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go-defensive-coding

go-defensive-coding

github.com/eduardo-slDevelopment8382 installsUpdated 2w ago
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About go-defensive-coding

go-defensive-coding is a practical reference skill for Go developers writing or reviewing code. It covers failure-prone language and resource-handling patterns, with separate operating modes and a checklist for verification.

Key features

  1. 01Covers typed-nil interface pitfalls
  2. 02Guidance on nil maps, slices, and channels
  3. 03Explains slice aliasing and defensive copies
  4. 04Addresses numeric conversion and comparison safety
  5. 05Covers resource lifecycle and zero-value design
  6. 06Lists Go tooling and review checks

Use cases

  1. 01Harden Go code while implementing changes
  2. 02Review code for panic or corruption risks
  3. 03Check numeric conversions and shared slices
  4. 04Audit deferred cleanup and resource handling

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-defensive-coding

After installing, type/go-defensive-codingin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

references/
copies-and-lifecycle.md
nil-and-aliasing.md
numeric-safety.md

Details

From the project README

Go Defensive Coding

Go has no exceptions and no null-safety in the type system. Every trap below compiles cleanly, passes review, and fails in production.

Detailed reference material, loaded on demand:

  • references/nil-and-aliasing.md — the full typed-nil rules, slice aliasing scenarios, and memory retention.
  • references/numeric-safety.md — conversion range checks, overflow detection, float and time comparison.
  • references/copies-and-lifecycle.md — copylocks/noCopy, defer in loops, checking deferred Close errors, usable zero values.

Read a reference file only when the section below is not enough.

Operating Modes

  • Harden — you are writing or changing code. Apply every rule as you go.
  • Review — you are auditing existing code. Report findings with severity (🔴 panic or corruption, 🟡 latent bug, 🟢 style) and cite file:line.

1. The Typed-Nil Interface Trap

A non-nil interface can hold a nil pointer. This is the single most common source of "impossible" nil checks in Go.

type NotFoundError struct{ ID string }

func (e *NotFoundError) Error() string { return "not found: " + e.ID }

// ❌ Bad — returns a non-nil error even on success
func find(id string) error {
    var err *NotFoundError // typed nil
    if id == "" {
        err = &NotFoundError{ID: id}
    }
    return err // interface is (type=*NotFoundError, value=nil) — NOT nil
}

// ✅ Good — return the untyped nil literal
func find(id string) error {
    if id == "" {
        return &NotFoundError{ID: id}
    }
    return nil
}

Rules:

  • Never declare a concrete error/pointer variable and return it as an interface. Return nil explicitly on the success path.
  • Never store a possibly-nil concrete pointer in an error, io.Reader, or any interface-typed struct field.
  • staticcheck reports SA4023 when a comparison with nil can never be true because of this trap. No tool catches every case.

2. Nil Map, Slice, and Channel Behaviour

Memorise this table — half of these are safe and half panic or hang.

Operationnil mapnil slicenil channel
Read / receivezero valueindex panicsblocks forever
Write / sendpanicsappend worksblocks forever
len / cap000
rangezero iterationszero iterationsblocks forever
closen/an/apanics
// ✅ A nil slice is a valid empty slice — do not guard append
var out []string
out = append(out, "a")

// ❌ A nil map is read-only
var m map[string]int
m["k"] = 1 // panic: assignment to entry in nil map

// ✅ Initialise every map before writing
m := make(map[string]int)

Return nil slices, not []T{}. They marshal identically in JSON for encoding/json when the field is omitempty, and cost no allocation. Return an empty non-nil map only when the caller is documented to write to it.

3. Slice Aliasing

A slice is a view. append writes through that view whenever capacity allows, mutating data the caller still owns.

a := []int{1, 2, 3, 4}
b := a[:2]
b = append(b, 99) // ❌ overwrites a[2]; a is now [1 2 99 4]
// ✅ Full slice expression caps the view — append must reallocate
b := a[:2:2]
b = append(b, 99) // a is untouched

Apply this whenever you hand a subslice to code you do not control, and whenever a struct field holds a subslice of a larger buffer.

A subslice also keeps the entire backing array alive. To release a large buffer, copy what you need: head := slices.Clone(buf[:64]).

