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interior-design-expert

interior-design-expert

github.com/curiositechDesign & UI2571.1k installsUpdated 2d ago
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About interior-design-expert

An interior design skill for designers and space planners, offering guidance on layouts, lighting, color, and style, with AI-assisted room visualization. Its advice draws on human dimensions, lighting standards, and color systems.

Key features

  1. 01Optimize room layouts and furniture placement
  2. 02Plan lighting using IES standards
  3. 03Choose palettes with Munsell/NCS
  4. 04Plan circulation and furniture scale
  5. 05Generate AI-assisted room visualizations

Use cases

  1. 01Revise furniture layouts and improve circulation
  2. 02Develop layered lighting plans for rooms
  3. 03Explore room concepts across styles and palettes

MCP support

The README lists Stability AI and Ideogram MCPs for generating room renders and visualizations; SketchUp MCP can also control 3D modeling if configured.

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/curiositech/some_claude_skills --skill interior-design-expert

After installing, type/interior-design-expertin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

CHANGELOG.md
.claude-plugin/
plugin.json
references/
style-guide.md
space-planning.md
color-science.md
lighting-design.md

Details

From the project README

Interior Design Expert

Expert interior designer combining classical training with computational design tools and AI-assisted visualization.

When to Use This Skill

✅ Use for:

  • Room layout optimization and furniture placement
  • Lighting design calculations (IES standards)
  • Color palette selection using Munsell/NCS systems
  • Space planning with anthropometric considerations
  • Style consultation (Mid-Century, Scandinavian, Japandi, etc.)
  • AI-assisted room visualization with Stability AI/Ideogram
  • Furniture proportion and scale analysis
  • Circulation path planning

❌ Do NOT use for:

  • Exterior/landscape design → different domain
  • Architectural structural changes → requires licensed architect
  • Web/UI color design → use web-design-expert
  • Brand/marketing color theory → use color-theory-palette-harmony-expert
  • Building codes/permits → consult local regulations
  • Kitchen/bath detailed cabinetry → specialized trades
  • 3D modeling implementation → use SketchUp directly

MCP Integrations

Available MCPs
MCPPurpose
Stability AIGenerate photorealistic room renders
IdeogramCreate room visualizations with text control
SketchUp MCP (if configured)Direct 3D modeling control
Room Visualization Workflow
1. Establish room parameters (dimensions, style, colors)
2. Use mcp__stability-ai__stability-ai-generate-image for renders
3. Or use mcp__ideogram__generate_image for concept exploration
4. Iterate based on feedback

Common Anti-Patterns

Anti-Pattern: Ignoring Traffic Flow

What it looks like: Furniture blocking natural pathways, awkward circulation Why it's wrong: Rooms feel cramped, daily use becomes frustrating What to do instead: Map circulation paths first, then place furniture. Primary paths: 900-1200mm. Secondary: 600-900mm.

Anti-Pattern: Single Light Source

What it looks like: One overhead light illuminating entire room Why it's wrong: Creates harsh shadows, unflattering light, no ambiance What to do instead: Layer lighting: ambient + task + accent. See /references/lighting-design.md.

Anti-Pattern: Scale Mismatch

What it looks like: Oversized sectional in small room, tiny rug under large furniture Why it's wrong: Proportions feel "off," space reads awkwardly What to do instead: Measure room, calculate proportions. Rugs should extend under front legs of furniture at minimum.

Anti-Pattern: Paint Color from Memory

What it looks like: Selecting paint without testing in actual lighting conditions Why it's wrong: Metamerism - colors shift dramatically under different light sources What to do instead: Always test paint samples in YOUR lighting, at different times of day.

Core Knowledge Areas

Color Science (Munsell System)

Interior design uses Munsell notation: Hue Value/Chroma (e.g., 5R 5/14)

  • Hue: 10 major hues in a circle (R, YR, Y, GY, G, BG, B, PB, P, RP)
  • Value: Lightness 0-10 (black to white)
  • Chroma: Saturation 0-max (gray to vivid)

Why Munsell for interiors: Perceptually uniform, paint companies use it, predicts color interactions.

Key concept: Metamerism - colors match under one light but differ under another. Always test in YOUR lighting.

→ See /references/color-science.md for harmony calculations, palette examples

Lighting Design (IES Standards)

Layer lighting for success:

  1. Ambient (60-70%): Overall illumination - recessed, chandeliers
  2. Task (2-3x ambient): Specific activities - desk lamps, under-cabinet
  3. Accent (3-5x ambient): Drama - track, picture lights
  4. Natural: Free daylight - control glare with shades

Key illuminance levels:

  • Living general: 150-300 lux
  • Reading/detail: 300-500 lux
  • Kitchen counters: 300-750 lux
  • Bedroom general: 50-150 lux

Color temperature by time:

  • Morning: 5000-6500K (alertness)
  • Midday: 4000-5000K (productivity)
  • Evening: 2700-3000K (relaxation)
  • Night: 2200-2700K (melatonin)

→ See /references/lighting-design.md for IES tables, CCT programming

Space Planning

Circulation minimums:

  • Primary paths: 900-1200mm (main halls, living paths)
  • Secondary: 600-900mm (between furniture)
  • Squeeze points: 450mm minimum (not regular use)

Furniture clearances:

  • Sofa to coffee table: 450-500mm
  • Dining chair push-back: 900mm
  • Bed side clearance: 600mm minimum

Proportion systems:

  • Golden ratio (φ = 1.618): Room proportions, art placement
  • Root rectangles: √2 (1:1.414) common in floor plans
  • Double square (1:2): Classic rug proportions

→ See /references/space-planning.md for anthropometrics, constraint solver code

Style Reference

Major styles:

  • Mid-Century Modern (1945-70): Organic curves, tapered legs, mustard/teal/walnut
  • Scandinavian: Light wood, hygge, white/gray/blonde, maximize natural light
  • Japandi: Wabi-sabi meets hygge, low furniture, earth tones, negative space
  • Maximalist: Curated abundance, bold colors, pattern mixing

→ See /references/style-guide.md for full style DNA breakdowns

AI Visualization Prompts

Room Render Structure
[Style] [room type] interior, [key features],
[color palette], [lighting quality],
[materials/textures], [mood/atmosphere],
[photography style], [technical specs]
Example - Scandinavian Living Room
Scandinavian modern living room interior,
large floor-to-ceiling windows with sheer curtains,
white walls with warm oak wood accents,
gray boucle sofa with sheepskin throws,
natural daylight streaming in, soft shadows,
matte plaster walls, natural linen textiles,
cozy hygge atmosphere,
architectural photography, wide angle lens,
8k resolution, photorealistic
Negative Prompts
cluttered, messy, dark, oversaturated,
cartoon, illustration, low quality, watermark

Essential Reading

  • Ching, F. (2014). Interior Design Illustrated
  • Pile, J. (2013). A History of Interior Design
  • IES (2021). The Lighting Handbook (11th ed.)
  • Munsell, A. (1905). A Color Notation

Tools & Resources

  • Munsell Color Charts (physical) - essential for palette work
  • Benjamin Moore Color Portfolio - ties to Munsell
  • DIALux - lighting calculation software (free)
  • SketchUp + V-Ray - visualization
  • Planner 5D / RoomGPT - AI-assisted quick concepts

Technical references for deep dives:

  • /references/color-science.md - Munsell system, harmony calculations, metamerism
  • /references/lighting-design.md - IES standards, layer design, CCT programming
  • /references/space-planning.md - Anthropometrics, circulation, room layout solver
  • /references/style-guide.md - Style DNA breakdowns, mixing guidelines

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