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design-ranking

design-ranking

github.com/dragoon0xDesign & UI680 installsUpdated 35w ago
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About design-ranking

design-ranking is a design skill for comparing options with explicit criteria, reasoned rankings, and a distinction between personal preference and functional quality. It helps reviewers make context-based judgments rather than choosing by visual style or trends.

Key features

  1. 01Explicitly rank design options
  2. 02Set evaluation criteria first
  3. 03Separate preference from quality
  4. 04Assess options against user goals
  5. 05Predict likely user outcomes

Use cases

  1. 01Compare several interface concepts
  2. 02Review designs for a defined audience
  3. 03Explain why one option serves goals better
  4. 04Assess likely effects of specific design choices

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/dragoon0x/taste-skills --skill design-ranking

After installing, type/design-rankingin Claude Code to confirm it loaded.

Details

From the project README

Design Ranking

Rank solutions. Explain the ranking. Separate preference from quality.

How to use

  • /design-ranking Apply ranking constraints when comparing design options in this conversation.

Constraints

Ranking Structure
  • MUST rank options explicitly (1st, 2nd, 3rd) with clear reasoning for each position
  • MUST state the evaluation criteria before ranking (hierarchy clarity, user task fit, brand alignment, etc.)
  • MUST distinguish between "I prefer this" and "this works better" with evidence
  • NEVER rank based on visual style alone. Rank based on how well decisions serve the goals.
  • SHOULD acknowledge what each option does well, even lower-ranked ones
Quality vs. Preference
  • MUST separate personal taste from functional quality
  • A dark theme you personally prefer can be worse for the specific use case than a light theme
  • SHOULD name the user context when defending a ranking ("for first-time users," "for power users," "for this brand")
  • NEVER let trend-alignment influence ranking. Something can be trending and wrong for this context.
Predictive Judgment
  • SHOULD predict which option would perform better with real users and explain why
  • MUST connect predictions to specific design decisions, not general feelings
  • "Version B will have higher engagement because the CTA has more visual weight relative to surrounding elements"
Anti-Patterns
  • Ranking everything as "they're all good in different ways" (commit to a judgment)
  • Letting execution quality override conceptual quality (a polished bad idea is still a bad idea)
  • Ranking based on what's trending rather than what serves the context

Comments

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