About mobile-design
A skill for mobile app design and development that helps agents assess platform, interaction, performance, offline, and accessibility constraints before implementation. It enforces requirement clarification, platform guidance, and release checks rather than treating mobile as a smaller desktop.
Key features
- 01Mobile feasibility and risk scoring
- 02Requirement clarification before work
- 03Platform-specific design references
- 04Mobile performance and touch guidance
- 05Security and release checklists
Use cases
- 01Assessing risk for a mobile feature
- 02Planning iOS and Android differences
- 03Reviewing touch, performance, and offline design
- 04Checking security and accessibility before release
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ liuchiawei/ agent-skills --skill mobile-designAfter installing, type/mobile-designin Claude Code to confirm it loaded.
Bundled files
References and scripts installed along with SKILL.md.
decision-trees.mdmobile-backend.mdmobile-color-system.mdmobile-debugging.mdmobile-design-thinking.mdmobile-navigation.mdmobile-performance.mdmobile-testing.mdmobile-typography.mdplatform-android.mdplatform-ios.mdtouch-psychology.mdscripts/mobile_audit.pyDetails
From the project READMEMobile Design System
(Mobile-First · Touch-First · Platform-Respectful)
Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable. Core Law: Mobile is NOT a small desktop. Operating Rule: Think constraints first, aesthetics second.
This skill exists to prevent desktop-thinking, AI-defaults, and unsafe assumptions when designing or building mobile applications.
1. Mobile Feasibility & Risk Index (MFRI)
Before designing or implementing any mobile feature or screen, assess feasibility.
MFRI Dimensions (1–5)
| Dimension | Question |
|---|---|
| Platform Clarity | Is the target platform (iOS / Android / both) explicitly defined? |
| Interaction Complexity | How complex are gestures, flows, or navigation? |
| Performance Risk | Does this involve lists, animations, heavy state, or media? |
| Offline Dependence | Does the feature break or degrade without network? |
| Accessibility Risk | Does this impact motor, visual, or cognitive accessibility? |
Score Formula
MFRI = (Platform Clarity + Accessibility Readiness)
− (Interaction Complexity + Performance Risk + Offline Dependence)
Range: -10 → +10
Interpretation
| MFRI | Meaning | Required Action |
|---|---|---|
| 6–10 | Safe | Proceed normally |
| 3–5 | Moderate | Add performance + UX validation |
| 0–2 | Risky | Simplify interactions or architecture |
| < 0 | Dangerous | Redesign before implementation |
2. Mandatory Thinking Before Any Work
⛔ STOP: Ask Before Assuming (Required)
If any of the following are not explicitly stated, you MUST ask before proceeding:
| Aspect | Question | Why |
|---|---|---|
| Platform | iOS, Android, or both? | Affects navigation, gestures, typography |
| Framework | React Native, Flutter, or native? | Determines performance and patterns |
| Navigation | Tabs, stack, drawer? | Core UX architecture |
| Offline | Must it work offline? | Data & sync strategy |
| Devices | Phone only or tablet too? | Layout & density rules |
| Audience | Consumer, enterprise, accessibility needs? | Touch & readability |
🚫 Never default to your favorite stack or pattern.
3. Mandatory Reference Reading (Enforced)
Universal (Always Read First)
| File | Purpose | Status |
|---|---|---|
| mobile-design-thinking.md | Anti-memorization, context-forcing | 🔴 REQUIRED FIRST |
| touch-psychology.md | Fitts’ Law, thumb zones, gestures | 🔴 REQUIRED |
| mobile-performance.md | 60fps, memory, battery | 🔴 REQUIRED |
| mobile-backend.md | Offline sync, push, APIs | 🔴 REQUIRED |
| mobile-testing.md | Device & E2E testing | 🔴 REQUIRED |
| mobile-debugging.md | Native vs JS debugging | 🔴 REQUIRED |
Platform-Specific (Conditional)
| Platform | File |
|---|---|
| iOS | platform-ios.md |
| Android | platform-android.md |
| Cross-platform | BOTH above |
❌ If you haven’t read the platform file, you are not allowed to design UI.
