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generic-react-design-system

generic-react-design-system

github.com/travisjneumanDesign & UI106184 installsUpdated 1d ago
Repository

About generic-react-design-system

A reference skill for building design systems in React and TypeScript applications. It covers Tailwind and CSS variables, component and motion patterns, theme handling, and accessibility examples.

Key features

  1. 01Tailwind and CSS variable setup
  2. 02React component patterns
  3. 03Framer Motion examples
  4. 04Dark mode with React Context
  5. 05Accessibility patterns

Use cases

  1. 01Setting up design tokens in a React app
  2. 02Implementing buttons, cards, or modals
  3. 03Adding animated page transitions
  4. 04Building theme and focus behavior

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/travisjneuman/.claude --skill generic-react-design-system

After installing, type/generic-react-design-systemin Claude Code to confirm it loaded.

Details

From the project README

React Design System

Design system patterns for React/TypeScript applications.

Extends: Generic Design System - Read base skill for color theory, typography scale, spacing system, and component states.

Tailwind Configuration

// tailwind.config.js
module.exports = {
  theme: {
    extend: {
      colors: {
        primary: "var(--primary)",
        secondary: "var(--secondary)",
        accent: "var(--accent)",
      },
      spacing: {
        18: "72px",
      },
      borderRadius: {
        xl: "16px",
      },
    },
  },
};
CSS Variables Setup
:root {
  /* Brand - customize per project */
  --primary: #3b82f6;
  --primary-rgb: 59, 130, 246;
  --secondary: #10b981;
  --accent: #8b5cf6;

  /* Surfaces */
  --background: #ffffff;
  --foreground: #000000;
  --muted: #64748b;
}

[data-theme="dark"] {
  --background: #121212;
  --foreground: #ffffff;
}

React Component Patterns

Button Variants
// Primary
<button className="px-6 py-3 bg-primary text-white rounded-lg shadow
  hover:shadow-lg hover:-translate-y-0.5 transition-all">
  Primary
</button>

// Secondary
<button className="px-6 py-3 border border-primary text-primary rounded-lg
  hover:bg-primary/10 transition-all">
  Secondary
</button>

// Ghost
<button className="px-4 py-2 text-muted hover:bg-slate-100 rounded-lg transition-all">
  Ghost
</button>
Input Fields
<input
  className="w-full px-4 py-3 bg-white border border-slate-300 rounded-md
    focus:border-primary focus:ring-2 focus:ring-primary/50 transition-all"
  placeholder="Enter text..."
/>
Cards
<div className="p-6 bg-white dark:bg-slate-800 rounded-xl shadow-soft">
  {/* Card content */}
</div>
Modals with Framer Motion
<motion.div
  initial={{ opacity: 0, scale: 0.95 }}
  animate={{ opacity: 1, scale: 1 }}
  exit={{ opacity: 0, scale: 0.95 }}
  className="glass p-8 rounded-2xl max-w-md"
  role="dialog"
  aria-modal="true"
>
  {/* Modal content */}
</motion.div>
Loading Skeleton
<div className="animate-pulse space-y-4">
  <div className="h-8 bg-slate-200 dark:bg-slate-700 rounded w-3/4" />
  <div className="h-4 bg-slate-200 dark:bg-slate-700 rounded" />
</div>

Visual Effects

Glassmorphism
.glass {
  backdrop-filter: blur(12px) saturate(180%);
  background: rgba(255, 255, 255, 0.8);
  border: 1px solid rgba(148, 163, 184, 0.25);
}

.glass-dark {
  background: rgba(255, 255, 255, 0.05);
}
Shadows
--shadow-soft: 0 4px 6px rgba(0, 0, 0, 0.1);
--shadow-medium: 0 10px 15px rgba(0, 0, 0, 0.15);
--shadow-floating: 0 25px 50px rgba(0, 0, 0, 0.3);
--shadow-glow: 0 0 20px rgba(var(--primary-rgb), 0.4);

Framer Motion Patterns

Hover Lift
<motion.div
  whileHover={{ y: -4 }}
  transition={{ type: "spring", stiffness: 300 }}
  className="card"
>
  {/* Content */}
</motion.div>
Page Transitions
<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  exit={{ opacity: 0, y: -20 }}
  transition={{ duration: 0.2 }}
>
  {/* Page content */}
</motion.div>
Stagger Children
const container = {
  hidden: { opacity: 0 },
  show: {
    opacity: 1,
    transition: { staggerChildren: 0.1 },
  },
};

const item = {
  hidden: { opacity: 0, y: 20 },
  show: { opacity: 1, y: 0 },
};

<motion.ul variants={container} initial="hidden" animate="show">
  {items.map((i) => (
    <motion.li key={i} variants={item} />
  ))}
</motion.ul>;

Dark Mode Implementation

React Context Approach
// ThemeProvider.tsx
const ThemeContext = createContext<{
  theme: "light" | "dark";
  toggle: () => void;
}>({ theme: "light", toggle: () => {} });

export function ThemeProvider({ children }: { children: ReactNode }) {
  const [theme, setTheme] = useState<"light" | "dark">("light");

  useEffect(() => {
    document.documentElement.dataset.theme = theme;
  }, [theme]);

  return (
    <ThemeContext.Provider
      value={{
        theme,
        toggle: () => setTheme((t) => (t === "light" ? "dark" : "light")),
      }}
    >
      {children}
    </ThemeContext.Provider>
  );
}
System Preference Detection
useEffect(() => {
  const prefersDark = window.matchMedia("(prefers-color-scheme: dark)");
  setTheme(prefersDark.matches ? "dark" : "light");

  prefersDark.addEventListener("change", (e) =>
    setTheme(e.matches ? "dark" : "light"),
  );
}, []);

Accessibility in React

Focus States (Tailwind)
*:focus-visible {
  @apply outline-2 outline-primary outline-offset-2;
}
Skip Link
<a
  href="#main"
  className="sr-only focus:not-sr-only focus:absolute
  focus:top-4 focus:left-4 focus:z-50 focus:px-4 focus:py-2
  focus:bg-primary focus:text-white focus:rounded"
>
  Skip to content
</a>

See Also

Comments

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