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go-performance-review

go-performance-review

github.com/eduardo-slDevelopment83187 installsUpdated 2w ago
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About go-performance-review

A Go skill for investigating and improving software performance through profiling and measurement. It guides architecture and hot-path reviews, benchmark-based changes, and runtime, memory, I/O, and logging analysis.

Key features

  1. 01Architecture, hot-path, and optimization modes
  2. 02Benchmarking with benchstat comparisons
  3. 03Symptom-based profiling guidance
  4. 04Memory, allocation, and I/O review
  5. 05Runtime tuning and logging advice

Use cases

  1. 01Finding the cause of high CPU or memory use
  2. 02Measuring an optimization against a baseline
  3. 03Reviewing HTTP, allocation, or logging costs

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/eduardo-sl/go-agent-skills --skill go-performance-review

After installing, type/go-performance-reviewin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

references/
benchmarking.md
logging.md
memory-and-io.md
profiling.md
runtime-tuning.md

Details

From the project README

Go Performance Review

Profile first, optimize second. Never optimize without a benchmark proving the problem.

Detailed reference material, loaded on demand:

  • references/benchmarking.md — benchmark shape, running, reading benchstat, comparing variants, commit format, CI regression checks.
  • references/memory-and-io.md — allocation, hot-path and map examples, retention, struct layout, false sharing, HTTP clients, streaming, batching.
  • references/profiling.md — which profile for which symptom, capture commands, reading pprof, compiler diagnostics, traces, flight recorder.
  • references/runtime-tuning.md — GOGC/GOMEMLIMIT, reading gctrace, GOMAXPROCS in containers, PGO.
  • references/logging.md — slog vs zap/zerolog decision table, slog with a zap backend, logging anti-patterns in hot paths.

Read a reference file only when the summary below is not enough.

Operating Modes

  • Architecture review (a package or service): look for structural costs — no connection reuse, unbounded goroutines, N+1 queries, the wrong data structure, per-request work that could be done once. Run separate passes for allocation and layout, I/O and concurrency, and algorithms and caching; give each to a parallel sub-agent if the environment supports it.
  • Hot-path review (one function the caller names): read it alongside its profile, sequentially.
  • Optimize (a bottleneck is known): follow the cycle below, one change at a time.

The Optimization Cycle

  1. Name the metric and the target — p99 latency, throughput, allocs/op, RSS. Without a target, optimization never ends.
  2. Rule out external time first. Goroutines parked in net.(*conn).Read or database/sql, or a trace dominated by one upstream span, mean the fix is elsewhere (go-database, go-observability).
  3. Benchmark the isolated path and save the baseline: go test -run '^$' -bench Name -benchmem -count=10 | tee old.txt.
  4. Profile to find the cause — see Profiling below.
  5. Change one thing, with a comment saying why it is faster.
  6. Re-measure on the same machine and toolchain; keep the change only if benchstat old.txt new.txt shows a significant difference.
  7. Put the benchstat table in the commit body (perf(scope): ...).

1. Allocation Reduction

  • strconv instead of fmt.Sprintf for single values.
  • strings.Builder (with Grow when the size is known) instead of += in loops.
  • Preallocate slices and maps when the size is known or bounded: make([]T, 0, n), make(map[K]V, n).
  • Reuse buffers on a proven hot path with sync.Pool — reset on get, size-cap on put (the concurrency skill has the pattern).
  • Watch for hidden allocations: values stored in interfaces, closures capturing variables, []byte(s)/string(b) conversions, and anything go build -gcflags=-m reports as escapes to heap.

2. Hot Path Optimizations

  • Concrete types in tight loops — interface method calls block inlining and boxing allocates.
  • No reflect on hot paths; generate code instead (stringer, protobuf).
  • Contiguous data beats pointer chasing: []Point over []*Point, and a struct of slices when a loop touches one field of many records.

3. Map Performance

  • Capacity hints when the size is known.
  • sync.Map only for its two documented workloads; otherwise a map guarded by a mutex.
  • A small fixed key set (enum-indexed) is faster as an array or slice.

Examples for sections 1-3: references/memory-and-io.md.