4. AI Mobile Anti-Patterns (Hard Bans)
🚫 Performance Sins (Non-Negotiable)
| ❌ Never | Why | ✅ Always |
|---|---|---|
| ScrollView for long lists | Memory explosion | FlatList / FlashList / ListView.builder |
| Inline renderItem | Re-renders all rows | useCallback + memo |
| Index as key | Reorder bugs | Stable ID |
| JS-thread animations | Jank | Native driver / GPU |
| console.log in prod | JS thread block | Strip logs |
| No memoization | Battery + perf drain | React.memo / const widgets |
🚫 Touch & UX Sins
| ❌ Never | Why | ✅ Always |
|---|---|---|
| Touch <44–48px | Miss taps | Min touch target |
| Gesture-only action | Excludes users | Button fallback |
| No loading state | Feels broken | Explicit feedback |
| No error recovery | Dead end | Retry + message |
| Ignore platform norms | Muscle memory broken | iOS ≠ Android |
🚫 Security Sins
| ❌ Never | Why | ✅ Always |
|---|---|---|
| Tokens in AsyncStorage | Easily stolen | SecureStore / Keychain |
| Hardcoded secrets | Reverse engineered | Env + secure storage |
| No SSL pinning | MITM risk | Cert pinning |
| Log sensitive data | PII leakage | Never log secrets |
5. Platform Unification vs Divergence Matrix
UNIFY DIVERGE
────────────────────────── ─────────────────────────
Business logic Navigation behavior
Data models Gestures
API contracts Icons
Validation Typography
Error semantics Pickers / dialogs
Platform Defaults
| Element | iOS | Android |
|---|---|---|
| Font | SF Pro | Roboto |
| Min touch | 44pt | 48dp |
| Back | Edge swipe | System back |
| Sheets | Bottom sheet | Dialog / sheet |
| Icons | SF Symbols | Material Icons |
6. Mobile UX Psychology (Non-Optional)
Fitts’ Law (Touch Reality)
- Finger ≠ cursor
- Accuracy is low
- Reach matters more than precision
Rules:
- Primary CTAs live in thumb zone
- Destructive actions pushed away
- No hover assumptions
7. Performance Doctrine
React Native (Required Pattern)
const Row = React.memo(({ item }) => (
<View><Text>{item.title}</Text></View>
));
const renderItem = useCallback(
({ item }) => <Row item={item} />,
[]
);
<FlatList
data={items}
renderItem={renderItem}
keyExtractor={(i) => i.id}
getItemLayout={(_, i) => ({
length: ITEM_HEIGHT,
offset: ITEM_HEIGHT * i,
index: i,
})}
/>
Flutter (Required Pattern)
class Item extends StatelessWidget {
const Item({super.key});
@override
Widget build(BuildContext context) {
return const Text('Static');
}
}
consteverywhere possible- Targeted rebuilds only
8. Mandatory Mobile Checkpoint
Before writing any code, you must complete this:
🧠 MOBILE CHECKPOINT
Platform: ___________
Framework: ___________
Files Read: ___________
3 Principles I Will Apply:
1.
2.
3.
Anti-Patterns I Will Avoid:
1.
2.
❌ Cannot complete → go back and read.
9. Framework Decision Tree (Canonical)
Need OTA + web team → React Native + Expo
High-perf UI → Flutter
iOS only → SwiftUI
Android only → Compose
No debate without justification.
10. Release Readiness Checklist
Before Shipping
- Touch targets ≥ 44–48px
- Offline handled
- Secure storage used
- Lists optimized
- Logs stripped
- Tested on low-end devices
- Accessibility labels present
- MFRI ≥ 3
11. Related Skills
- frontend-design – Visual systems & components
- frontend-dev-guidelines – RN/TS architecture
- backend-dev-guidelines – Mobile-safe APIs
- error-tracking – Crash & performance telemetry
Final Law: Mobile users are distracted, interrupted, and impatient—often using one hand on a bad network with low battery. Design for that reality, or your app will fail quietly.