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micro-interaction

micro-interaction

github.com/iart-aiDesign & UI632.6k installsUpdated 18w ago
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About micro-interaction

A design skill for implementing functional UI motion, from button feedback to drawers and list transitions. It covers CSS and Framer Motion techniques, timing, reduced-motion support, and state-based verification.

Key features

  1. 01Hover, press, and focus feedback
  2. 02Enter and exit transitions
  3. 03List and shared-element motion
  4. 04CSS and Framer Motion patterns
  5. 05Reduced-motion guidance

Use cases

  1. 01Adding feedback to buttons and toggles
  2. 02Animating toasts, drawers, or modals
  3. 03Showing loading and completion states

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/iart-ai/web-animation-skills --skill micro-interaction

After installing, type/micro-interactionin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

README.md
references/
css-recipes.md
framer-motion-recipes.md

Details

From the project README

Micro-interactions (UI Motion)

Small, functional motion that makes an interface feel responsive and alive: hover/press/focus feedback, toggles, toasts, drawers, and list/layout animation. The goal is feedback and continuity, not decoration.

When to use

  • Hover/press/focus feedback; toggles, checkboxes, like/heart buttons
  • Toasts/snackbars, drawers, modals, tooltips, accordions (enter/exit)
  • List add/remove/reorder; shared-element ("magic move") layout transitions
  • Loading → success → error state transitions

Principles (apply to all of it)

  • Duration: UI micro-interactions live in 100–250ms. Anything over ~400ms feels laggy for a click response.
  • Animate transform and opacity only — they are GPU-composited (no layout/paint). Avoid animating width/height/top/left; use scale or layout animation instead.
  • Give instant press feedback: scale: 0.96 on tap with a fast spring.
  • Asymmetric timing: enter slightly slower (ease-out), exit faster (ease-in). Things should arrive gracefully and leave promptly.
  • Respect prefers-reduced-motion: gate non-essential motion; keep opacity changes, drop large movement.
  • Easing defaults: ease-out for entrances cubic-bezier(0.16, 1, 0.3, 1); a tasteful overshoot is cubic-bezier(0.34, 1.56, 0.64, 1); standard move cubic-bezier(0.4, 0, 0.2, 1).

Framer Motion (motion/react) essentials

As of v11+, the package is imported as motion/react (the framer-motion name still works).

Gestures and springs
import { motion } from "motion/react";

<motion.button
  whileHover={{ scale: 1.03 }}
  whileTap={{ scale: 0.96 }}
  whileFocus={{ boxShadow: "0 0 0 3px rgba(59,130,246,.5)" }}
  transition={{ type: "spring", stiffness: 400, damping: 30 }}
/>

Spring intuition: higher stiffness = faster; higher damping = less bounce. stiffness: 400, damping: 30 is a snappy UI default. For visible bounce, lower damping (e.g. damping: 12).

Enter / exit with AnimatePresence

Exit animations require AnimatePresence wrapping conditionally-rendered children, each with a stable key.

import { AnimatePresence, motion } from "motion/react";

<AnimatePresence>
  {open && (
    <motion.div
      key="panel"
      initial={{ opacity: 0, y: 8 }}
      animate={{ opacity: 1, y: 0 }}
      exit={{ opacity: 0, y: 8 }}
      transition={{ duration: 0.2, ease: [0.16, 1, 0.3, 1] }}
    />
  )}
</AnimatePresence>

For toasts/lists, use mode="popLayout" so removed items don't hold space while exiting.

Layout animation (the superpower)

layout automatically animates any layout change (position/size) using transforms — perfect for reordering, expanding cards, and grid<->list.

<motion.li layout transition={{ type: "spring", stiffness: 500, damping: 40 }} />

Shared-element transition across components: give two elements the same layoutId and Framer Motion animates between them as one mounts and the other unmounts.

{!open && <motion.div layoutId="card" onClick={() => setOpen(true)} />}
<AnimatePresence>
  {open && <motion.div layoutId="card" />} {/* "magic moves" from the source */}
</AnimatePresence>

Gotcha: a plain layout element distorts border-radius and text during scale. Add layout to direct children that should counter-scale, and prefer borderRadius/boxShadow as motion values, or use layout="position" to animate position only.