4. Benchmarking

func BenchmarkParse(b *testing.B) {
    input := makeInput(4 << 10) // setup runs once, outside the timed loop
    b.ReportAllocs()
    for b.Loop() {              // Go 1.24+: no ResetTimer, no sink variable
        Parse(input)
    }
}
  • -count=10 and benchstat, never a single run. ~ in its output means "no change", whatever the percentage says.
  • Sub-benchmarks per input size; inputs sized like production.
  • Below Go 1.24, use for range b.N with b.ResetTimer() after setup and a package-level sink.
  • Competing variants are built in parallel but benchmarked one at a time — concurrent runs contaminate each other.

Commands, reading guide and CI regression checks: references/benchmarking.md.

5. Profiling

SymptomFirst profile
High CPUCPU profile — high flat functions
GC busy, high allocation rateheap with -sample_index=alloc_objects
Memory grows over timetwo heap snapshots, go tool pprof -base
Latency high, CPU idlegoroutine dump, block/mutex profiles, a trace
Lock contentionmutex profile (runtime.SetMutexProfileFraction)
Scheduling delays, GC pausesexecution trace; flight recorder (Go 1.25+) in production
go test -run '^$' -bench Name -cpuprofile cpu.out -memprofile mem.out ./pkg
go tool pprof -http=:0 cpu.out                     # flame graph
go build -gcflags='-m' ./pkg 2>&1 | grep 'escapes'  # what moves to the heap

The CPU profile only sees running goroutines: when latency is high and CPU is low, the time is waiting, and only the goroutine, block and trace views show it. Commands, reading guide, escape analysis and the flight recorder: references/profiling.md.

Importing net/http/pprof registers its handlers on http.DefaultServeMux. If the service also serves public traffic from DefaultServeMux, profiles, command line and goroutine stacks become world-readable. Always give pprof its own loopback or internal-network listener.

6. Runtime Tuning

  • In containers, set GOMEMLIMIT to ~80-90% of the memory limit and keep GOGC; the GC then works harder near the ceiling instead of the process being OOM-killed. Never GOGC=off with only a limit.
  • Go 1.25+ derives GOMAXPROCS from the cgroup CPU limit — remove automaxprocs and don't set it by hand without a measurement.
  • Commit a production CPU profile as default.pgo for PGO (Go 1.21+).
  • After a toolchain upgrade (Green Tea GC in 1.26, the 1.27 allocator), re-measure before keeping old tuning.

Detail, gctrace reading and runtime/metrics: references/runtime-tuning.md.

7. I/O and HTTP Clients

  • One http.Client per process, with a Timeout and a transport cloned from http.DefaultTransport with MaxIdleConnsPerHost raised — the default of 2 churns connections under concurrency.
  • Close every response body and read it to EOF so the connection returns to the pool.
  • Stream: decode from r.Body with a size cap instead of io.ReadAll; io.Copy for proxying; bufio for many small writes.
  • Batch round trips — rows, API calls, channel items.
  • Subslices and substrings of large buffers keep the whole buffer alive; slices.Clone/strings.Clone what you keep.

Examples, struct layout and false sharing: references/memory-and-io.md.

8. High-Throughput Logging

log/slog is the default. Switch only when a benchmark shows logging in the profile, and then keep the slog API with a faster backend (zap's zapslog handler) so callers never change. In hot loops, log progress every N items or a summary after the loop — never once per item. Decision table and examples: references/logging.md.

9. Common Anti-Patterns

Anti-PatternFix
fmt.Sprintf for simple int→stringstrconv.Itoa
String concatenation in loopstrings.Builder
Slice without preallocationmake([]T, 0, n)
Map without capacity hintmake(map[K]V, n)
regexp.Compile inside functionCompile once at package level
json.Marshal in hot pathProfile first: since Go 1.27 encoding/json runs on the faster v2 engine; code-gen (easyjson) only if JSON still dominates
Logging in tight loopBatch or sample
defer in very tight inner loopManual cleanup (rare, benchmark first)
http.Get / default client in productionShared client with Timeout and tuned transport
io.ReadAll on request or response bodiesStream with a decoder and a size cap
reflect.DeepEqual outside testsslices.Equal, maps.Equal, bytes.Equal
panic/recover as control flowReturn errors — a panic captures a stack trace

Important Caveat

Most Go code is not performance-critical. Readability and correctness ALWAYS take priority over micro-optimizations. Only apply these patterns when:

  1. A benchmark proves this code path is a bottleneck
  2. The optimization is significant (>10% improvement)
  3. The resulting code remains readable and maintainable

Premature optimization is still the root of all evil, even in Go.

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