About math-visualizer
A skill for creating Manim animations that explain mathematical ideas through equations, graphs, proofs, and geometric forms. It is intended for people producing visual math explanations, with guidance on pacing, notation, and color use.
Key features
- 01Coverage of seven mathematical domains
- 02Guidance for equation pacing and emphasis
- 03Consistent color coding for math elements
- 04Recommendations for graphs and proof animations
- 05Manim templates for equations and geometry
Use cases
- 01Animating an equation derivation
- 02Explaining a function with a graph animation
- 03Illustrating a geometric proof
- 04Visualizing a 3D mathematical surface
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ rohitg00/ manim-video-generator --skill math-visualizerAfter installing, type/math-visualizerin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
examples/derivative-visualization.pypythagorean-theorem.pyrules/best-practices.mdcolor-coding-math.mdcommunity-edition-patterns.mdconcept-decomposition.mdequation-presentation.mdgraphing-best-practices.mdopengl-renderer-patterns.mdproof-visualization.mdtemplates/concept-flow-scene.pyequation-transform.pygraph-function.pyDetails
From the project READMEMath Visualizer Skill
The Math Visualizer brings mathematical concepts to life through precise, beautiful animations that reveal the structure and relationships within mathematics.
Mathematical Domains
Supported Areas
- Algebra: Equations, inequalities, polynomials
- Calculus: Derivatives, integrals, limits, series
- Geometry: Shapes, transformations, proofs
- Trigonometry: Functions, identities, unit circle
- Linear Algebra: Vectors, matrices, transformations
- Complex Analysis: Complex numbers, transformations
- Number Theory: Primes, sequences, patterns
Rules
rules/equation-presentation.md
How to present equations with proper pacing and emphasis.
rules/color-coding-math.md
Consistent color schemes for mathematical elements.
rules/graphing-best-practices.md
Creating clear, informative function graphs.
rules/proof-visualization.md
Step-by-step proof animations that build understanding.
Color Coding Standard
| Element | Color | Hex |
|---|---|---|
| Variables (x, y) | BLUE | #58C4DD |
| Constants | YELLOW | #FFFF00 |
| Operators | WHITE | #FFFFFF |
| Key Terms | GREEN | #83C167 |
| Equals/Results | GOLD | #FFD700 |
| Negative/Subtract | RED | #FC6255 |
Templates
Equation Derivation
from manim import *
class EquationDerivation(Scene):
def construct(self):
# Initial equation
eq1 = MathTex(r"x^2 + 2x + 1 = 0")
self.play(Write(eq1))
self.wait()
# Transform step by step
eq2 = MathTex(r"(x + 1)^2 = 0")
eq3 = MathTex(r"x + 1 = 0")
eq4 = MathTex(r"x = -1")
# Show each transformation
for new_eq in [eq2, eq3, eq4]:
self.play(TransformMatchingTex(eq1, new_eq))
self.wait()
eq1 = new_eq
# Highlight final answer
box = SurroundingRectangle(eq4, color=GREEN, buff=0.2)
self.play(Create(box))
Color-Coded Equation
from manim import *
class ColorCodedEquation(Scene):
def construct(self):
# Equation with color-coded parts
equation = MathTex(
r"f(", r"x", r") = ", r"a", r"x^2", r" + ", r"b", r"x", r" + ", r"c"
)
# Color code
equation[1].set_color(BLUE) # x
equation[3].set_color(YELLOW) # a
equation[4].set_color(BLUE) # x^2
equation[6].set_color(YELLOW) # b
equation[7].set_color(BLUE) # x
equation[9].set_color(YELLOW) # c
self.play(Write(equation))
# Explain each part
labels = [
(equation[3], "coefficient"),
(equation[1], "variable"),
(equation[9], "constant")
]
for part, label_text in labels:
self.play(Indicate(part))
label = Text(label_text, font_size=24).next_to(part, DOWN)
