About google-mobile-ads-get-started
A setup skill for developers integrating Google Mobile Ads SDK into Android, iOS, or Unity projects. It guides platform selection, installation, initialization, verification, and the next step of choosing an ad format.
Key features
- 01Android、iOS、Unity platform identification
- 02Platform-specific setup guide selection
- 03Dependency and application ID setup
- 04SDK initialization and verification
- 05Ad format selection after setup
Use cases
- 01Starting a Google Mobile Ads SDK integration
- 02Choosing setup instructions for a project platform
- 03Verifying an initial SDK installation
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ google/ skills --skill google-mobile-ads-get-startedAfter installing, type/google-mobile-ads-get-startedin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
references/android-get-started.mdios-get-started.mdunity-get-started.mdDetails
From the project READMEGoogle Mobile Ads SDK - Install
Workflow
-
Determine the user's platform: Identify if the project is Android, iOS, or Unity. If unclear, ask before proceeding.
-
Read the platform guide for implementation details:
- Android:
references/android-get-started.md - iOS:
references/ios-get-started.md - Unity:
references/unity-get-started.md
- Android:
-
Follow these steps in order:
- Add the SDK dependency
- Set the application identifier
- Initialize the SDK
- Verify the integration
-
After the SDK is successfully installed, ask the user to select an ad format to continue the integration.
Comments
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