the project README

Design Patterns

Pattern recommendations tailored to common tech stacks. Every pattern recommendation includes when to use it, when to avoid it, and the trade-offs.

Quick Start

Choose a Pattern
  1. Identify the problem: What design challenge are you solving?
  2. Consider the context: What language? What scale? How often will this change?
  3. Evaluate options: 2-3 candidate patterns with trade-offs
  4. Recommend: The best fit for this specific context (not the "best pattern in general")

The golden rule: Patterns are tools, not goals. Use the simplest pattern that solves the problem. If no pattern fits, a plain function or struct is fine.


Rust Patterns

Newtype Pattern

Wrap a primitive to add type safety and domain meaning.

struct UserId(u64);
struct OrderId(u64);

// Now the compiler prevents mixing up UserId and OrderId
fn get_order(user: UserId, order: OrderId) -> Order { ... }

When to use: When two values have the same underlying type but different meanings. When to skip: One-off uses where a type alias suffices.

Builder Pattern

Construct complex objects step by step.

let config = ServerConfig::builder()
    .host("localhost")
    .port(8080)
    .max_connections(100)
    .build()?;

When to use: Structs with many optional fields, complex construction logic. When to skip: Structs with 1-3 required fields — just use new().

Typestate Pattern

Encode state transitions in the type system so invalid states are unrepresentable.

struct Connection<S: State> { /* ... */ state: PhantomData<S> }
struct Disconnected;
struct Connected;
struct Authenticated;

impl Connection<Disconnected> {
    fn connect(self) -> Result<Connection<Connected>> { ... }
}
impl Connection<Connected> {
    fn authenticate(self, creds: &Credentials) -> Result<Connection<Authenticated>> { ... }
}
impl Connection<Authenticated> {
    fn query(&self, sql: &str) -> Result<Rows> { ... }
}
// Can't call query() on a Disconnected connection — compile error

When to use: Protocols with clear state transitions (connections, workflows, parsing stages). When to skip: Simple on/off states — a boolean or enum is clearer.

Trait Objects vs Generics
ApproachDispatchBinary SizeFlexibility
impl Trait (generics)Static (monomorphized)Larger (one copy per type)Known at compile time
dyn Trait (trait objects)Dynamic (vtable)Smaller (one copy)Extensible at runtime

Use generics when: Performance matters, types are known at compile time, you want zero-cost abstraction. Use trait objects when: You need heterogeneous collections, plugin systems, or the set of types is open-ended.

Error Handling Patterns
PatternWhenCrate
thiserrorLibrary errors — structured, specific variantsthiserror
anyhowApplication errors — context-rich, propagate quicklyanyhow
Custom enumWhen you need exhaustive matching by callersstd only

Rule of thumb: Libraries use thiserror (callers need to match). Applications use anyhow (callers need context).


TypeScript / React Patterns

Compound Components

Components that work together implicitly via shared context.

<Select>
  <Select.Trigger>Choose a fruit</Select.Trigger>
  <Select.Options>
    <Select.Option value="apple">Apple</Select.Option>
    <Select.Option value="banana">Banana</Select.Option>
  </Select.Options>
</Select>

When to use: Complex UI components with multiple related parts (menus, accordions, tabs). When to skip: Simple components with 1-2 elements.

Custom Hook Composition

Extract and compose behavior into reusable hooks.

function useDebounce<T>(value: T, delay: number): T { ... }
function usePagination(items: Item[], pageSize: number) { ... }
function useLocalStorage<T>(key: string, initial: T) { ... }

When to use: Shared stateful logic across components, complex state management within a component. When to skip: One-off logic that doesn't repeat.

Discriminated Unions

Type-safe state modeling using TypeScript's union types.

type AsyncState<T> =
  | { status: "idle" }
  | { status: "loading" }
  | { status: "success"; data: T }
  | { status: "error"; error: Error };

// Exhaustive switch — TypeScript ensures all cases handled
function render(state: AsyncState<User>) {
  switch (state.status) {
    case "idle": return <Placeholder />;
    case "loading": return <Spinner />;
    case "success": return <UserCard user={state.data} />;
    case "error": return <ErrorBanner error={state.error} />;
  }
}

When to use: State machines, API response states, form states, anything with distinct modes. When to skip: Boolean flags are fine for simple on/off states.

State Management Decision Tree
  1. UI-local state? -> useState / useReducer
  2. Shared between siblings? -> Lift state to common parent
  3. Shared across distant components? -> React Context
  4. Complex state logic? -> useReducer + Context
  5. Server state (API data)? -> TanStack Query / SWR
  6. Global app state? -> Zustand / Jotai (prefer over Redux for new projects)

Django / Python Patterns

Service Layer

Separate business logic from views and models.

# services/order_service.py
class OrderService:
    @staticmethod
    def create_order(user: User, items: list[CartItem]) -> Order:
        """Business logic lives here, not in the view."""
        order = Order.objects.create(user=user, total=calculate_total(items))
        OrderItem.objects.bulk_create([...])
        send_confirmation_email(user, order)
        return order

When to use: Business logic that involves multiple models, external calls, or complex validation. When to skip: Simple CRUD with no business rules beyond Django's built-in validation.

Repository Pattern (QuerySet Abstraction)

Custom managers and querysets to encapsulate query logic.

class PublishedManager(models.Manager):
    def get_queryset(self):
        return super().get_queryset().filter(status="published")

class Article(models.Model):
    objects = models.Manager()  # Default
    published = PublishedManager()  # Article.published.all()

When to use: Complex or reusable query logic, domain-specific filtering. When to skip: One-off queries or simple filters.

Signals vs Explicit Calls
ApproachProsCons
Django signalsDecoupled, works across appsHidden control flow, hard to debug, ordering issues
Explicit callsVisible, debuggable, testableCoupling between modules

Rule of thumb: Use signals for truly cross-cutting concerns (audit logging, cache invalidation). Use explicit calls for business-critical logic where you need to understand and test the flow.


Anti-Patterns (All Stacks)

Anti-PatternProblemFix
Premature abstractionAbstracting before seeing the pattern repeatWait for 3 instances before extracting
Inheritance over compositionDeep inheritance hierarchies, fragile base classPrefer composition (traits, hooks, mixins)
God objectOne class/module that does everythingSplit by responsibility (SRP)
Shotgun surgeryOne change requires editing many filesGroup related code together
Feature envyA function uses another class's data more than its ownMove the function to the class it envies
Speculative generalityBuilding for use cases that may never comeYAGNI — build for now, refactor when needed
Golden hammerUsing the same pattern/tool for everythingChoose the right tool for the job

Pattern Selection Guide

When asked "which pattern should I use?":

  1. Describe the problem (not the pattern you think fits)
  2. Identify constraints (performance, extensibility, team size, timeline)
  3. Present 2-3 options with trade-offs
  4. Recommend one with clear justification
  5. Note when to revisit — "If X changes, reconsider Y"

Integration

Cross-reference this pack's code-architect skill for structural/architecture assessment and code-quality for the complexity thresholds that motivate refactoring toward a pattern.

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