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golang-idioms

golang-idioms

github.com/rohitg00Development2.8k189 installsUpdated 24w ago
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About golang-idioms

A coding reference skill for Go developers, covering idioms for errors, interfaces, concurrency, testing, modules, and logging. It also provides practical rules for context propagation and type design.

Key features

  1. 01Error handling with context
  2. 02Small, composable interfaces
  3. 03Goroutine and channel patterns
  4. 04Context propagation
  5. 05Table-driven tests and helpers
  6. 06Module, type, and logging guidance

Use cases

  1. 01Reviewing Go error handling
  2. 02Designing cancellable concurrent work
  3. 03Structuring table-driven tests
  4. 04Checking module and type design

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/rohitg00/awesome-claude-code-toolkit --skill golang-idioms

After installing, type/golang-idiomsin Claude Code to confirm it loaded.

Details

From the project README

Go Idioms

Error Handling

// Return errors, never panic in library code
func LoadConfig(path string) (Config, error) {
    data, err := os.ReadFile(path)
    if err != nil {
        return Config{}, fmt.Errorf("reading config %s: %w", path, err)
    }

    var cfg Config
    if err := json.Unmarshal(data, &cfg); err != nil {
        return Config{}, fmt.Errorf("parsing config: %w", err)
    }

    return cfg, nil
}

Rules:

  • Always wrap errors with context using fmt.Errorf("context: %w", err)
  • Use %w to allow callers to use errors.Is and errors.As
  • Handle errors at the appropriate level; do not log and return the same error
  • Define sentinel errors for expected conditions
var (
    ErrNotFound    = errors.New("not found")
    ErrUnauthorized = errors.New("unauthorized")
)

func GetUser(id string) (User, error) {
    user, ok := store[id]
    if !ok {
        return User{}, fmt.Errorf("user %s: %w", id, ErrNotFound)
    }
    return user, nil
}

// Caller
user, err := GetUser(id)
if errors.Is(err, ErrNotFound) {
    http.Error(w, "user not found", http.StatusNotFound)
    return
}

Interface Design

// Keep interfaces small (1-3 methods)
type Reader interface {
    Read(p []byte) (n int, err error)
}

type UserStore interface {
    GetUser(ctx context.Context, id string) (User, error)
    CreateUser(ctx context.Context, u User) error
}

// Accept interfaces, return structs
func NewService(store UserStore, logger *slog.Logger) *Service {
    return &Service{store: store, logger: logger}
}

Rules:

  • Define interfaces where they are used (consumer side), not where they are implemented
  • Prefer small, composable interfaces over large ones
  • Use io.Reader, io.Writer, fmt.Stringer from the standard library
  • An interface with one method should be named after the method + er suffix

Goroutine and Channel Patterns

Worker Pool
func process(ctx context.Context, jobs <-chan Job, workers int) <-chan Result {
    results := make(chan Result, workers)
    var wg sync.WaitGroup

    for range workers {
        wg.Add(1)
        go func() {
            defer wg.Done()
            for job := range jobs {
                select {
                case <-ctx.Done():
                    return
                case results <- job.Execute():
                }
            }
        }()
    }

    go func() {
        wg.Wait()
        close(results)
    }()

    return results
}
Fan-out/Fan-in
func fanOut[T, R any](ctx context.Context, items []T, fn func(T) R, concurrency int) []R {
    sem := make(chan struct{}, concurrency)
    results := make([]R, len(items))
    var wg sync.WaitGroup

    for i, item := range items {
        wg.Add(1)
        sem <- struct{}{}
        go func() {
            defer func() { <-sem; wg.Done() }()
            results[i] = fn(item)
        }()
    }

    wg.Wait()
    return results
}

Rules:

  • Always pass context.Context as the first parameter
  • Always ensure goroutines can be stopped (via context cancellation or channel close)
  • Use sync.WaitGroup to wait for goroutine completion
  • Use buffered channels when producer and consumer run at different speeds
  • Never start a goroutine without knowing how it will stop

