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projected-hardware

projected-hardware

github.com/androidDevelopment10.0k114 installsUpdated 2d ago
Repository

About projected-hardware

Guidance for Android developers building apps that access intelligent eyewear hardware. It covers projected-context lifecycle management, permissions, and camera capture.

Key features

  1. 01Manage connection and resource lifecycles
  2. 02Configure runtime hardware permissions
  3. 03Capture eyewear camera images with CameraX

Use cases

  1. 01Add eyewear camera access to an Android app
  2. 02Manage hardware resources while glasses are connected
  3. 03Request camera and microphone permissions

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/android/skills --skill projected-hardware

After installing, type/projected-hardwarein Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

references/android/develop/xr/jetpack-xr-sdk/
access-hardware-projected-context.md
request-hardware-permissions.md
references/android/develop/xr/jetpack-xr-sdk/glasses/
check-availability.md
support-different-types.md

Details

From the project README

Prerequisites

  • You must use a compileSdk of 36 or higher.

Connection and lifecycle management

Intelligent eyewear hardware is only accessible while the glasses are connected to the host phone. Monitor connection state and manage resource lifecycles using ProjectedContext. You must read Understand projected activities and projected contexts to understand how to get a projected context and how to manage its lifecycle.

Request glasses hardware permissions

  • Hardware permissions and opt-in : You must read Request hardware permissions to understand how to declare camera and microphone runtime permissions in the Android Manifest file, request runtime permissions in different scenarios, and handle permission results.

Glasses hardware access and capabilities

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