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skill-design-philosophy

skill-design-philosophy

github.com/majesticlabs-devAgent workflows5049 installsUpdated 7w ago
Repository

About skill-design-philosophy

A knowledge guide for designing skills, aimed at people creating Claude skills. It distinguishes instructional skills from agents that perform tasks and sets criteria for useful, specific content.

Key features

  1. 01Distinguishes skills from agents
  2. 02Defines skill quality criteria
  3. 03Lists content to include or exclude
  4. 04Emphasizes concrete patterns and decisions

Use cases

  1. 01Defining a new skill's scope
  2. 02Deciding whether work belongs in a skill or agent
  3. 03Reviewing skill content for specificity

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/majesticlabs-dev/majestic-marketplace --skill skill-design-philosophy

After installing, type/skill-design-philosophyin Claude Code to confirm it loaded.

Details

From the project README

Skill Design Philosophy

Skills provide knowledge and context, not autonomous execution.

The Knowledge Test

Ask: "Does this TEACH Claude or DO something?"

TEACH (Skill)DO (Agent)
Coding conventionsRun linters and fix code
Workflow methodologyExecute multi-step processes
Framework patternsGenerate reports
Tool usage guidanceFetch and analyze data

Rule: If it produces artifacts without user guidance, it's probably an agent.

Good Skill Examples

SkillWhy It Works
dhh-coderCoding style guidance - patterns Claude applies when writing code
tdd-workflowMethodology knowledge - steps Claude follows for test-driven development
stimulus-coderFramework patterns - conventions Claude uses for Stimulus controllers
pdf-processingTool knowledge - how to use specific libraries and scripts

Pattern: Skills TEACH Claude patterns, conventions, and approaches.

Bad Skill Examples

SkillWhy It Fails
"Code reviewer"Does autonomous work - should be an agent
"Git helper"Vague scope - what specifically does it teach?
"Best practices"Too broad - not actionable
"Documentation generator"Creates artifacts - should be an agent

Pattern: These skills DO things instead of TEACHING things.

Content Rules

IncludeExclude
Concrete patterns and conventionsPersona statements ("You are an expert...")
Specific templates and examplesAttribution ("Inspired by X...")
Decision criteriaDecorative quotes
Error handling guidanceASCII art or box-drawing
Framework-specific idiomsVague "best practices"

Quality Test

"Does every line in this skill improve Claude's behavior?"

If any line is decorative, inspirational, or redundant - cut it.

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