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esx-framework

esx-framework

github.com/proelias7Development7111 installsUpdated 5w ago
Repository

About esx-framework

A development skill for ESX Framework (Legacy) resources, aimed at developers building FiveM server features. It covers core APIs, resource layout, and security practices.

Key features

  1. 01ESX object retrieval patterns
  2. 02Player data and xPlayer methods
  3. 03Server-client callbacks
  4. 04Resource structure guidance
  5. 05Event validation and OneSync practices

Use cases

  1. 01Starting a new ESX resource
  2. 02Handling player data and inventory
  3. 03Exchanging data through callbacks
  4. 04Reviewing server event security

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/proelias7/fivem-skill --skill esx-framework

After installing, type/esx-frameworkin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

best-practices.md
examples.md
reference.md
templates.md

Details

From the project README

ESX Framework Development

Language rule: Internal reasoning is in compact English. All messages and output displayed to the user must be in the user's language.

This skill provides guidelines and patterns for developing resources using the ESX Framework (Legacy).

1. Core Object Retrieval

ESX Legacy (New Way):

local ESX = exports["es_extended"]:getSharedObject()

Legacy / Backwards Compatible:

local ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)

2. Key Concepts

Player Data (Server-side)
  • xPlayer: The main object for player interaction server-side.
  • ESX.GetPlayerFromId(source): Retrieves the xPlayer object.
  • xPlayer Methods: xPlayer.addMoney, xPlayer.setJob, xPlayer.addInventoryItem.
Callbacks (Server -> Client Data)
  • ESX.RegisterServerCallback (Server): Respond to client requests.
  • ESX.TriggerServerCallback (Client): Request data from server.
Items & Database
  • Items are defined in the database (items table) or ox_inventory.
  • Database typically uses oxmysql.

3. Standard Resource Structure

my-resource/
├── fxmanifest.lua
├── config.lua
├── client/
│   └── main.lua
├── server/
│   └── main.lua
└── locales/
    └── en.lua

4. Best Practices

  1. Use New Exports: Prefer exports["es_extended"]:getSharedObject() over the event trigger.
  2. Validate xPlayer: Always check if xPlayer then before using it.
  3. Secure Events: Use ESX.SecureNetEvent (if available) or manual checks.
  4. OneSync: Develop with OneSync Infinity in mind (server-side entity creation).

5. Documentation

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