Context Propagation

func (s *Service) HandleRequest(ctx context.Context, req Request) (Response, error) {
    ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
    defer cancel()

    user, err := s.store.GetUser(ctx, req.UserID)
    if err != nil {
        return Response{}, fmt.Errorf("getting user: %w", err)
    }

    ctx = context.WithValue(ctx, userKey, user)
    return s.processRequest(ctx, req)
}

Rules:

  • Pass context as the first parameter of every function that does I/O
  • Use context.WithTimeout or context.WithDeadline for all external calls
  • Always defer cancel() after creating a cancellable context
  • Use context.WithValue sparingly (request-scoped values only: trace IDs, auth info)
  • Never store context in a struct

Table-Driven Tests

func TestValidateEmail(t *testing.T) {
    tests := []struct {
        name  string
        email string
        want  bool
    }{
        {"valid email", "[email protected]", true},
        {"missing @", "userexample.com", false},
        {"empty string", "", false},
        {"multiple @", "user@@example.com", false},
        {"valid with subdomain", "[email protected]", true},
    }

    for _, tt := range tests {
        t.Run(tt.name, func(t *testing.T) {
            got := ValidateEmail(tt.email)
            if got != tt.want {
                t.Errorf("ValidateEmail(%q) = %v, want %v", tt.email, got, tt.want)
            }
        })
    }
}
Test Helpers
func newTestServer(t *testing.T) *httptest.Server {
    t.Helper()
    handler := setupRoutes()
    srv := httptest.NewServer(handler)
    t.Cleanup(srv.Close)
    return srv
}

func assertEqual[T comparable](t *testing.T, got, want T) {
    t.Helper()
    if got != want {
        t.Errorf("got %v, want %v", got, want)
    }
}

Use t.Helper() in all test utility functions. Use t.Cleanup() instead of defer for test resource cleanup. Use testdata/ directory for test fixtures.

Module Management

go.mod structure:
module github.com/org/project

go 1.23

require (
    github.com/lib/pq v1.10.9
    golang.org/x/sync v0.7.0
)

Commands:

go mod tidy          # remove unused, add missing
go mod verify        # verify checksums
go list -m -u all    # check for updates
go get -u ./...      # update all dependencies
go mod vendor        # vendor dependencies (optional)

Use go mod tidy before every commit. Pin major versions. Review changelogs before updating.

Zero-Value Design

Design types so their zero value is useful:

// sync.Mutex zero value is an unlocked mutex (ready to use)
var mu sync.Mutex

// bytes.Buffer zero value is an empty buffer (ready to use)
var buf bytes.Buffer
buf.WriteString("hello")

// Custom types: make zero value meaningful
type Server struct {
    Addr    string        // defaults to ""
    Handler http.Handler  // defaults to nil
    Timeout time.Duration // defaults to 0 (no timeout)
}

func (s *Server) ListenAndServe() error {
    addr := s.Addr
    if addr == "" {
        addr = ":8080" // useful default
    }
    handler := s.Handler
    if handler == nil {
        handler = http.DefaultServeMux
    }
    // ...
}

Rules:

  • Prefer structs with meaningful zero values over constructors
  • Use pointer receivers when the method modifies the receiver
  • Use value receivers when the method only reads
  • Never export fields that users should not set directly; use constructor functions

Structured Logging

import "log/slog"

logger := slog.New(slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
    Level: slog.LevelInfo,
}))

logger.Info("request handled",
    slog.String("method", r.Method),
    slog.String("path", r.URL.Path),
    slog.Int("status", status),
    slog.Duration("latency", time.Since(start)),
)

Use log/slog (standard library, Go 1.21+). Use structured fields, never string interpolation. Include request ID, user ID, and operation name in every log entry.

Common Anti-Patterns

  • Returning interface{} / any instead of concrete types
  • Using init() for complex setup (makes testing hard)
  • Ignoring errors with _ without comment
  • Using goroutines without lifecycle management
  • Mutex contention from overly broad lock scope
  • Channel misuse: prefer mutexes for simple shared state
  • Naked returns in functions longer than a few lines

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