About implementation-plan
implementation-plan is an agent skill for preparing implementation plans that foreground costly-to-reverse decisions and unresolved assumptions. It helps teams focus review on decisions to settle before work begins.
Key features
- 01Three-line project and risk summary
- 02Prioritized decisions with alternatives and change costs
- 03Unknowns paired with defaults and pivot signals
- 04Compressed mechanical work section
- 05Specific pre-start review questions
- 06Optional self-contained HTML plan
Use cases
- 01Planning a feature with user-facing API or data model choices
- 02Reviewing uncertain requirements before implementation
- 03Sharing a long plan as a collapsible HTML page
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ neeeophytee/ finding-unknowns-skills --skill implementation-planAfter installing, type/implementation-planin Claude Code to confirm it loaded.
Details
From the project READMEImplementation plan
A plan's job is not to prove you thought of everything. It's to put the reversible-but-expensive decisions in front of the user while changing them is still free. Order the plan by likelihood-of-tweaking, not by build order.
Steps
- Open with a three-line summary: what is being built, the approach chosen, and the single riskiest assumption.
- Section 1 — Decisions you'll probably want to tweak. Data model changes, new type interfaces, API shapes, anything user-facing. For each: the choice made, one alternative considered, and what changing it later would cost.
- Section 2 — Known unknowns and how the plan absorbs them. Where ambiguity remains, state the default that will be taken and the signal that would trigger a pivot. A plan that admits its unknowns survives contact with the territory; one that doesn't just breaks quietly.
- Section 3 — The mechanical work. Refactors, wiring, migrations, tests. Compress this; the user trusts you here and reviewing it is a waste of their attention.
- End with the review request: the 2-4 specific items you want a yes/no or a pick on before starting.
- If the plan is more than a screenful or the user prefers visual artifacts, offer it as a single self-contained HTML page — sections collapsible, tweakable decisions pinned to the top.
Guardrails
- If a genuinely better approach appears mid-planning, present the pivot as its own decision — don't silently re-plan.
- Keep it reviewable in minutes. A plan too long to read gets skimmed, and skimmed plans hide bad decisions.
- The plan should leave room for improvisation during implementation; over-specified plans fail exactly where the territory disagrees with the map.
Comments
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