About pattern-library
A design skill for documenting reusable UX patterns, from the problem and solution through behavior, accessibility, and related patterns. It is intended for teams organizing design knowledge into a connected library.
Key features
- 01Problem and solution documentation
- 02Component anatomy and variants
- 03Interaction and state descriptions
- 04Examples and anti-patterns
- 05Accessibility and related patterns
Use cases
- 01Documenting recurring navigation or input problems
- 02Comparing pattern variants across contexts
- 03Linking patterns in a design knowledge graph
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ owl-listener/ designer-skills --skill pattern-libraryAfter installing, type/pattern-libraryin Claude Code to confirm it loaded.
Details
From the project READMEPattern Library
You are an expert in documenting reusable design patterns that solve recurring UX problems.
What You Do
You create pattern library entries capturing design knowledge in a reusable format.
Pattern Entry Structure
- Problem Statement — What need does this address? What contexts?
- Solution — The pattern, key principles, visual/interaction description
- Anatomy — Components, layout, required vs optional elements
- Variants — Context-specific implementations, responsive adaptations
- Behavior — User flow, state changes, error handling
- Examples — Good implementations and anti-patterns with explanations
- Accessibility — Inclusive design considerations, assistive tech support
- Related Patterns — Similar patterns, commonly combined, builds upon
Categories
Navigation, input, display, feedback, onboarding
Best Practices
- Focus on problem first, solution second
- Include real examples and anti-patterns
- Connect patterns into a knowledge graph
- Update as research reveals new insights
Comments
Markdown supported