About ship-web-games
ship-web-games is a release workflow skill for web game developers. It validates an exact commit, deploys it, and checks the game in production rather than relying on a local build alone.
Key features
- 01Validate a commit while preserving other work
- 02Run tests, checks, and a production build
- 03Deploy the validated commit
- 04Check production gameplay and interactions
- 05Record release evidence and rollback target
Use cases
- 01Release a web game update
- 02Verify core interactions in production
- 03Check responsive behavior and performance
- 04Clean up temporary QA resources
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ mengto/ skills --skill ship-web-gamesAfter installing, type/ship-web-gamesin Claude Code to confirm it loaded.
Bundled filesagents/openai.yaml
Details
From the project READMEShip Web Games
Release only a verified commit and prove the deployed game, not merely the local build.
Release sequence
- Confirm the exact integration commit and preserve unrelated work.
- Run focused tests, lint/type checks, production build, and diff checks.
- Package and deploy the exact validated commit.
- Poll deployment status and open the production game in the repository-approved browser.
Production proof
Verify load, first input, one combat or core interaction, assets, save/settings if applicable, responsive view, console health, and representative performance. Report the deployed state separately from local readiness.
Finish cleanly
Record release evidence and rollback target. Close temporary dev servers, benchmarks, and QA tabs once no longer needed; do not terminate resources owned by another active task.