About go-best-practices
go-best-practices is a language-specific coding skill for Go, based on type-first, functional, and error-handling patterns from CLAUDE.md. It offers guidance on modeling valid states, interfaces, error chains, and structured logging.
Key features
- 01Use custom types for domain values
- 02Define behavior with interfaces
- 03Apply functional options and composition
- 04Wrap errors while preserving chains
- 05Use structured logging with log/slog
Use cases
- 01Model domain IDs with distinct types
- 02Design interfaces for dependencies
- 03Preserve error context across calls
- 04Add structured key-value logs
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ alleneubank/ claude-code --skill go-best-practicesAfter installing, type/go-best-practicesin Claude Code to confirm it loaded.
Details
From the project READMEGo Best Practices
Follows type-first, functional, and error handling patterns from CLAUDE.md. This skill covers language-specific idioms only.
Make Illegal States Unrepresentable
Use Go's type system to prevent invalid states at compile time.
Custom types for domain primitives:
// Distinct types prevent mixing up IDs
type UserID string
type OrderID string
func GetUser(id UserID) (*User, error) {
// Compiler prevents passing OrderID here
}
// Methods attach behavior to the type
func (id UserID) String() string {
return string(id)
}
Interfaces for behavior contracts:
// Define what you need, not what you have
type UserRepository interface {
GetByID(ctx context.Context, id UserID) (*User, error)
Save(ctx context.Context, user *User) error
}
// Accept interfaces, return structs
func ProcessInput(r io.Reader) ([]byte, error) {
return io.ReadAll(r)
}
Enums with iota and exhaustive switch:
type Status int
const (
StatusActive Status = iota + 1
StatusInactive
StatusPending
)
func ProcessStatus(s Status) (string, error) {
switch s {
case StatusActive:
return "processing", nil
case StatusInactive:
return "skipped", nil
case StatusPending:
return "waiting", nil
default:
return "", fmt.Errorf("unhandled status: %v", s)
}
}
Functional options for flexible construction:
type ServerOption func(*Server)
func WithPort(port int) ServerOption {
return func(s *Server) { s.port = port }
}
func NewServer(opts ...ServerOption) *Server {
s := &Server{port: 8080, timeout: 30 * time.Second}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage: NewServer(WithPort(3000), WithTimeout(time.Minute))
Embed for composition:
type Timestamps struct {
CreatedAt time.Time
UpdatedAt time.Time
}
type User struct {
Timestamps // User gains CreatedAt, UpdatedAt
ID UserID
Email string
}
Go-Specific Error Handling
Wrap errors with %w to preserve the chain for errors.Is / errors.As:
out, err := client.Do(ctx, req)
if err != nil {
return nil, fmt.Errorf("fetch widget failed: %w", err)
}
Structured Logging
Use log/slog with structured key-value pairs:
import "log/slog"
var log = slog.With("component", "widgets")
func createWidget(name string) (*Widget, error) {
log.Debug("creating widget", "name", name)
widget := &Widget{Name: name}
log.Debug("created widget", "id", widget.ID)
return widget, nil
}