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framer-motion

framer-motion

github.com/calesthioDesign & UI73.0k1.1k installsUpdated 1d ago
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About framer-motion

A reference skill for applying Disney’s 12 animation principles with Framer Motion’s declarative React API. It describes animation concepts and features such as variants, gestures, timing, and staggered children.

Key features

  1. 01Twelve animation principles
  2. 02Declarative React animations
  3. 03Variants and animation states
  4. 04Gesture and exit animations
  5. 05Timing and staggered children

Use cases

  1. 01Apply animation principles in React interfaces
  2. 02Set timing and easing for motion
  3. 03Animate elements on hover or tap
  4. 04Stagger the appearance of child elements

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/calesthio/openmontage --skill framer-motion

After installing, type/framer-motionin Claude Code to confirm it loaded.

Details

From the project README

Framer Motion Animation Principles

Implement all 12 Disney animation principles using Framer Motion's declarative React API.

1. Squash and Stretch

<motion.div
  animate={{ scaleX: [1, 1.2, 1], scaleY: [1, 0.8, 1] }}
  transition={{ duration: 0.3, times: [0, 0.5, 1] }}
/>

2. Anticipation

<motion.div
  variants={{
    idle: { y: 0, scaleY: 1 },
    anticipate: { y: 10, scaleY: 0.9 },
    jump: { y: -200 }
  }}
  initial="idle"
  animate={["anticipate", "jump"]}
  transition={{ duration: 0.5, times: [0, 0.2, 1] }}
/>

3. Staging

<motion.div animate={{ filter: "blur(3px)", opacity: 0.6 }} /> {/* bg */}
<motion.div animate={{ scale: 1.1, zIndex: 10 }} /> {/* hero */}

4. Straight Ahead / Pose to Pose

<motion.div
  animate={{
    x: [0, 100, 200, 300],
    y: [0, -50, 0, -30]
  }}
  transition={{ duration: 1, ease: "easeInOut" }}
/>

5. Follow Through and Overlapping Action

<motion.div animate={{ x: 200 }} transition={{ duration: 0.5 }}>
  <motion.span
    animate={{ x: 200 }}
    transition={{ duration: 0.5, delay: 0.05 }} // hair
  />
  <motion.span
    animate={{ x: 200 }}
    transition={{ duration: 0.6, delay: 0.1 }} // cape
  />
</motion.div>

6. Slow In and Slow Out

<motion.div
  animate={{ x: 300 }}
  transition={{
    duration: 0.6,
    ease: [0.42, 0, 0.58, 1] // easeInOut cubic-bezier
  }}
/>
// Or use: "easeIn", "easeOut", "easeInOut"

7. Arc

<motion.div
  animate={{
    x: [0, 100, 200],
    y: [0, -100, 0]
  }}
  transition={{ duration: 1, ease: "easeInOut" }}
/>

8. Secondary Action

<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
>
  <motion.span
    animate={{ rotate: [0, 10, -10, 0] }}
    transition={{ duration: 0.3 }}
  >
    Icon
  </motion.span>
</motion.button>

9. Timing

const timings = {
  fast: { duration: 0.15 },
  normal: { duration: 0.3 },
  slow: { duration: 0.6 },
  spring: { type: "spring", stiffness: 300, damping: 20 }
};

10. Exaggeration

<motion.div
  animate={{ scale: 1.5, rotate: 720 }}
  transition={{
    type: "spring",
    stiffness: 200,
    damping: 10 // low damping = overshoot
  }}
/>

11. Solid Drawing

<motion.div
  style={{ perspective: 1000 }}
  animate={{ rotateX: 45, rotateY: 30 }}
  transition={{ duration: 0.5 }}
/>

12. Appeal

<motion.div
  whileHover={{
    scale: 1.02,
    boxShadow: "0 20px 40px rgba(0,0,0,0.2)"
  }}
  transition={{ duration: 0.3 }}
/>

Stagger Children

const container = {
  hidden: { opacity: 0 },
  show: {
    opacity: 1,
    transition: { staggerChildren: 0.1 }
  }
};

<motion.ul variants={container} initial="hidden" animate="show">
  {items.map(item => <motion.li variants={itemVariant} />)}
</motion.ul>

Key Framer Motion Features

  • animate - Target state
  • variants - Named animation states
  • whileHover / whileTap - Gesture animations
  • transition - Timing and easing
  • AnimatePresence - Exit animations
  • useAnimation - Programmatic control
  • layout - Auto-animate layout changes

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