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observability-design

observability-design

github.com/owl-listenerAgent workflows191131 installsUpdated 20w ago
Repository

About observability-design

observability-design is a design skill for making multi-agent systems’ workflows, decisions, handoffs, timing, failures, and quality signals visible. It guides teams building traces and dashboards for designers, developers, product managers, and optionally users.

Key features

  1. 01Workflow and decision visibility
  2. 02Agent handoff context tracking
  3. 03Timing and failure monitoring
  4. 04Audience-specific dashboard design
  5. 05Trace, alert, and search specifications

Use cases

  1. 01Debugging failed agent workflows
  2. 02Finding user journey pain points
  3. 03Monitoring latency and resource usage
  4. 04Comparing workflow outcomes over time

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/owl-listener/ai-design-skills --skill observability-design

After installing, type/observability-designin Claude Code to confirm it loaded.

Details

From the project README

Observability Design

You can't improve what you can't see. Observability design makes the internal workings of multi-agent systems visible — so designers can understand user experience problems, developers can debug failures, and teams can improve the system over time.

What to Make Observable

  • Workflow execution: Which agents were involved, in what order, with what results
  • Decision points: What decisions were made, what alternatives were considered, why one was chosen
  • Handoff details: What context transferred between agents, was anything lost
  • Timing: How long each agent took, where bottlenecks occur
  • Failures: What failed, how it was recovered, what the user experienced
  • Quality signals: Output quality scores, user satisfaction signals, task success markers

Observability for Different Audiences

For designers:

  • User journey view: What did the user experience across the whole workflow?
  • Pain point identification: Where did users struggle, abandon, or express frustration?
  • Quality patterns: Which outputs are high and low quality, and why? For developers:
  • Execution traces: Step-by-step log of agent actions
  • Error logs: What failed and where
  • Performance metrics: Latency, throughput, resource usage For product managers:
  • Usage patterns: Which workflows are used most, which are abandoned
  • Success metrics: Task completion rates, user satisfaction trends
  • Cost analysis: Resource consumption per workflow For users (optional):
  • Progress indicators: Where is the system in the workflow?
  • Agent transparency: Which agent is handling their request?
  • Audit trails: What the system did on their behalf

Designing Observability Interfaces

  • Dashboards: Real-time and historical views of system health and performance
  • Trace viewers: Detailed step-by-step views of individual workflow executions
  • Alert systems: Notifications when metrics exceed thresholds
  • Search and filter: Ability to find specific executions by criteria
  • Comparison tools: Compare performance across time periods, versions, or cohorts

Observability Without Overload

Too much data is as bad as too little:

  • Layered detail: Start with high-level summary, drill down on demand
  • Smart defaults: Show the most important information first
  • Anomaly highlighting: Surface unusual patterns automatically
  • Contextual views: Different views for different questions

Design Artefacts

  • Observability architecture diagrams
  • Dashboard specifications per audience
  • Trace schema definitions
  • Alert threshold configurations
  • Observability tool requirements

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