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go-coding-standards

go-coding-standards

github.com/eduardo-slDevelopment83201 installsUpdated 2w ago
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About go-coding-standards

go-coding-standards is a Go development skill for developers and coding agents, covering idiomatic conventions and checks for code quality. It links to focused references for file organization and receiver and tag practices.

Key features

  1. 01Import grouping and naming rules
  2. 02Variable and struct initialization guidance
  3. 03Nesting, ordering, and line-length conventions
  4. 04Receiver, time, and struct-tag guidance
  5. 05goimports, go vet, and staticcheck checks

Use cases

  1. 01Reviewing Go code for idiomatic conventions
  2. 02Organizing declarations and struct fields
  3. 03Checking code before considering it complete

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-coding-standards

After installing, type/go-coding-standardsin Claude Code to confirm it loaded.

Bundled filesreferences/file-organization.mdreferences/receivers-and-tags.md

Details

From the project README

Go Coding Standards

Idiomatic Go conventions grounded in Effective Go, Go Code Review Comments, and production-proven idioms. All code MUST pass goimports, go vet, and staticcheck (or golangci-lint run) without errors.

Community default. A project skill or agent-config rule that explicitly supersedes go-coding-standards takes precedence over this one.

Detailed reference material, loaded on demand:

  • references/file-organization.md — declaration grouping, file order, breaking long signatures.
  • references/receivers-and-tags.md — receiver consistency and struct tag examples.

Read a reference file only when the summary below is not enough.

1. Import Ordering

Group imports in this order, separated by blank lines:

import (
    // 1. Standard library
    "context"
    "fmt"
    "log/slog"
    "net/http"

    // 2. External packages
    "github.com/gorilla/mux"

    // 3. Internal/project packages
    "github.com/myorg/myproject/internal/service"
)

NEVER use dot imports. Use aliasing only to resolve conflicts.

2. Naming

Naming is owned by the go-naming skill: packages, stuttering, initialisms, getters, receivers, error and test names. Two rules stay here because they are about declarations: do not shadow predeclared identifiers (len, new, error, min, max), and unexported package-level variables may carry a _ prefix (_defaultTimeout) when the codebase uses that convention.

3. Variable Declarations

Top-level

Use var for top-level declarations. Do NOT specify type when it matches the expression:

// ✅ Good
var _defaultPort = 8080
var _logger = slog.Default()

// ❌ Bad — redundant type
var _defaultPort int = 8080
Local
  • Prefer := for local variables.
  • Use var only when zero-value initialization is intentional and meaningful.
// ✅ Good — zero value is meaningful
var buf bytes.Buffer

// ✅ Good — short declaration
name := getUserName()

4. Struct Initialization

ALWAYS use field names, and omit zero-value fields unless they carry meaning — positional literals break silently when fields are added or reordered:

// ✅ Good
user := User{Name: "Alice", Email: "[email protected]"}

// ❌ Bad — positional
user := User{"Alice", "[email protected]", 0}

5. Reduce Nesting

Handle errors and special cases first with early returns, so the happy path stays at the left margin. Drop an else whose if already returns, and prefer assign-default-then-override:

// ✅ Good — guard clauses; no else
for _, v := range data {
    if !v.IsValid() {
        continue
    }
    if err := v.Process(); err != nil {
        return fmt.Errorf("process %s: %w", v.ID, err)
    }
}

a := 10 // default, then override
if condition {
    a = 20
}

6. Grouping and Ordering

  • Group related const and var declarations in one parenthesized block.
  • File order: constants and variables, constructors, exported methods (by importance, not alphabetically), unexported methods, helpers.
  • Methods sit directly after the type they belong to.

7. Line Length

Soft limit of 99 characters. Break a long signature one parameter per line, closing parenthesis on its own line. Examples: references/file-organization.md.

8. Defer Usage

Use defer for cleanup. It makes intent clear at the point of acquisition:

mu.Lock()
defer mu.Unlock()

f, err := os.Open(path)
if err != nil {
    return fmt.Errorf("open %s: %w", path, err)
}
defer f.Close() // read-only; check Close errors on files you write

9. Enums

Reserve the zero value for an explicit Unknown sentinel, so a value that was never set cannot pass for a real state:

type Status int

const (
    StatusUnknown Status = iota
    StatusActive
    StatusInactive
)

10. Use time Package Properly

  • Use time.Duration for durations, NOT raw integers.
  • Use time.Time for instants. Use time.Since(start) instead of time.Now().Sub(start).
  • When a format cannot carry a time.Duration (JSON, YAML), put the unit in the field name — TimeoutSeconds int — and convert at the edge.
// ✅ Good
func poll(interval time.Duration) { ... }
poll(10 * time.Second)

// ❌ Bad
func poll(intervalSecs int) { ... }
poll(10)

11. Receivers

Pick one receiver kind per type and use it on every method — a mixed method set changes with how the value is held. Use a pointer receiver if any method mutates, the struct holds a sync.Mutex or other no-copy field, the struct is large, or another method already needs a pointer. Use a value receiver for small immutable types. Name the receiver one or two letters after the type (s *Server), the same on every method, never this or self. Examples: references/receivers-and-tags.md.

12. Struct Tags

The compiler does not check tags, so a typo is silent.

  • Tag every field of a type that crosses a serialization boundary, even when the name already matches.
  • json:"-" for anything that must never leave the process — an unexported field is skipped silently, which reads as an oversight.
  • omitempty cannot tell "absent" from "zero"; use a pointer or wrapper when that distinction matters. omitempty never omits a struct — use omitzero (Go 1.24+), which honors the Go zero value and IsZero(), for fields like time.Time.
  • Run go vet — its structtag check catches malformed tags.

13. Function Shape

  • Name the parts of a condition with three or more operands (isOwner, isAdmin) so the if reads as the business rule.
  • ctx context.Context first, then inputs, then options.
  • More than about four parameters, or several of one type next to each other, means an options struct or functional options — the go-design-patterns skill owns both.
  • Naked returns only in functions short enough to see every return value.

Verification Checklist

Before considering code complete:

  1. goimports runs clean
  2. go vet ./... passes
  3. golangci-lint run passes (if configured)
  4. No shadowed built-in identifiers
  5. All imports properly grouped and ordered
  6. Struct initializations use field names
  7. No unnecessary nesting or else blocks
  8. Receiver kind is consistent across every method on a type
  9. Every serialised struct field carries an explicit tag

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