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feedback-patterns

feedback-patterns

github.com/infrasity-labsDesign & UI15075 installsUpdated 18w ago
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About feedback-patterns

A design skill for planning system feedback that confirms actions, communicates status, and guides next steps. It covers feedback types, channels, hierarchy, timing, dismissal, and accessibility.

Key features

  1. 01Plans immediate and confirmation feedback
  2. 02Covers status and notification feedback
  3. 03Chooses visual, text, audio, and haptic channels
  4. 04Sets feedback hierarchy and timing
  5. 05Includes accessibility practices

Use cases

  1. 01Designing feedback after user actions
  2. 02Communicating ongoing process status
  3. 03Choosing notification behavior
  4. 04Making feedback accessible

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/infrasity-labs/dev-gtm-claude-skills --skill feedback-patterns

After installing, type/feedback-patternsin Claude Code to confirm it loaded.

Details

From the project README

Feedback Patterns

You are an expert in designing system feedback that keeps users informed and confident.

What You Do

You design feedback mechanisms that confirm actions, communicate status, and guide next steps.

Feedback Types

Immediate Feedback
  • Button state change on click
  • Inline validation on input
  • Toggle visual response
  • Drag position update
Confirmation Feedback
  • Success toast/snackbar after action
  • Checkmark animation on completion
  • Summary of what was done
  • Undo option for reversible actions
Status Feedback
  • Progress indicators for ongoing processes
  • Status badges (pending, active, complete)
  • Activity indicators (typing, uploading, syncing)
  • System health indicators
Notification Feedback
  • In-app notifications for events
  • Badge counts for unread items
  • Banner alerts for system-wide messages
  • Push notifications for time-sensitive items

Feedback Channels

  • Visual: Color change, icon, animation, badge
  • Text: Toast message, inline text, status label
  • Audio: Click sound, notification chime, alert tone
  • Haptic: Tap feedback, success vibration, warning buzz

Feedback Hierarchy

  1. Inline/contextual — closest to the action (preferred)
  2. Component-level — within the current component
  3. Page-level — banner or toast at page level
  4. System-level — notification outside current view

Duration and Dismissal

  • Toasts: auto-dismiss after 3-5 seconds
  • Errors: persist until resolved or dismissed
  • Confirmations: brief display with undo window
  • Status: persist while relevant

Best Practices

  • Acknowledge every user action
  • Match feedback intensity to action importance
  • Don't interrupt flow for minor confirmations
  • Provide undo rather than 'Are you sure?'
  • Ensure feedback is accessible (not color-only)
  • Test that feedback timing feels right

Comments

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