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golang-enterprise-patterns

golang-enterprise-patterns

github.com/89jobrienDevelopment464 installsUpdated 10w ago
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About golang-enterprise-patterns

A skill offering architecture and code-organization guidance for enterprise Go applications. It covers Clean Architecture, hexagonal architecture, and DDD for complex business logic and large codebases.

Key features

  1. 01Clean Architecture layering guidance
  2. 02Hexagonal architecture and ports/adapters
  3. 03DDD aggregates, value objects, and events
  4. 04Dependency injection patterns
  5. 05Error handling and configuration practices

Use cases

  1. 01Plan architecture for complex Go applications
  2. 02Organize large Go codebases
  3. 03Establish consistent implementation patterns across a team

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/89jobrien/steve --skill golang-enterprise-patterns

After installing, type/golang-enterprise-patternsin Claude Code to confirm it loaded.

Details

From the project README

Golang Enterprise Patterns

This skill provides guidance on enterprise-level Go application architecture, design patterns, and production-ready code organization.

When to Use This Skill

  • When designing new Go applications with complex business logic
  • When implementing clean architecture or hexagonal architecture
  • When applying Domain-Driven Design (DDD) principles
  • When organizing large Go codebases
  • When establishing patterns for team consistency

Clean Architecture

Layer Structure
/cmd
  /api           - HTTP/gRPC entry points
  /worker        - Background job runners
/internal
  /domain        - Business entities and interfaces
  /application   - Use cases and application services
  /infrastructure
    /persistence - Database implementations
    /messaging   - Queue implementations
    /http        - HTTP client implementations
  /interfaces
    /api         - HTTP handlers
    /grpc        - gRPC handlers
/pkg             - Shared libraries (public)
Dependency Rule

Dependencies flow inward only:

Interfaces → Application → Domain
     ↓            ↓
Infrastructure (implements domain interfaces)
Domain Layer
// domain/user.go
package domain

import "time"

type UserID string

type User struct {
    ID        UserID
    Email     string
    Name      string
    CreatedAt time.Time
}

// UserRepository defines the contract for user persistence
type UserRepository interface {
    FindByID(ctx context.Context, id UserID) (*User, error)
    FindByEmail(ctx context.Context, email string) (*User, error)
    Save(ctx context.Context, user *User) error
    Delete(ctx context.Context, id UserID) error
}

// UserService defines domain business logic
type UserService interface {
    Register(ctx context.Context, email, name string) (*User, error)
    Authenticate(ctx context.Context, email, password string) (*User, error)
}
Application Layer
// application/user_service.go
package application

type UserServiceImpl struct {
    repo   domain.UserRepository
    hasher PasswordHasher
    logger Logger
}

func NewUserService(repo domain.UserRepository, hasher PasswordHasher, logger Logger) *UserServiceImpl {
    return &UserServiceImpl{repo: repo, hasher: hasher, logger: logger}
}

func (s *UserServiceImpl) Register(ctx context.Context, email, name string) (*domain.User, error) {
    // Check if user exists
    existing, err := s.repo.FindByEmail(ctx, email)
    if err != nil && !errors.Is(err, domain.ErrNotFound) {
        return nil, fmt.Errorf("checking existing user: %w", err)
    }
    if existing != nil {
        return nil, domain.ErrUserAlreadyExists
    }

    user := &domain.User{
        ID:        domain.UserID(uuid.New().String()),
        Email:     email,
        Name:      name,
        CreatedAt: time.Now(),
    }

    if err := s.repo.Save(ctx, user); err != nil {
        return nil, fmt.Errorf("saving user: %w", err)
    }

    return user, nil
}

Hexagonal Architecture (Ports & Adapters)

Port Definitions
// ports/primary.go - Driving ports (input)
package ports

type UserAPI interface {
    CreateUser(ctx context.Context, req CreateUserRequest) (*UserResponse, error)
    GetUser(ctx context.Context, id string) (*UserResponse, error)
}

// ports/secondary.go - Driven ports (output)
type UserStorage interface {
    Save(ctx context.Context, user *domain.User) error
    FindByID(ctx context.Context, id string) (*domain.User, error)
}

type NotificationSender interface {
    SendWelcomeEmail(ctx context.Context, user *domain.User) error
}
Adapter Implementations
// adapters/postgres/user_repository.go
package postgres

type UserRepository struct {
    db *sql.DB
}

func (r *UserRepository) Save(ctx context.Context, user *domain.User) error {
    query := `INSERT INTO users (id, email, name, created_at) VALUES ($1, $2, $3, $4)`
    _, err := r.db.ExecContext(ctx, query, user.ID, user.Email, user.Name, user.CreatedAt)
    return err
}

