About migrating-motoko
migrating-motoko is a skill for migrating state during Motoko Actor upgrades, intended for developers changing persisted fields or data structures. It explains implicit compatible changes and explicit transformations using an expression attached to the Actor.
Key features
- 01Distinguish implicit and explicit migration needs
- 02Transform Actor state with a migration function
- 03Show patterns for renaming fields and changing types
- 04Explain migration function input and output rules
- 05List build and check steps
Use cases
- 01Rename persisted fields during an upgrade
- 02Change field types or state structure
- 03Transform values in collections
- 04Set defaults for newly added fields
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ dfinity/ icskills --skill migrating-motokoAfter installing, type/migrating-motokoin Claude Code to confirm it loaded.
Details
From the project READMEInline Actor Migration
Migrate actor state across canister upgrades using a migration expression attached to the actor. Each upgrade has at most one migration function.
For multi-migration with a migrations/ directory, load migrating-motoko-enhanced instead.
When to Use
Implicit migration (no code needed)
The runtime allows the upgrade if the new program is compatible with the old:
- Adding actor fields
- Removing actor fields
- Changing mutability (
var↔let) - Adding variant constructors
- Widening types (
Nat→Int)
Explicit migration required
- Renaming fields
- Changing a field's type (e.g.
Bool→ variant,Int→Float) - Restructuring state (splitting/merging fields)
- Transforming collection values
Syntax
Parenthetical expression immediately before the actor:
import Migration "migration";
(with migration = Migration.run)
actor {
var newState : Float = 0.0;
};
Or inline:
import Int "mo:core/Int";
(with migration = func(old : { var state : Int }) : { var newState : Float } {
{ var newState = old.state.toFloat() }
})
actor {
var newState : Float = 0.0;
};
Or using the shorthand when the imported module exports a migration field:
import { migration } "migration";
(with migration)
actor { ... };
Migration Function Rules
- Type:
func (old : { ... }) : { ... }— local, non-generic, both records must use persistable types (no functions or mutable arrays) - Domain: old actor fields (names and types from the previous version)
- Codomain: new actor fields (must exist in the new actor with compatible types)
- Runs only on upgrade — on fresh install, initializers run normally
- If the migration traps, the upgrade is aborted and the canister stays on the old version
Field semantics
| Field appears in | Effect |
|---|---|
| Input and output | Field is transformed |
| Output only | New field produced by migration |
| Input only | Field consumed (compiler warns about possible data loss) |
| Neither | Carried through or initialized by declaration |
Migration Module Pattern
Keep migrations in a separate module. Define old types inline — do not import them from old code paths:
// migration.mo
import Types "types";
import Map "mo:core/Map";
module {
type OldTask = { id : Nat; title : Text; completed : Bool };
type OldActor = {
var tasks : Map.Map<Nat, OldTask>;
var nextId : Nat;
};
type NewActor = {
var tasks : Map.Map<Nat, Types.Task>;
var nextId : Nat;
};
public func run(old : OldActor) : NewActor {
let tasks = old.tasks.map<Nat, OldTask, Types.Task>(
func(_, task) {
{
id = task.id;
title = task.title;
due = 0;
var status = if (task.completed) #completed else #pending;
}
}
);
{ var tasks; var nextId = old.nextId };
};
};
// main.mo
import Map "mo:core/Map";
import Types "types";
import Migration "migration";
(with migration = Migration.run)
actor {
var tasks = Map.empty<Nat, Types.Task>();
var nextId : Nat = 0;
};
Fields must have initializers — the migration function runs only on upgrade. On fresh install the initializers are used.
Common Patterns
Add field with default
old.users.map<Nat, OldUser, NewUser>(
func(_, u) { { u with zipCode = "" } }
)
Add optional field
{ task with var assignee = null : ?Principal }
Bool to variant
var status = if (task.completed) #completed else #pending;
Rename a field
Consume old name, produce new name:
func(old : { var state : Int }) : { var value : Int } {
{ var value = old.state }
}
Drop a field
Consume it in the input, omit from output. Compiler warns — ensure the loss is intentional.
Checklist
- Decide: implicit (compatible change) or explicit (migration function)
- If explicit: define old types inline in
migration.mo - Migration type:
func (old : RecordIn) : RecordOutwith persistable types - Attach with
(with migration = Migration.run)before the actor - Do not use
preupgrade/postupgradefor data migration - Verify with
mops check --fixandmops build
Additional References
- Load
motokofor general Motoko language reference and mo:core APIs - Load
migrating-motoko-enhancedfor multi-migration with--enhanced-migration - Load
mops-cliformops check,mops build, and toolchain setup