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principle-separate-before-serializing-shared-state

principle-separate-before-serializing-shared-state

github.com/q-qp-pDevelopment146 installsUpdated 2w ago
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About principle-separate-before-serializing-shared-state

A principle skill for agents and developers coordinating concurrent work on mutable state. It favors eliminating shared write targets, and uses structural serialization only when shared writes are necessary.

Key features

  1. 01Identify shared mutable state
  2. 02Give actors separate write targets
  3. 03Serialize necessary shared writes

Use cases

  1. 01Coordinate agents editing project files
  2. 02Choose whether a shared state needs locking

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/q-qp-p/pstack --skill principle-separate-before-serializing-shared-state

After installing, type/principle-separate-before-serializing-shared-statein Claude Code to confirm it loaded.

Details

From the project README

Separate Before Serializing Shared State

When concurrent actors might share mutable state, first ask whether they need the same mutable object. If not, eliminate the sharing. When sharing is real, enforce serialization structurally: lockfiles, sequential phases, exclusive ownership. Instructions and conventions are not concurrency control.

Why: Concurrent writes to shared state create race conditions that are intermittent, hard to reproduce, and expensive to debug.

Pattern:

  1. Identify shared mutable state (files both read and write, branches both push to, APIs both define and consume).
  2. Default: eliminate the shared write target. Ask: do these actors need one canonical object, or are they publishing independent facts? Give each actor its own owned file, key, branch, or state directory, and merge only at the read/reporting boundary. Two workers writing their own lastX field into one state.json is still shared mutation. indexer-state.json + metrics-state.json is not.
  3. Only when one shared write target is a real invariant, serialize access structurally (lockfiles, sequential phases, single-writer actor, or atomic compare-and-swap). Treat "we need a lock" as a design smell to check, not as the default answer.

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