About go-performance-review
A Go skill for investigating and improving software performance through profiling and measurement. It guides architecture and hot-path reviews, benchmark-based changes, and runtime, memory, I/O, and logging analysis.
Key features
- 01Architecture, hot-path, and optimization modes
- 02Benchmarking with benchstat comparisons
- 03Symptom-based profiling guidance
- 04Memory, allocation, and I/O review
- 05Runtime tuning and logging advice
Use cases
- 01Finding the cause of high CPU or memory use
- 02Measuring an optimization against a baseline
- 03Reviewing HTTP, allocation, or logging costs
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ eduardo-sl/ go-agent-skills --skill go-performance-reviewAfter installing, type/go-performance-reviewin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
references/benchmarking.mdlogging.mdmemory-and-io.mdprofiling.mdruntime-tuning.mdDetails
From the project READMEGo Performance Review
Profile first, optimize second. Never optimize without a benchmark proving the problem.
Detailed reference material, loaded on demand:
references/benchmarking.md— benchmark shape, running, reading benchstat, comparing variants, commit format, CI regression checks.references/memory-and-io.md— allocation, hot-path and map examples, retention, struct layout, false sharing, HTTP clients, streaming, batching.references/profiling.md— which profile for which symptom, capture commands, reading pprof, compiler diagnostics, traces, flight recorder.references/runtime-tuning.md— GOGC/GOMEMLIMIT, readinggctrace, GOMAXPROCS in containers, PGO.references/logging.md— slog vs zap/zerolog decision table, slog with a zap backend, logging anti-patterns in hot paths.
Read a reference file only when the summary below is not enough.
Operating Modes
- Architecture review (a package or service): look for structural costs — no connection reuse, unbounded goroutines, N+1 queries, the wrong data structure, per-request work that could be done once. Run separate passes for allocation and layout, I/O and concurrency, and algorithms and caching; give each to a parallel sub-agent if the environment supports it.
- Hot-path review (one function the caller names): read it alongside its profile, sequentially.
- Optimize (a bottleneck is known): follow the cycle below, one change at a time.
The Optimization Cycle
- Name the metric and the target — p99 latency, throughput,
allocs/op, RSS. Without a target, optimization never ends. - Rule out external time first. Goroutines parked in
net.(*conn).Readordatabase/sql, or a trace dominated by one upstream span, mean the fix is elsewhere (go-database, go-observability). - Benchmark the isolated path and save the baseline:
go test -run '^$' -bench Name -benchmem -count=10 | tee old.txt. - Profile to find the cause — see Profiling below.
- Change one thing, with a comment saying why it is faster.
- Re-measure on the same machine and toolchain; keep the change only
if
benchstat old.txt new.txtshows a significant difference. - Put the benchstat table in the commit body (
perf(scope): ...).
1. Allocation Reduction
strconvinstead offmt.Sprintffor single values.strings.Builder(withGrowwhen the size is known) instead of+=in loops.- Preallocate slices and maps when the size is known or bounded:
make([]T, 0, n),make(map[K]V, n). - Reuse buffers on a proven hot path with
sync.Pool— reset on get, size-cap on put (the concurrency skill has the pattern). - Watch for hidden allocations: values stored in interfaces, closures
capturing variables,
[]byte(s)/string(b)conversions, and anythinggo build -gcflags=-mreports asescapes to heap.
2. Hot Path Optimizations
- Concrete types in tight loops — interface method calls block inlining and boxing allocates.
- No
reflecton hot paths; generate code instead (stringer, protobuf). - Contiguous data beats pointer chasing:
[]Pointover[]*Point, and a struct of slices when a loop touches one field of many records.
3. Map Performance
- Capacity hints when the size is known.
sync.Maponly for its two documented workloads; otherwise a map guarded by a mutex.- A small fixed key set (enum-indexed) is faster as an array or slice.
Examples for sections 1-3: references/memory-and-io.md.
4. Benchmarking
func BenchmarkParse(b *testing.B) {
input := makeInput(4 << 10) // setup runs once, outside the timed loop
b.ReportAllocs()
for b.Loop() { // Go 1.24+: no ResetTimer, no sink variable
Parse(input)
}
}
-count=10andbenchstat, never a single run.~in its output means "no change", whatever the percentage says.- Sub-benchmarks per input size; inputs sized like production.