Domain-Driven Design (DDD)

Aggregate Roots
// domain/order/aggregate.go
package order

type Order struct {
    id         OrderID
    customerID CustomerID
    items      []OrderItem
    status     OrderStatus
    events     []DomainEvent
}

func NewOrder(customerID CustomerID) *Order {
    o := &Order{
        id:         OrderID(uuid.New().String()),
        customerID: customerID,
        status:     StatusPending,
    }
    o.recordEvent(OrderCreated{OrderID: o.id, CustomerID: customerID})
    return o
}

func (o *Order) AddItem(productID ProductID, quantity int, price Money) error {
    if o.status != StatusPending {
        return ErrOrderNotModifiable
    }
    o.items = append(o.items, OrderItem{
        ProductID: productID,
        Quantity:  quantity,
        Price:     price,
    })
    return nil
}

func (o *Order) Submit() error {
    if len(o.items) == 0 {
        return ErrEmptyOrder
    }
    o.status = StatusSubmitted
    o.recordEvent(OrderSubmitted{OrderID: o.id})
    return nil
}
Value Objects
// domain/money.go
type Money struct {
    amount   int64  // cents
    currency string
}

func NewMoney(amount int64, currency string) (Money, error) {
    if amount < 0 {
        return Money{}, ErrNegativeAmount
    }
    return Money{amount: amount, currency: currency}, nil
}

func (m Money) Add(other Money) (Money, error) {
    if m.currency != other.currency {
        return Money{}, ErrCurrencyMismatch
    }
    return Money{amount: m.amount + other.amount, currency: m.currency}, nil
}
Domain Events
// domain/events.go
type DomainEvent interface {
    EventName() string
    OccurredAt() time.Time
}

type OrderCreated struct {
    OrderID    OrderID
    CustomerID CustomerID
    occurredAt time.Time
}

func (e OrderCreated) EventName() string    { return "order.created" }
func (e OrderCreated) OccurredAt() time.Time { return e.occurredAt }

Dependency Injection

Wire-Style DI
// wire.go
//+build wireinject

func InitializeApp(cfg *config.Config) (*App, error) {
    wire.Build(
        NewDatabase,
        NewUserRepository,
        NewUserService,
        NewHTTPServer,
        NewApp,
    )
    return nil, nil
}
Manual DI (Preferred for Simplicity)
// main.go
func main() {
    cfg := config.Load()

    db := database.Connect(cfg.DatabaseURL)

    userRepo := postgres.NewUserRepository(db)
    orderRepo := postgres.NewOrderRepository(db)

    userService := application.NewUserService(userRepo)
    orderService := application.NewOrderService(orderRepo, userRepo)

    handler := api.NewHandler(userService, orderService)
    server := http.NewServer(cfg.Port, handler)

    server.Run()
}

Error Handling Patterns

Custom Error Types
// domain/errors.go
type Error struct {
    Code    string
    Message string
    Err     error
}

func (e *Error) Error() string {
    if e.Err != nil {
        return fmt.Sprintf("%s: %s: %v", e.Code, e.Message, e.Err)
    }
    return fmt.Sprintf("%s: %s", e.Code, e.Message)
}

func (e *Error) Unwrap() error { return e.Err }

var (
    ErrNotFound         = &Error{Code: "NOT_FOUND", Message: "resource not found"}
    ErrUserAlreadyExists = &Error{Code: "USER_EXISTS", Message: "user already exists"}
    ErrInvalidInput     = &Error{Code: "INVALID_INPUT", Message: "invalid input"}
)

Configuration Management

// config/config.go
type Config struct {
    Server   ServerConfig
    Database DatabaseConfig
    Redis    RedisConfig
}

func Load() (*Config, error) {
    cfg := &Config{}

    cfg.Server.Port = getEnvInt("PORT", 8080)
    cfg.Server.ReadTimeout = getEnvDuration("READ_TIMEOUT", 30*time.Second)

    cfg.Database.URL = mustGetEnv("DATABASE_URL")
    cfg.Database.MaxConns = getEnvInt("DB_MAX_CONNS", 25)

    return cfg, nil
}

Best Practices

  1. Keep domain pure - No framework dependencies in domain layer
  2. Interface segregation - Small, focused interfaces
  3. Dependency inversion - Depend on abstractions, not concretions
  4. Explicit dependencies - Pass dependencies via constructor
  5. Fail fast - Validate at boundaries, trust internal code
  6. Make illegal states unrepresentable - Use types to enforce invariants

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