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phase-2-convention

phase-2-convention

github.com/ww-w-aiDevelopment60652 installsUpdated 4w ago
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About phase-2-convention

A development guide for defining coding conventions during project planning, including naming, code structure, environment variables, and architecture. It helps teams establish rules that can be checked in later review phases.

Key features

  1. 01Naming and code style rules
  2. 02Folder and file structure guidance
  3. 03Environment variable conventions
  4. 04Layered architecture and dependency rules
  5. 05Reusable code and duplication checks

Use cases

  1. 01Setting project conventions before coding
  2. 02Defining environment variable handling
  3. 03Agreeing on architecture for a team
  4. 04Reviewing code consistency in later phases

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/ww-w-ai/bkit-claude-code --skill phase-2-convention

After installing, type/phase-2-conventionin Claude Code to confirm it loaded.

Details

From the project README

Phase 2: Coding Convention

Define code writing rules

Purpose

Maintain consistent code style. Especially important when collaborating with AI - clarify what style AI should use when writing code.

What to Do in This Phase

  1. Naming Rules: Variables, functions, files, folder names
  2. Code Style: Indentation, quotes, semicolons, etc.
  3. Structure Rules: Folder structure, file separation criteria
  4. Pattern Definition: Frequently used code patterns

Deliverables

Project Root/
├── CONVENTIONS.md          # Full conventions
└── docs/01-plan/
    ├── naming.md           # Naming rules
    └── structure.md        # Structure rules

PDCA Application

  • Plan: Identify necessary convention items
  • Design: Design detailed rules
  • Do: Write convention documents
  • Check: Review consistency/practicality
  • Act: Finalize and proceed to Phase 3

Level-wise Application

LevelApplication Level
StarterBasic (essential rules only)
DynamicExtended (including API, state management)
EnterpriseExtended (per-service rules)

Core Convention Items

Naming
  • Components: PascalCase
  • Functions: camelCase
  • Constants: UPPER_SNAKE_CASE
  • Files: kebab-case or PascalCase
Folder Structure
src/
├── components/     # Reusable components
├── features/       # Feature modules
├── hooks/          # Custom hooks
├── utils/          # Utilities
└── types/          # Type definitions

Environment Variable Convention

Why Define at Design Stage?
❌ Organizing env vars just before deployment
   → Missing variables, naming inconsistency, deployment delays

✅ Establish convention at design stage
   → Consistent naming, clear categorization, fast deployment
Environment Variable Naming Rules
PrefixPurposeExposure ScopeExample
NEXT_PUBLIC_Client-exposedBrowserNEXT_PUBLIC_API_URL
DB_DatabaseServer onlyDB_HOST, DB_PASSWORD
API_External API keysServer onlyAPI_STRIPE_SECRET
AUTH_AuthenticationServer onlyAUTH_SECRET, AUTH_GOOGLE_ID
SMTP_Email serviceServer onlySMTP_HOST, SMTP_PASSWORD
STORAGE_File storageServer onlySTORAGE_S3_BUCKET
⚠️ Security Principles
- Never expose anything except NEXT_PUBLIC_* to client
- API keys and passwords must be server-only variables
- Never commit sensitive info in .env files
.env File Structure
Project Root/
├── .env.example        # Template (in Git, values empty)
├── .env.local          # Local development (Git ignored)
├── .env.development    # Development env defaults
├── .env.staging        # Staging env defaults
├── .env.production     # Production defaults (no sensitive info)
└── .env.test           # Test environment
.env.example Template
# .env.example - This file is included in Git
# Set actual values in .env.local

# ===== App Settings =====
NODE_ENV=development
NEXT_PUBLIC_APP_URL=http://localhost:3000

# ===== Database =====
DB_HOST=
DB_PORT=5432
DB_NAME=
DB_USER=
DB_PASSWORD=

# ===== Authentication =====
AUTH_SECRET=                    # openssl rand -base64 32
AUTH_GOOGLE_ID=
AUTH_GOOGLE_SECRET=

# ===== External Services =====
NEXT_PUBLIC_API_URL=
API_STRIPE_SECRET=
SMTP_HOST=
SMTP_USER=
SMTP_PASSWORD=
Environment-wise Value Classification
Variable Type.env.example.env.localCI/CD Secrets
App URLTemplateLocal valuePer-env value
API endpointsTemplateLocal/devPer-env value
DB passwordEmptyLocal value✅ Secrets
API keysEmptyTest key✅ Secrets
JWT SecretEmptyLocal value✅ Secrets
Environment Variable Validation
// lib/env.ts - Validate env vars at app startup
import { z } from 'zod';

const envSchema = z.object({
  // Required
  DATABASE_URL: z.string().url(),
  AUTH_SECRET: z.string().min(32),