self.play(Write(label))
self.wait()
self.play(FadeOut(label))
Function Graph with Animation
from manim import *
class FunctionGraph(Scene):
def construct(self):
# Create axes
axes = Axes(
x_range=[-4, 4, 1],
y_range=[-2, 8, 1],
x_length=8,
y_length=5,
axis_config={"include_tip": True}
)
labels = axes.get_axis_labels(x_label="x", y_label="y")
self.play(Create(axes), Write(labels))
# Function
func = axes.plot(lambda x: x**2, color=BLUE)
func_label = MathTex(r"f(x) = x^2", color=BLUE).to_corner(UR)
self.play(Create(func), Write(func_label))
# Show derivative
deriv = axes.plot(lambda x: 2*x, color=GREEN)
deriv_label = MathTex(r"f'(x) = 2x", color=GREEN).next_to(func_label, DOWN)
self.play(Create(deriv), Write(deriv_label))
# Tangent line demonstration
x_tracker = ValueTracker(-2)
tangent = always_redraw(lambda: axes.get_secant_slope_group(
x=x_tracker.get_value(),
graph=func,
dx=0.01,
secant_line_color=YELLOW,
secant_line_length=4
))
dot = always_redraw(lambda: Dot(
axes.c2p(x_tracker.get_value(), x_tracker.get_value()**2),
color=RED
))
self.play(Create(tangent), Create(dot))
self.play(x_tracker.animate.set_value(2), run_time=4)
3D Mathematical Surface
from manim import *
class Surface3D(ThreeDScene):
def construct(self):
# Set up camera
self.set_camera_orientation(phi=75 * DEGREES, theta=-45 * DEGREES)
# Create axes
axes = ThreeDAxes(
x_range=[-3, 3, 1],
y_range=[-3, 3, 1],
z_range=[-2, 2, 1]
)
# Create surface
surface = Surface(
lambda u, v: axes.c2p(u, v, np.sin(u) * np.cos(v)),
u_range=[-PI, PI],
v_range=[-PI, PI],
resolution=(30, 30),
fill_opacity=0.7
)
surface.set_fill_by_value(
axes=axes,
colorscale=[(RED, -1), (YELLOW, 0), (GREEN, 1)]
)
# Animate
self.play(Create(axes))
self.play(Create(surface), run_time=3)
self.begin_ambient_camera_rotation(rate=0.2)
self.wait(5)
Geometric Proof
from manim import *
class PythagoreanProof(Scene):
def construct(self):
# Create right triangle
triangle = Polygon(
ORIGIN, RIGHT * 3, RIGHT * 3 + UP * 4,
color=WHITE, fill_opacity=0.3
)
# Labels
a_label = MathTex("a").next_to(triangle, DOWN)
b_label = MathTex("b").next_to(triangle, RIGHT)
c_label = MathTex("c").move_to(
(ORIGIN + RIGHT * 3 + UP * 4) / 2 + LEFT * 0.5 + UP * 0.3
)
self.play(Create(triangle))
self.play(Write(a_label), Write(b_label), Write(c_label))
# Show squares on each side
sq_a = Square(side_length=3, color=BLUE, fill_opacity=0.5)
sq_a.next_to(triangle, DOWN, buff=0)
sq_b = Square(side_length=4, color=GREEN, fill_opacity=0.5)
sq_b.next_to(triangle, RIGHT, buff=0)
self.play(Create(sq_a), Create(sq_b))
# Area labels
area_a = MathTex(r"a^2", color=BLUE).move_to(sq_a)
area_b = MathTex(r"b^2", color=GREEN).move_to(sq_b)
self.play(Write(area_a), Write(area_b))
# Conclusion
theorem = MathTex(r"a^2 + b^2 = c^2").to_edge(UP)
box = SurroundingRectangle(theorem, color=GOLD)
self.play(Write(theorem), Create(box))
LaTeX Quick Reference
Common Expressions
% Fractions
\frac{a}{b}
% Square root
\sqrt{x} \sqrt[n]{x}
% Summation
\sum_{i=1}^{n} x_i
% Integral
\int_{a}^{b} f(x) \, dx
% Limit
\lim_{x \to \infty} f(x)
% Matrix
\begin{pmatrix} a & b \\ c & d \end{pmatrix}
% Partial derivative
\frac{\partial f}{\partial x}
Greek Letters
\alpha \beta \gamma \delta \epsilon
\theta \lambda \mu \pi \sigma \omega
\Gamma \Delta \Theta \Lambda \Sigma \Omega
Best Practices
- Reveal equations gradually - Build up complex equations piece by piece
- Use consistent notation - Same symbol = same meaning throughout
- Annotate meaningfully - Labels should clarify, not clutter
- Show, don't just state - Animate the mathematical relationships
- Connect to intuition - Bridge abstract math to visual understanding