4. Defensive Copying at Boundaries

Slices and maps are reference types. Storing or returning one without a copy hands out a mutable handle to your internals.

type Config struct{ hosts []string }

// ❌ Bad — caller can mutate our state, both ways
func NewConfig(hosts []string) *Config { return &Config{hosts: hosts} }
func (c *Config) Hosts() []string      { return c.hosts }

// ✅ Good — copy in, copy out
func NewConfig(hosts []string) *Config {
    return &Config{hosts: slices.Clone(hosts)}
}
func (c *Config) Hosts() []string { return slices.Clone(c.hosts) }

Use maps.Clone for maps. Both are shallow — a []*User clone still shares the pointed-to users.

Copy when the value is retained past the call or exposed to a caller. Do not copy a slice you only read inside the function; that is wasted allocation.

Preventing accidental copies

A struct holding a sync.Mutex, sync.WaitGroup or atomic.Int64 must never be copied — a value receiver or by-value parameter gives the copy an independent lock, and both halves believe they are synchronised. go vet's copylocks catches these; for no-copy types without a lock, embed a noCopy marker so vet covers them too. Examples: references/copies-and-lifecycle.md.

5. Numeric Conversion and Comparison

Go never panics on numeric conversion. It truncates.

// ❌ Silent corruption when the value does not fit
count := int32(int64Total)

// ✅ Range-check before narrowing
if int64Total > math.MaxInt32 || int64Total < math.MinInt32 {
    return fmt.Errorf("total %d out of int32 range", int64Total)
}
count := int32(int64Total)

The same applies to int → uint (negatives wrap to huge values) and to len() results assigned to sized types. gosec reports these as G115.

Never compare floats with == — compare against a tolerance. Never compare time.Time with == — Equal compares the instant, while == also compares the monotonic reading and location. Examples: references/numeric-safety.md.

Integer division by zero panics; float division by zero yields ±Inf or NaN, and NaN != NaN. Guard divisors that come from input.

6. Resource Lifecycle

  • defer runs at function return, not at the end of a loop body. A defer f.Close() inside a loop keeps every file open until the loop ends — give each iteration its own function scope. The same applies to resp.Body.Close, rows.Close, mu.Unlock and tx.Rollback.
  • Check the error from a deferred Close on anything you wrote to: a failed flush on close is silent data loss. Assign it to a named err result when the body succeeded.

Examples: references/copies-and-lifecycle.md.

7. Zero-Value and Initialisation Safety

Design types so the zero value works, then no constructor can be forgotten.

A sync.Mutex zero value is ready, and a nil map can be read; initialise the map lazily on first write under the lock. Example: references/copies-and-lifecycle.md.

When lazy init must happen exactly once and may race, use sync.Once.

Avoid init(). It runs before main, cannot fail cleanly, cannot be tested in isolation, and its cross-file order depends on filenames. Use an explicit New... constructor that returns an error.

Enforce with Tooling

Run these; do not rely on reading alone. Skip and note any tool that is not installed.

go vet ./...                                  # copylocks, lostcancel, printf
golangci-lint run                             # errcheck, bodyclose, makezero, sqlclosecheck
staticcheck ./...                             # SA4023 typed-nil comparisons
gosec -include=G115,G104 ./...                # integer overflow, unhandled errors
go test -race ./...                           # aliasing bugs often surface as races

Relevant golangci-lint linters: errcheck, bodyclose, sqlclosecheck, rowserrcheck, makezero, nilerr, exhaustive, and govet with the nilness analyzer enabled — go vet itself does not run nilness.

Verification Checklist

  1. No function returns a concrete pointer type as an interface on a success path
  2. Every map is initialised before its first write
  3. Subslices handed across a package boundary use a full slice expression a[:n:n]
  4. Slices and maps stored in or returned from a struct are cloned
  5. No type holding a mutex or atomic is passed or received by value
  6. Every narrowing numeric conversion is range-checked, or documented as bounded
  7. No == on floats or on time.Time
  8. Divisors derived from input are checked against zero
  9. No defer inside a loop body without an enclosing function scope
  10. Deferred Close on written resources reports its error
  11. go vet, golangci-lint and go test -race are clean

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