  // Optional (with defaults)
  NODE_ENV: z.enum(['development', 'staging', 'production']).default('development'),

  // Client-exposed
  NEXT_PUBLIC_APP_URL: z.string().url(),
});

// Validation and type inference
export const env = envSchema.parse(process.env);

// Type-safe usage
// env.DATABASE_URL  ← autocomplete supported
Environment Variable Checklist
  • Naming Consistency

    • Follow prefix rules (NEXT_PUBLIC_, DB_, API_, etc.)
    • Use UPPER_SNAKE_CASE
  • File Structure

    • Create .env.example (template)
    • Register .env.local in .gitignore
    • Separate .env files per environment
  • Security

    • Classify sensitive info
    • Verify client-exposed variables
    • Organize Secrets list (for Phase 9 deployment)

Clean Architecture Principles

Why Define at Design Stage?
Clean Architecture = Code resilient to change

❌ Developing without architecture
   → Spaghetti code, multiple file changes for each modification

✅ Define layers at design stage
   → Separation of concerns, easy testing, easy maintenance
4-Layer Architecture (Recommended)
src/
├── presentation/        # or app/, pages/
│   ├── components/      # UI components
│   ├── hooks/           # State management hooks
│   └── pages/           # Page components
│
├── application/         # or services/, features/
│   ├── use-cases/       # Business use cases
│   └── services/        # API service wrappers
│
├── domain/              # or types/, entities/
│   ├── entities/        # Domain entities
│   ├── types/           # Type definitions
│   └── constants/       # Domain constants
│
└── infrastructure/      # or lib/, api/
    ├── api/             # API clients
    ├── db/              # Database connections
    └── external/        # External services
Layer Responsibilities and Rules
LayerResponsibilityCan Depend OnCannot Depend On
PresentationUI rendering, user eventsApplication, DomainInfrastructure directly
ApplicationBusiness logic orchestrationDomain, InfrastructurePresentation
DomainCore business rules, typesNothing (independent)All external layers
InfrastructureExternal system connectionsDomainApplication, Presentation
Dependency Rule
// ❌ Bad: Presentation directly calls Infrastructure
// components/UserList.tsx
import { apiClient } from '@/lib/api/client';  // Direct import forbidden!

export function UserList() {
  const users = apiClient.get('/users');  // ❌
}

// ✅ Good: Presentation → Application → Infrastructure
// hooks/useUsers.ts
import { userService } from '@/services/user.service';

export function useUsers() {
  return useQuery({
    queryKey: ['users'],
    queryFn: userService.getList,  // ✅ Call through Service
  });
}

// components/UserList.tsx
import { useUsers } from '@/hooks/useUsers';

export function UserList() {
  const { data: users } = useUsers();  // ✅ Call through Hook
}
File Import Rules
// ===== Allowed import directions =====

// In presentation/:
import { User } from '@/domain/types';           // ✅ Domain OK
import { useUsers } from '@/hooks/useUsers';     // ✅ Same layer OK
import { userService } from '@/services/user';   // ✅ Application OK

// In application/:
import { User } from '@/domain/types';           // ✅ Domain OK
import { apiClient } from '@/lib/api/client';    // ✅ Infrastructure OK

// In domain/:
// Minimize external imports (pure types/logic only)

// In infrastructure/:
import { User } from '@/domain/types';           // ✅ Domain OK

// ===== Forbidden imports =====

// In domain/:
import { apiClient } from '@/lib/api/client';    // ❌ Infrastructure forbidden
import { Button } from '@/components/ui/button'; // ❌ Presentation forbidden

// In infrastructure/:
import { useUsers } from '@/hooks/useUsers';     // ❌ Presentation forbidden
Level-wise Application
LevelArchitecture Application
StarterSimple structure (components, lib)
Dynamic3-4 layer separation (recommended structure)
EnterpriseStrict layer separation + DI container
Starter Level Folder Structure
src/
├── components/     # UI components
├── lib/            # Utilities, API
└── types/          # Type definitions
Dynamic Level Folder Structure
src/
├── components/     # Presentation
│   └── ui/
├── features/       # Feature modules (Application + Presentation)
│   ├── auth/
│   └── product/
├── hooks/          # Presentation (state management)
├── services/       # Application
├── types/          # Domain
└── lib/            # Infrastructure
    └── api/
Enterprise Level Folder Structure
src/
├── presentation/
│   ├── components/
│   ├── hooks/
│   └── pages/
├── application/
│   ├── use-cases/
│   └── services/
├── domain/
│   ├── entities/
│   └── types/
└── infrastructure/
    ├── api/
    └── db/

Phase Connection

Conventions defined in this Phase are verified in later Phases:

Definition (Phase 2)Verification (Phase 8)
Naming rulesNaming consistency check
Folder structureStructure consistency check
Environment variable conventionEnv var naming check
Clean architecture principlesDependency direction check

