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react-ui-patterns

react-ui-patterns

github.com/sickn33Development48.7k1.5k installsUpdated today
Repository

About react-ui-patterns

react-ui-patterns is a skill for building React interfaces with consistent loading, error, empty, and submission states. It provides practical guidance for making asynchronous interactions clear and avoiding stale or misleading UI.

Key features

  1. 01Data-aware loading states
  2. 02Visible error handling
  3. 03Optimistic update guidance
  4. 04Empty-state patterns
  5. 05Async button and form patterns
  6. 06Progressive content display

Use cases

  1. 01Designing query loading and error states
  2. 02Building forms with mutation feedback
  3. 03Checking a component for missing empty states

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/sickn33/agentic-awesome-skills --skill react-ui-patterns

After installing, type/react-ui-patternsin Claude Code to confirm it loaded.

Details

From the project README

React UI Patterns

Core Principles

  1. Never show stale UI - Loading spinners only when actually loading
  2. Always surface errors - Users must know when something fails
  3. Optimistic updates - Make the UI feel instant
  4. Progressive disclosure - Show content as it becomes available
  5. Graceful degradation - Partial data is better than no data

Loading State Patterns

The Golden Rule

Show loading indicator ONLY when there's no data to display.

// CORRECT - Only show loading when no data exists
const { data, loading, error, refetch } = useGetItemsQuery();

if (error) return <ErrorState error={error} onRetry={refetch} />;
if (loading && !data) return <LoadingState />;
if (!data?.items.length) return <EmptyState />;

return <ItemList items={data.items} />;
// WRONG - Shows spinner even when we have cached data
if (loading) return <LoadingState />; // Flashes on refetch!
Loading State Decision Tree
Is there an error?
  → Yes: Show error state with retry option
  → No: Continue

Is it loading AND we have no data?
  → Yes: Show loading indicator (spinner/skeleton)
  → No: Continue

Do we have data?
  → Yes, with items: Show the data
  → Yes, but empty: Show empty state
  → No: Show loading (fallback)
Skeleton vs Spinner
Use Skeleton WhenUse Spinner When
Known content shapeUnknown content shape
List/card layoutsModal actions
Initial page loadButton submissions
Content placeholdersInline operations

Error Handling Patterns

The Error Handling Hierarchy
1. Inline error (field-level) → Form validation errors
2. Toast notification → Recoverable errors, user can retry
3. Error banner → Page-level errors, data still partially usable
4. Full error screen → Unrecoverable, needs user action
Always Show Errors

CRITICAL: Never swallow errors silently.

// CORRECT - Error always surfaced to user
const [createItem, { loading }] = useCreateItemMutation({
  onCompleted: () => {
    toast.success({ title: 'Item created' });
  },
  onError: (error) => {
    console.error('createItem failed:', error);
    toast.error({ title: 'Failed to create item' });
  },
});

// WRONG - Error silently caught, user has no idea
const [createItem] = useCreateItemMutation({
  onError: (error) => {
    console.error(error); // User sees nothing!
  },
});
Error State Component Pattern
interface ErrorStateProps {
  error: Error;
  onRetry?: () => void;
  title?: string;
}

const ErrorState = ({ error, onRetry, title }: ErrorStateProps) => (
  <div className="error-state">
    <Icon name="exclamation-circle" />
    <h3>{title ?? 'Something went wrong'}</h3>
    <p>Unable to load this content. Try again if the problem persists.</p>
    {onRetry && (
      <Button onClick={onRetry}>Try Again</Button>
    )}
  </div>
);

Button State Patterns

Button Loading State
<Button
  onClick={handleSubmit}
  isLoading={isSubmitting}
  disabled={!isValid || isSubmitting}
>
  Submit
</Button>
Disable During Operations

CRITICAL: Always disable triggers during async operations.

// CORRECT - Button disabled while loading
<Button
  disabled={isSubmitting}
  isLoading={isSubmitting}
  onClick={handleSubmit}
>
  Submit
</Button>

// WRONG - User can tap multiple times
<Button onClick={handleSubmit}>
  {isSubmitting ? 'Submitting...' : 'Submit'}
</Button>

Empty States

Empty State Requirements

Every list/collection MUST have an empty state:

// WRONG - No empty state
return <FlatList data={items} />;

// CORRECT - Explicit empty state
return (
  <FlatList
    data={items}
    ListEmptyComponent={<EmptyState />}
  />
);
Contextual Empty States
// Search with no results
<EmptyState
  icon="search"
  title="No results found"
  description="Try different search terms"
/>

// List with no items yet
<EmptyState
  icon="plus-circle"
  title="No items yet"
  description="Create your first item"
  action={{ label: 'Create Item', onClick: handleCreate }}
/>

Form Submission Pattern

const MyForm = () => {
  const [submit, { loading }] = useSubmitMutation({
    onCompleted: handleSuccess,
    onError: handleError,
  });

  const handleSubmit = async (event: React.FormEvent) => {
    event.preventDefault();
    if (!isValid) {
      toast.error({ title: 'Please fix errors' });
      return;
    }
    await submit({ variables: { input: values } });
  };

  return (
    <form onSubmit={handleSubmit}>
      <Input
        value={values.name}
        onChange={handleChange('name')}
        error={touched.name ? errors.name : undefined}
      />
      <Button
        type="submit"
        disabled={!isValid || loading}
        isLoading={loading}
      >
        Submit
      </Button>
    </form>
  );
};

Anti-Patterns

Loading States
// WRONG - Spinner when data exists (causes flash)
if (loading) return <Spinner />;

// CORRECT - Only show loading without data
if (loading && !data) return <Spinner />;
Error Handling
// WRONG - Error swallowed
try {
  await mutation();
} catch (e) {
  console.log(e); // User has no idea!
}

// CORRECT - Error surfaced
onError: (error) => {
  console.error('operation failed:', error);
  toast.error({ title: 'Operation failed' });
}
Button States
// WRONG - Button not disabled during submission
<Button onClick={submit}>Submit</Button>

// CORRECT - Disabled and shows loading
<Button onClick={submit} disabled={loading} isLoading={loading}>
  Submit
</Button>

Checklist

Before completing any UI component:

UI States:

  • Error state handled and shown to user
  • Loading state shown only when no data exists
  • Empty state provided for collections
  • Buttons disabled during async operations
  • Buttons show loading indicator when appropriate

Data & Mutations:

  • Mutations have onError handler
  • All user actions have feedback (toast/visual)

Integration with Other Skills

  • graphql-schema: Use mutation patterns with proper error handling
  • testing-patterns: Test all UI states (loading, error, empty, success)
  • formik-patterns: Apply form submission patterns

When to Use

This skill is applicable to execute the workflow or actions described in the overview.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

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