About rust-game-polish-release
A workflow skill for finishing small Rust games while keeping the MVP stable. It prioritizes a playable loop, release checks, asset packaging, and limited polish.
Key features
- 01Verify the playable MVP loop
- 02Freeze mechanics before polish
- 03Check assets in release layout
- 04Run formatting, lint, tests, and release builds
- 05Smoke test controls and transitions
- 06Create a concise release checklist
Use cases
- 01Preparing a small Rust game for release
- 02Checking restart and level transitions
- 03Packaging assets for distribution
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ lvtd-llc/ skills --skill rust-game-polish-releaseAfter installing, type/rust-game-polish-releasein Claude Code to confirm it loaded.
Bundled filesreferences/polish-release-patterns.md
Details
From the project READMERust Game Polish Release
Use this skill to finish a small Rust game without destabilizing the MVP. Lock the playable loop first, then package assets, run release checks, and add only the polish that improves clarity or shareability.
Core Workflow
- Confirm the MVP loop is playable from launch to win/loss or exit.
- Freeze core mechanics before adding content and visual polish.
- Verify resources load from the release layout.
- Run formatting, linting, tests, and release build commands.
- Smoke test controls, restart, level transitions, and exit behavior.
- Write a small release checklist instead of making last-minute architecture changes.
Read Next
Read references/polish-release-patterns.md for release gates, packaging
checks, and safe polish triage.
Source Notes
Guidance is transformed and paraphrased from Hands-On Rust Chapter 16 and the book's recurring slice-based development pattern. Packaging details should be adapted to the target engine, OS, and distribution channel.