Template

See templates/pipeline/phase-2-convention.template.md

Next Phase

Phase 3: Mockup Development → Rules are set, now rapid prototyping


6. Reusability Principles

6.1 Function Design
Creating Generic Functions
// ❌ Handles only specific case
function formatUserName(user: User) {
  return `${user.firstName} ${user.lastName}`
}

// ✅ Generic
function formatFullName(firstName: string, lastName: string) {
  return `${firstName} ${lastName}`
}

// Usage
formatFullName(user.firstName, user.lastName)
formatFullName(author.first, author.last)
Parameter Generalization
// ❌ Tied to specific type
function calculateOrderTotal(order: Order) {
  return order.items.reduce((sum, item) => sum + item.price, 0)
}

// ✅ Generalized with interface
interface HasPrice { price: number }
function calculateTotal<T extends HasPrice>(items: T[]) {
  return items.reduce((sum, item) => sum + item.price, 0)
}

// Can be used in various places
calculateTotal(order.items)
calculateTotal(cart.products)
calculateTotal(invoice.lineItems)
6.2 Component Design
Composable Components
// ❌ Hardcoded structure
function UserCard({ user }: { user: User }) {
  return (
    <div className="card">
      <img src={user.avatar} />
      <h3>{user.name}</h3>
      <p>{user.email}</p>
    </div>
  )
}

// ✅ Composable
function Card({ children, className }: CardProps) {
  return <div className={cn("card", className)}>{children}</div>
}

function Avatar({ src, alt }: AvatarProps) {
  return <img src={src} alt={alt} className="avatar" />
}

// Use by combining
<Card>
  <Avatar src={user.avatar} alt={user.name} />
  <h3>{user.name}</h3>
  <p>{user.email}</p>
</Card>
Props Extensibility
// ❌ Limited props
interface ButtonProps {
  label: string
  onClick: () => void
}

// ✅ Extend HTML attributes
interface ButtonProps extends React.ButtonHTMLAttributes<HTMLButtonElement> {
  variant?: 'default' | 'outline' | 'ghost'
  size?: 'sm' | 'md' | 'lg'
}

// All button attributes available
<Button type="submit" disabled={isLoading}>
  Save
</Button>
6.3 Extraction Criteria
When to Extract as Function
1. Same logic used 2+ times
2. Logic is complex enough to need a name
3. Logic that needs testing
4. Can be used in other files
When to Extract as Component
1. Same UI pattern repeats
2. Has independent state
3. Is a reusable unit
4. JSX over 50 lines

7. Extensibility Principles

7.1 Configuration-Based Design
// ❌ Listing conditionals
function getStatusColor(status: string) {
  if (status === 'active') return 'green'
  if (status === 'pending') return 'yellow'
  if (status === 'error') return 'red'
  return 'gray'
}

// ✅ Configuration object
const STATUS_CONFIG = {
  active: { color: 'green', label: 'Active' },
  pending: { color: 'yellow', label: 'Pending' },
  error: { color: 'red', label: 'Error' },
} as const

function getStatusConfig(status: keyof typeof STATUS_CONFIG) {
  return STATUS_CONFIG[status] ?? { color: 'gray', label: status }
}

// Adding new status = just add config
7.2 Strategy Pattern
// ❌ Listing switch statements
function processPayment(method: string, amount: number) {
  switch (method) {
    case 'card':
      // Card payment logic
      break
    case 'bank':
      // Bank transfer logic
      break
  }
}

// ✅ Strategy pattern
interface PaymentStrategy {
  process(amount: number): Promise<Result>
}

const paymentStrategies: Record<string, PaymentStrategy> = {
  card: new CardPayment(),
  bank: new BankTransfer(),
}

function processPayment(method: string, amount: number) {
  const strategy = paymentStrategies[method]
  if (!strategy) throw new Error(`Unknown method: ${method}`)
  return strategy.process(amount)
}

// Adding new payment method = just add strategy
7.3 Plugin Structure
// Extensible system
interface Plugin {
  name: string
  init(): void
  execute(data: unknown): unknown
}

class PluginManager {
  private plugins: Plugin[] = []

  register(plugin: Plugin) {
    this.plugins.push(plugin)
  }

  executeAll(data: unknown) {
    return this.plugins.reduce(
      (result, plugin) => plugin.execute(result),
      data
    )
  }
}

// New feature = add plugin

8. Duplication Prevention Checklist

Before Writing Code
  • Is there a similar function in utils/?
  • Is there a similar component in components/?
  • Is there a similar hook in hooks/?
  • Did you search the entire project?
After Writing Code
  • Is the same code in 2+ places? → Extract
  • Can this code be used elsewhere? → Move
  • Are there hardcoded values? → Make constants
  • Is it tied to a specific type? → Generalize

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