Pure CSS path (no JS, including discrete properties)

Modern CSS can animate enter/exit and even display toggles without a library.

.toast {
  transition: opacity 0.2s ease, transform 0.2s ease;
  /* allow animating to/from display:none and from initial render */
  transition-behavior: allow-discrete;
}
.toast[hidden] { display: none; }

/* animate FROM these values on first render / when entering */
@starting-style {
  .toast { opacity: 0; transform: translateY(8px); }
}

@starting-style defines the "before-open" values so an element animates in on first appearance; transition-behavior: allow-discrete lets display (and overlay for popovers/dialogs) participate so exit animations run before the element is removed. Baseline in Chrome/Edge/Safari; provide a no-animation fallback for older browsers.

Always include a reduced-motion guard:

@media (prefers-reduced-motion: reduce) {
  *, *::before, *::after {
    animation-duration: 0.01ms !important;
    transition-duration: 0.01ms !important;
  }
}

State, not just decoration

Loading → success → error should be one continuous motion (e.g. a button morphs spinner → checkmark), not a jump cut. Keep the element mounted and animate between states so the eye tracks the same object.

Deliver & verify (standalone HTML)

Packaged helper (scripts/): scripts/seek-shot.sh anim.html 0 1.5 3 freezes the ?t=N harness and screenshots each moment; scripts/contact-sheet.sh sheet.png frame-*.png tiles them for one-glance review. See scripts/README.md.

For a self-contained interaction demo (toggle, like button, toast, drawer) the deliverable is one HTML file that opens directly in a browser. Pure-CSS interactions ship as-is; for a Framer Motion demo, load React + motion from CDN (esm.sh) into one inline module — no build step. One file is the right tier; don't reach for a bundler.

Output contract:

  • One .html file: your markup plus either CSS transitions/@starting-style or an inline <script type="module"> importing motion from CDN.
  • A way to land on the resolved end state for a screenshot — interactions are state-driven, not time-driven, so freeze the state rather than a clock.

Seek harness — pin a deterministic state. A micro-interaction's "frames" are its states (idle / hover / pressed / open). ?state=open applies the target state on load so a screenshot captures it settled:

<script>
  const s = new URLSearchParams(location.search).get("state");
  if (s) document.documentElement.dataset.state = s;   // CSS keys off [data-state="open"]
  // Framer Motion: set the controlled prop from `s` (e.g. const [open]=useState(s==="open"))
  // For a CSS @keyframes loop instead, freeze it: el.style.animationDelay=(-N)+"s"; el.style.animationPlayState="paused";
  window.__ready = true;
</script>

Verify loop — render → set state → screenshot → check: open each meaningful state (?state=idle, ?state=hover, ?state=open), screenshot, and check fidelity (press feedback reads instant, exit runs before unmount) plus artifacts (layout distorting border-radius/text, toast holding space after exit, FOUC, jank). Any headless tool works:

npx playwright screenshot --wait-for-timeout=400 "file://$PWD/demo.html?state=open" open.png

Before you finish:

  1. Opens standalone — no console errors, CDN React/motion (if used) resolves.
  2. The ?state= (or controlled-prop) freeze lands a deterministic, settled state.
  3. Screenshotted across states — idle / active / open — matches the brief, no artifacts.
  4. prefers-reduced-motion honored — large movement dropped, opacity/feedback kept.
  5. Easing is intentional — enter ease-out, exit ease-in, durations in the 100–250ms band.

Quick reference

NeedApproach
Press feedbackwhileTap={{ scale: 0.96 }} spring 400/30
Enter/exitAnimatePresence + initial/animate/exit
Reorder / resizelayout prop (spring)
Magic moveshared layoutId
Toast stackAnimatePresence mode="popLayout"
No-JS enter@starting-style + transition
Animate to display:nonetransition-behavior: allow-discrete
Accessibilityprefers-reduced-motion guard always

Reference files

  • references/framer-motion-recipes.md — variants + stagger, AnimatePresence modes, layout/layoutId magic move, Reorder drag-to-sort, drag constraints, gesture composition, and useReducedMotion.
  • references/css-recipes.md — @starting-style, transition-behavior: allow-discrete, popover/dialog exit animation, keyframe spinners/toggles, @property for animatable custom properties, and prefers-reduced-motion patterns.

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