- Below Go 1.24, use
for range b.Nwithb.ResetTimer()after setup and a package-level sink. - Competing variants are built in parallel but benchmarked one at a time — concurrent runs contaminate each other.
Commands, reading guide and CI regression checks: references/benchmarking.md.
5. Profiling
| Symptom | First profile |
|---|---|
| High CPU | CPU profile — high flat functions |
| GC busy, high allocation rate | heap with -sample_index=alloc_objects |
| Memory grows over time | two heap snapshots, go tool pprof -base |
| Latency high, CPU idle | goroutine dump, block/mutex profiles, a trace |
| Lock contention | mutex profile (runtime.SetMutexProfileFraction) |
| Scheduling delays, GC pauses | execution trace; flight recorder (Go 1.25+) in production |
go test -run '^$' -bench Name -cpuprofile cpu.out -memprofile mem.out ./pkg
go tool pprof -http=:0 cpu.out # flame graph
go build -gcflags='-m' ./pkg 2>&1 | grep 'escapes' # what moves to the heap
The CPU profile only sees running goroutines: when latency is high and CPU
is low, the time is waiting, and only the goroutine, block and trace views
show it. Commands, reading guide, escape analysis and the flight recorder:
references/profiling.md.
Importing net/http/pprof registers its handlers on http.DefaultServeMux.
If the service also serves public traffic from DefaultServeMux, profiles,
command line and goroutine stacks become world-readable. Always give pprof
its own loopback or internal-network listener.
6. Runtime Tuning
- In containers, set
GOMEMLIMITto ~80-90% of the memory limit and keepGOGC; the GC then works harder near the ceiling instead of the process being OOM-killed. NeverGOGC=offwith only a limit. - Go 1.25+ derives
GOMAXPROCSfrom the cgroup CPU limit — removeautomaxprocsand don't set it by hand without a measurement. - Commit a production CPU profile as
default.pgofor PGO (Go 1.21+). - After a toolchain upgrade (Green Tea GC in 1.26, the 1.27 allocator), re-measure before keeping old tuning.
Detail, gctrace reading and runtime/metrics: references/runtime-tuning.md.
7. I/O and HTTP Clients
- One
http.Clientper process, with aTimeoutand a transport cloned fromhttp.DefaultTransportwithMaxIdleConnsPerHostraised — the default of 2 churns connections under concurrency. - Close every response body and read it to EOF so the connection returns to the pool.
- Stream: decode from
r.Bodywith a size cap instead ofio.ReadAll;io.Copyfor proxying;bufiofor many small writes. - Batch round trips — rows, API calls, channel items.
- Subslices and substrings of large buffers keep the whole buffer alive;
slices.Clone/strings.Clonewhat you keep.
Examples, struct layout and false sharing: references/memory-and-io.md.
8. High-Throughput Logging
log/slog is the default. Switch only when a benchmark shows logging in
the profile, and then keep the slog API with a faster backend (zap's
zapslog handler) so callers never change. In hot loops, log progress
every N items or a summary after the loop — never once per item.
Decision table and examples: references/logging.md.
9. Common Anti-Patterns
| Anti-Pattern | Fix |
|---|---|
fmt.Sprintf for simple int→string | strconv.Itoa |
| String concatenation in loop | strings.Builder |
| Slice without preallocation | make([]T, 0, n) |
| Map without capacity hint | make(map[K]V, n) |
regexp.Compile inside function | Compile once at package level |
json.Marshal in hot path | Profile first: since Go 1.27 encoding/json runs on the faster v2 engine; code-gen (easyjson) only if JSON still dominates |
| Logging in tight loop | Batch or sample |
defer in very tight inner loop | Manual cleanup (rare, benchmark first) |
http.Get / default client in production | Shared client with Timeout and tuned transport |
io.ReadAll on request or response bodies | Stream with a decoder and a size cap |
reflect.DeepEqual outside tests | slices.Equal, maps.Equal, bytes.Equal |
panic/recover as control flow | Return errors — a panic captures a stack trace |
Important Caveat
Most Go code is not performance-critical. Readability and correctness ALWAYS take priority over micro-optimizations. Only apply these patterns when:
- A benchmark proves this code path is a bottleneck
- The optimization is significant (>10% improvement)
- The resulting code remains readable and maintainable
Premature optimization is still the root of all evil, even in Go.