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game-security-research-rigor

game-security-research-rigor

github.com/gmh5225Security3.7k48 installsUpdated today
Repository

About game-security-research-rigor

A research skill for game-security analysis that keeps claims proportional to evidence and records uncertainty, scope, and possible falsifiers. It helps researchers distinguish observed evidence from findings, attribution, and proposed action.

Key features

  1. 01Routes claims, evaluation, evidence, robustness, and skill tests
  2. 02Separates observation, finding, attribution, and action
  3. 03Records time and environment limits
  4. 04States falsifiers and unavailable evidence

Use cases

  1. 01Assessing a game-security claim from repository evidence
  2. 02Reviewing detector metrics and evaluation limits
  3. 03Triage of conflicting or adversarial evidence

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/gmh5225/awesome-game-security --skill game-security-research-rigor

After installing, type/game-security-research-rigorin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

assets/
evaluation-cases.json
review-2026-09-09.json
references/
claims-and-workflow.md
robustness-and-triage.md
repository-evidence.md
sources.md
skill-evaluation.md
evaluation-and-governance.md
scripts/
validate_evaluation_cases.py

Details

From the project README

Game security research rigor

Keep conclusions no stronger than the evidence. Separate observation, finding, attribution, and action, and record temporal and environmental limits.

Topic routing

State what would falsify the conclusion and what evidence remains unavailable. Do not convert a repository summary, community report, or absence of evidence into a verified product claim.

Comments

Markdown supported