About rev-unicorn-debug
rev-unicorn-debug is a skill for emulating code fragments and functions with the Unicorn engine. It is for developers analyzing native binaries, with hooks to simulate dependencies such as JNI, system calls, and library functions, plus an iterative crash-diagnosis workflow.
Key features
- 01Map target files as raw bytes
- 02Simulate external dependencies with hooks
- 03Capture memory accesses and system calls
- 04Diagnose and fix emulation failures iteratively
- 05Prefer basic-block tracing
Use cases
- 01Emulate a specific binary function
- 02Stub JNI or libc calls
- 03Investigate faults from unmapped memory
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ p4nda0s/ reverse-skills --skill rev-unicorn-debugAfter installing, type/rev-unicorn-debugin Claude Code to confirm it loaded.
Details
From the project READMErev-unicorn-debug - Unicorn Emulation Debugger
Debug and emulate specific code fragments or functions using the Unicorn engine. Analyze context dependencies (JNI, syscalls, library functions) and simulate them through hook mechanisms to complete the user's debugging goal.
Core Principles
- Load file raw first — do NOT parse ELF/PE/Mach-O headers. Read the file as raw bytes and map directly into Unicorn memory. We only need to emulate specific functions, not the entire binary. If raw loading fails (code references segments at specific addresses), then parse minimally — only map the segments needed.
- Identify context dependencies — analyze the target code for external calls (JNI, syscalls, libc, imports) and hook them to provide simulated responses.
- Use callbacks extensively — leverage Unicorn's hook system for debugging, tracing, error recovery, and environment simulation.
- Iterative fix — when emulation crashes, use the callback info to diagnose and fix (map missing memory, hook unhandled calls, fix register state).
- Minimal trace output — prefer block-level tracing over instruction-level. Only enable instruction trace on small targeted ranges. Use counters and summaries instead of per-step logging.
Environment Simulation Strategy
Before emulating, read the target function and identify what it calls. Hook external dependencies by address and simulate in Python:
| Category | Examples | Simulation Strategy |
|---|---|---|
| libc | malloc, free, memcpy, strlen, printf | Hook address, implement logic in Python (bump allocator for malloc) |
| JNI | GetStringUTFChars, FindClass, GetMethodID | Build fake JNIEnv function table in UC memory, write RET stubs at each entry, hook stub addresses |
| Syscalls | read, write, mmap, ioctl | Hook UC_HOOK_INTR, dispatch by syscall number |
| C++ runtime | operator new, __cxa_throw | Hook and simulate |
| Library calls | pthread_mutex_lock, dlopen | Hook and return success/stub |
Hook pattern: Register a UC_HOOK_CODE callback. When PC hits a known import address, execute the Python simulation, then set PC = LR to skip the original function.
Callback Types to Use
| Callback | Purpose |
|---|---|
UC_HOOK_CODE | Intercept import calls by address; instruction-level trace (use sparingly, narrow range only) |
UC_HOOK_BLOCK | Block-level trace (preferred over instruction trace) |
UC_HOOK_MEM_UNMAPPED | Auto-map missing pages to recover from unmapped access errors |
UC_HOOK_MEM_READ | UC_HOOK_MEM_WRITE | Trace memory access on targeted data ranges only |
UC_HOOK_INTR | Intercept SVC/INT for syscall simulation |
Iterative Debugging Workflow
When emulation fails, follow this loop:
- Run — start emulation, let it crash
- Read callback output — which address faulted? What type (read/write/fetch)?
- Diagnose:
- Unmapped memory fetch → missing code page, map it
- Unmapped memory read/write → missing data section or uninitialized pointer, map or hook
- Hitting an import stub → identify the function, add a simulation hook
- Infinite loop → add a code hook with execution counter, stop after threshold
- Fix — add the hook / map the memory / adjust registers
- Re-run — repeat until the target function completes
Architecture Quick Reference
| Arch | Uc Const | Mode | SP | LR | Args | Return | Syscall |
|---|---|---|---|---|---|---|---|
| ARM64 | UC_ARCH_ARM64 | UC_MODE_LITTLE_ENDIAN | SP | X30 | X0-X7 | X0 | X8 + SVC #0 |
| ARM32 | UC_ARCH_ARM | UC_MODE_THUMB / UC_MODE_ARM | SP | LR | R0-R3 | R0 | R7 + SVC #0 |
| x86-64 | UC_ARCH_X86 | UC_MODE_64 | RSP | (stack) | RDI,RSI,RDX,RCX,R8,R9 | RAX | RAX + syscall |
| x86-32 | UC_ARCH_X86 | UC_MODE_32 | ESP | (stack) | (stack) | EAX | EAX + int 0x80 |
| MIPS32 | UC_ARCH_MIPS | UC_MODE_MIPS32 + UC_MODE_BIG_ENDIAN | $sp | $ra | $a0-$a3 | $v0 | $v0 + syscall |