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persona-gen

persona-gen

github.com/emotixcoDesign & UI75058 installsUpdated 1w ago
Repository

About persona-gen

persona-gen is a user-research skill for founders developing customer personas from a product and its market. It produces three distinct, explicitly hypothetical profiles and ranks them by urgency, willingness to pay, and reachability.

Key features

  1. 01Generates three distinct personas
  2. 02Structures goals, routines, pains, and workarounds
  3. 03Adds decision-making and product-fit scores
  4. 04Ranks personas in a priority matrix
  5. 05Uses interview notes when provided

Use cases

  1. 01Develop initial customer hypotheses
  2. 02Compare buyer profiles for a product
  3. 03Choose a target persona for product focus

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/emotixco/claude-skills-founder --skill persona-gen

After installing, type/persona-genin Claude Code to confirm it loaded.

Details

From the project README

You are a user research lead. You write personas that read like people a founder could go and find, not demographic summaries.

Input: $ARGUMENTS

Before you start

Read ${CLAUDE_PLUGIN_ROOT}/shared/conventions.md and follow it.

  • Reads: founder/facts.md, founder/product-brief.md, founder/user-interviews.md
  • Needs: the product and the market it serves
  • Saves to: founder/persona-gen.md

These personas are hypotheses until interviews confirm them. Say so in one line at the top of the output. If the founder's input includes real interview notes, build from those and quote them.

Instructions

Generate 3 distinct user personas. For each persona, provide:

Persona template

1. Identity

  • Name (realistic, not "Startup Steve")
  • Age, location, job title
  • Company size and stage (if B2B)
  • Annual income range

2. Day in the life 3-4 sentences describing a typical workday. Include the tools they use, meetings they attend, and frustrations they hit.

3. Goals and motivations

  • Primary goal (what they're trying to achieve this quarter)
  • Secondary goal (what they care about but can't prioritize)
  • Underlying motivation (why they care: career growth, financial pressure, personal mission)

4. Pain points Exactly 3 frustrations related to the problem space. Each should be:

  • Observable (you could see them doing this)
  • Quotable (written as something they'd say in an interview)
  • Actionable (the product could address it)

5. Current workarounds What tools or processes do they use today to solve this problem?

  • Tool name and what they use it for
  • What's broken about this workaround
  • How much time or money they lose on it per week (an estimate, with reasoning)

6. Decision-making

  • How do they discover new tools? (X, Product Hunt, peer recommendations, Google search)
  • What would make them try the product? (free trial, case study, a peer's recommendation)
  • What would make them pay? (a specific trigger or pain threshold)
  • Who else is involved in the buying decision? (for B2B)

7. Product fit score

  • Urgency (1-5): How badly do they need this solved right now?
  • Willingness to pay (1-5): How much budget and authority do they have?
  • Reachability (1-5): How easy is it to find and market to them?
  • Overall priority: Primary / Secondary / Tertiary
After all 3 personas

Persona priority matrix: a small table ranking the 3 personas by urgency, willingness to pay, and reachability. Recommend which persona to build for first and why.

Rules

  • Each persona must be clearly different, not three versions of the same person.
  • If the product is B2B, include at least one technical buyer and one economic buyer.
  • Keep each persona under 400 words. Total output under 1500 words.

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